PlayStation 4 (PS4)

News Coverage of the PS4

A while back developer CTurt made the PS4SDK open source PS4SDK and in around the same time announced code execution and the PS4 file browser. Some interesting reading for those that have not been following much about those advancements. In a recent post by the developer, CTurt, [break].[/break]via github, has gone a little deeper explaining certain aspects of PS4 security and recent exploits. Definitely worth a read in my opinion.


The post, linked in the source below, covers these topics.

PS4 security article follow up:
  • Code execution
  • WebKit process limitations
  • Graphics
  • Brute forcing with code execution
  • Canvas
  • Controller
  • USB flash drives
  • Cinoop
  • More on processes
  • Root confusion
  • Loading modules from their name
  • Finding function offsets from function names
  • Threads
  • Reading memory protectionListing all memory pages
  • GPU
  • Registry
  • More proof of the lack of kernel ASLR
  • Dumping files
  • Encryption
  • Saves

Source: CTurt via
Following the Pong news and the executing of code on the PS4, developer CTurt is back with another tease. This time, through the PS3 webkit exploit, he showcases a video of Cinoop running on the PS4 using a HTML canvas. The emulator is very limited though as his git reads that it only plays the game Tetris. Nice to see something full screen though.



Source: CTurtE | Github
Be sure to check out our PS4 section right here at PSX-Place.
The rumored PlayStation 4 firmware update is about to roll out to BETA testers. Following version 2.75 which later became mandatory and had the usual stability changelog, this version at least comes with some features for a change. Notable to PS Plus users will be the increase in cloud storage to 10GB with auto uploading of save data. Another feature for gamers who like to share their gameplay footage has been added. With the added YouTube Live you are now able to livestream your gameplay to [break].[/break]all YouTube services. Twitter account holders will also be able to share video clips of up to 10 seconds in their Tweets. There is more but do note that because these features are listed in a BETA firmware, Sony can remove any of them that might cause issues prior to its official release. Stay tuned for the official release because not all features have been included below.


Online storage capacity increase:
PS4 online storage capacity has increased from 1GB to 10GB for all PS Plus members. In 3.00 system software, you’ll see that we added a handy usage meter to monitor your available storage capacity, and a new Auto-Upload menu has been added to Application Saved Data Management.​
YouTube live:
PS4 owners will be able to livestream gameplay to YouTube. Livestreams will be viewable across YouTube, including on the new YouTube Gaming mobile app and website.
A new hub for...
Bigboss, known also for his PS4 camera reversing, has released two tools one of which has been added to the PS4 SDK. PS4Client been a host tool for both PC and OS X but for the time been the developer mentions that the Mac version is the one running fine. PS4Link is the next tool, added to the PS4 SDK, which contains libraries for the PS4 to communicate with PS4Client. [break].[/break]For more info about these tools and their usage take a look at the sources linked below.

ps4 logo.png

Following his code execution announcement developer CTurt is at it again and this time showing off a little more regarding PlayStation 4 exploiting and homebrew. In a video posted on YouTube the developer showcases the homebrew game Pong been played on the console. However due to restrictions the homebrew is controlled using a Nintendo DS. This is what the dev had to say.



Source: CTurt
A little over a month ago Sony released the latest firmware update for the PlayStation 4. The update until now was a optional update, so if you never got around to it and want to play some games on PSN you will need to update to version 2.57. [break].[/break]Here is a little info from the source.


Following the release of his PS4 file browser and the announcement of code execution, developer CTurt also made public the PS4 open source SDK. As the developer has mentioned it does not have much use yet but hopes that other developers will reach out and lend a hand. The Git is there for those wanting to take a look and I must say that I am pleased that these revelations about Sony's current gen system has been made public. Always great to follow news like this that I'm sure we all enjoy.

ps4sdk psxplace.gif

I just wrote this article about his file browser and other tools and now THIS!! Developer CTurt has announced via his Twitter feed that he has code execution on the freaking PlayStation 4. What does this mean for you? Honestly I don't know. Does this mean the PS4 is hacked? I still don't know. Will this mean homebrew... even past firmware version 1.76? Hey enough of the questions! I still don't know but... reading his responses to his announcement he is wanting to [break].[/break]write a homebrew loader. Oh yeah baby.


Thanks to PSX-Place moderator atreyu187 for this tip and others. Also thanks to moderators tthousand and kozarovv for their continued tips they have been giving. Major help and respect to you guys for the tips.

Source: CTurt
Following the WebKit exploit for the PlayStation 4, here is something for those still able to use said exploit running firmware version 1.76. Developer CTurt has released a file browser that will allow you to view various files on your console that together with PS4-playground, "A collection of PS4 tools and experiments using the WebKit exploit." Via his blog he goes further into explaining the current state of PS4 hacking. [break].[/break]A good read for all of us interested in the subject. Lets take a look at a few snipbits.


You can view more about this here.

Sources: @CTurtE | Github | CTurt Blog
As mentioned in the title this is a work in progress but something definitely worth sharing. Developed by twisted0ne1989 the video below showcases a project he is working on called Remote Play PC. The project seems to be coming along very well and supports various controllers as well as mapping. There is a bit of lag to deal with as mentioned by the developer but I'm sure future updates will address that any other issues. I just must say that so far so good.




Source: twisted0ne1989