PlayStation TV (PSTV)

Viewing only articles categorized with "PlayStation TV (PSTV)".

A new Homebrew Game arises for the PS Vita / PlayStation TV with the release of Starfield_Vita an original creation from developer gnmmarechal. A PC game created by the dev has now been ported and re-written using Lua Player Plus. The creator of the project has many planned features & additions for the game as future updates will be incoming. The object of this simplistic game is to dodge the stars and in a future update abilties like shooting stars are in the fold so dodge for now will a blast incoming, Future updates will also bring a more graphical ship as its current test form is quite simple. So keep a watch on the progress of this new creation.
ONElua team updated their lua language interpreter for PS Vita/Playstation TV to version 2r0 to the GekiHEN entry. This release adding many new possibilities to developers. Included real-time debugger for sure help to track any bugs. Added suport for MP3, you can now call uri's, use https addresses, ability to compress files, and folders. Also from these release you can use screen streaming based on Rinnegatamante rinCheat. Many new possibilities with this release, I hope that developers will use that in their homebrews.​
A new release from developer Rinnegatamante, if you have homebrew installed on your PS Vita or a PsTV there is a good chance you have one of this developer's projects on your device. As Rinnegatamante continues to roll off some impressive creations. The latest release rinCheat SE (Savedata Extension) comes as one of the latest entries to enter the Plugin category for the GekiHEN contest.
To checkout additional works and creations from this developer there is not better place then to checkout the official site: [URL='​
So seems yifanlu has been up to helping out the Vita scene yet again. This time making it easy for anyone to update to 3.60 from any firmware below 3.60 to enable HENkaku/taiHENkaku. All one has to do is change the DNS server on your Vita/PSTV then use the official update method via the settings in the "Live Area". Best of all it will stop any accidental updating past 3.60 as it is the only firmware that will show up when you try to access the update setting. And best of all you can still use your browser and system as usual so you don't have to change the DNS settings to view YouTube surf the web or enable the hacks, just said it once and forget about it. Here I will leave what the dev had to say to explain it some more.
Developer DrakonPL updated his Jelly Car homebrew game port to version 1.5. In JellyCar, players drive a small car across various platforms and through obstacles in order to reach the goal. As the player advances through the level, a meter begins to fill, when it fills to capacity, the player can make the car expand and grow into a monster truck, allowing it to traverse larger obstacles for a short period of time. New 1.5 update added 30 levels, and many improvements to menu and game itself, for details check changelog below.
The evolution continues as the Vita exploit taiHEN reaches Beta 6 and while not officially marked as Stable Team molecule more specifically team member and respected developer yifanlu, tells us in the latest release details that a final release is approaching and also thanks to the evolution of the hack and polishing of it from the developer it has now become much easier to port to other firmwares then it was initially in early taiHEN and HENkaku version. This update provides some fixes and updates the exploit to support VitaShell v1.43.​
It has been a while since we have had a report about Universal Media Server. The latest build just dropped so I thought I would wrap up of some of the last few updates for the app. Over the past few months UMS has had its fair share of bug and stability fixes but​
Developer TheFlow updated his well known Vitashell application to version 1.43. If you somehow still don't know that, Vitashell is absolute must have for every Vita/PSTV user with Henkaku and/or taiHENkaku installed. Most important change in this release is added taiHEN config.txt reload option previously available only in latest molecularShell release introduced with fifth beta release of taiHENkaku. With this, taiHEN configuration can be updated without rebooting PSV/PSTV.​
Yifan Lu posted on his twitter that new taiHENkaku beta is available. Beta 5 is a stability update, molecule team rewrote both kernel payload and installer. On installer side taiHENkaku should be now more stable than in older releases. Kernel payload update bring not only more stability, but also ability to update HENkaku config and taiHEN config.txt without needing a reboot. VitaShell needs to be updated to use this feature though. Remember that taiHENkaku is still in beta stage, so use it only if you want to test new features, or if you want to give feedback for developers. For every other purposes stable henkaku is what you already need.
Since the launch of the GekiHEN Contest we have seen various homebrew releases, but we were missing an emulator entry and we have what hopes to be the first of many new emulators as developer usineur has released UAE4ALL for the PS Vita / PlayStation TV utilizing the HENkaku or the new beta taiHENkaku on 3.60 Official Firmware. With this release you able to now emulate the Amiga 500 & 1200 systems.