PlayStation (PS1)

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The PlayStation 1 has long lived to be one of the most iconic systems, even in today's generation of gaming. The PS1 was really the frontier that offer main staples of today's gaming world that we see today. While graphically we have seen some great advancements, but the PS1 is still a very playable and enjoyable platform and with that we still see development on the platform. Which brings us to developer @krHACKen who has released a new tool XPINTOOL, this tool for PlayStation 1 Games will decrypt and also encrypt PS1 GameShark V5, Codebreaker v4, Xploder v4 & Cheat Code S language file's. View the full release quote from the dev quote for additional details....
You may recall Ben Heck's Nintendo PlayStation Teardown and repairs to the very rare Nintendo PlayStation (SNES-CD) Prototype. Now the hardware genius is back at the Retro Gaming Expo in Portland Oregon meeting again the Nintendo PlayStation and attempting to repair the disc drive with hopes to play the homebrew game "Super Boss Gaiden" for the SNES-CD platform . The SNES-CD is a symbol of Nintendo's and Sony's failed partnership back in the early 90's with a product even though never released to the public changed the course of gaming history.
We seen several things released by krHACKen for the PS2 community the past several days ago in ID DUMPER & SCEDoormat_NoME Rel.3 Source Code Release , but the developer also has another release useful for the PlayStation 1 Community. TRAXTRACT a GS/PAR Enhancement CD Track Ripper which extracts various elements from a unique file system used in GameShark & Action Replay CDs .
Last week we showed you a bit of news about the rare Nintendo Sony PlayStation (SNES-CD ), as we seen developer's released a a very nice working homebrew game for the system and have a working emulator, but also we told you about a recent Teardown & Repair that Ben Heck was in the process of doing on the Ben Heck Show. At the time there was just the first of the two part edpisode but recently Ben Heck dives into the repair process of the prototype console that is EXTREMELY rare and is a true symbol of gaming history. As this was the launch that really brought Sony to the forefront of the gaming market as we all know the Nintendo and Sony relationship went Sour and the CD add-on for the SNES was a distant dream, but Sony's work as we know it as today did not go to waste
By now most in the community know the history of the Nintendo PlayStation (the prototype CD Add-on for the SNES) and how the relationship went sour between Sony and Nintendo and thus lead to Sony going on their own and creating the iconic Sony PlayStation we now know as today . This week there has been several unrelated pieces of news for the Nintendo PlayStation (kind of a big deal as we do not hear much about this system due to its rarity and the fact it was never in production. If it had it might of changed gaming history as we know it today. Would there be a Sony PlayStation 4 now, or would it of been the Nintendo PlayStation 4. What kind of handheld would we of seen if the two stayed together or would they bound to split at some point?
PlayStation 1 developer LameGuy64 who you may recall as the developer of a fantastic PS1 homebrew game Marilyn in the Magic World while the developer recently announced the cancellation of that game he did release the source code for anyone willing to continue the project. Now the PS1 developer is back with a new release along with the Source Code provided. PSXNET shows another use to the Serial Port on those early PlayStation 1 models, as PSXNET with help from a Raspberry Pii give the console the ability to connect to the internet [break]s[/break]. Checkout the details of this project in the details provided by LameGuy64 in the quote provided below:

DeveloperSRC Code

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ePSXe has since been updated as far back as January 2015. This update, which is over a year in the making, brings the PlayStation emulator to version 2.0. This version is said to be compatible with newer versions of Microsoft Windows. Those been from Windows Vista and up. The update introduces language support for English, Spanish, Japanese and Italian. Other [break].[/break]improvements can be viewed below.


ePSXe v2.0 Changelog:

Marilyn in the Magic World is a homebrew game for the PlayStation 1 created by developer LameGuy64, its a rather impressive project that has unfortunately ran its course as the developer months ago (i know a bit late) announcedthat he has decided to stop development of the project, The Game Developer did provide his source code of the project for any participants who would like to continue the project. This quite an impressive PS1 Homebrew Games, if you have not tried it out yet give it a go. Last version i tested did work on the PS3 and various emulators. [break]ss[/break]


Marilyn in the Magic World: Cancellation Announcement
PlayStation 1 (PS1) homebrew developer isufje has updated one of most impressive looking homebrew games created for the PS1 (ROLL BOSS RUSH). The graphics and gameplay are very impressive for a homebrew game., This game with each update continuous to add new elements to the game as it evolves. Which that trend has continued, as the release of this update has bumped the project to version 1.10a. The developer has informed me that this update was only tested on the PC using the ePSXe emulator and if anyone can lend a hand to test on real hardware the developer would appreciate those efforts to help identify any issues that may need repair.

Download: ROLL BOSS RUSH (PS1)_v110a
Source Code
Source(s): /

Many Original PlayStation fans may recall that Serial Port on early PlayStation 1 Consoles. Well the project that has been in development for some times has reached 100% completion and now Pre-Orders are available for the device. PSIO utilizes that port I/O Port (PIO) with this add-on that lets you play your PS1 games from SD card instead of the CD-ROM. Included in the latest details and a FAQ for many questions the public may have. What are your thoughts on this hardware mode for the PS1? [break]dd[/break]