PlayStation TV (PSTV)

Viewing only articles categorized with "PlayStation TV (PSTV)".

Developer Arkanite has a NEW - Work in Progress homebrew called Vita Media Center, which is a very welcome addition to the Vita library of Henkaku Homebrew. This is an early build of the homebrew and hopefully will see many improvements as this initial release looks great and no doubt has alot of potential. This is early in the project's life so there is some bottlenecks and restrictions, but the developer already laid out some plans for improving various components . Currently the videos support surrounds Vita's native Mp4 formats, as this progresses we are hopeful to see additional formats supported for this amazing new project by Arkanite.​
TheFlow has brought some clarity on the recent updates (commits) made to VitaShell suggesting 3.67 Support, It is indeed true that 3.67 is now exploitable for the PS Vita and sibling devices the PlayStation TV (Vita TV). The dev has now confirmed on his official twitter (tweets below) that user and kernel access on Vita's 3.67 Firmware has been achieved, However, do note before you get too excited, the developer won't release till end of year, in what seems to be a move to wait out any future Vita firmware updates that may be on the horizon,. The dev has also stated (if time allows) the possibility to update HENkaku Enso to 3.65 for existing Vita user's, but in the future we might see all vita devices with a new window for exploiting .Its unclear if the recent Vita Bootloader Hack aided or had anything to with this hack but details are sure to emerge in the coming weeks and months What ya think about this announcement from TheFlow?​

-STLcardsWS/ nCadeRegal​
It appears "Something good is going on in the PS Vita Scene" says psx-place's own kozarovv, As the recent commits by xyz (team molecule member) and then TheFlow (VitaShell Creator) Github pages some rather interesting discoveries were found in those recent commits as also The_Hero (of Games&Consoles) points out about some new commits arising following the news from last week when Yifan lu (a member of Team Molecule) disclosed the new HENkaku Enso Bootloader Hack to the Vita Community. Since, it now appears there are some rather interesting developments coming to fruition in the Vita's ecosystem. Are we are likely in store for something big for the Vita Community, like 3.67 breakthroughs? It sure looks that way, currently, we are only making suggestions and concluding details from the commits across these Open Source Projects from elite vita devs. As these changes are signaling something is on the horizon. @kozarovv laid out some of the important bits of information that can be gather from those recent commits made available
-STLcardsWS
Team molecule is not done detailing information on the PS Vita / PlayStation TV / Vita TV, after the releases of HENkaku and then HENkaku Ensō Now developer Yifan Lu has detailed a write up detailing a new exploit titled HENkaku Ensō bootloader Hack, the information detailed could lift some of the restrictions hampered in the Vita's current environment. and even lead to a full blown 3.65 exploit (but that needs additional work the team is not interested in, but they hope others will be with this new info.) There is alot to read so i will let you get to the details yourself in the this well written piece by the developer, The topic we have broke up below in our tabs for easy reading, but you can also view the original format in the source link provided from Yifanlu's blog at bottom of the article.
-STLcardsWS​
Developer @Joel16 is back at it again with a new update to the new utility for your PS Vita & PlayStation TV: VitaBackup. After including more inspiration from @Berion with the inclusion of also the Light Theme that Berion also provided from his initial idea of this project (VitaGUI), since the initial release developer Joel16 has re-done the backup process to give "user's 100% flexibility what they want to backup" and also some other inclusions include a couple of fixes to improve the experience with this homebrew, note that those fixes were made in a re-release of v1.10 (that came quickly after), if downloaded before may want to make sure you have this latest v1.10 build that includes the fixes listed below.
-STLcardsWS​
Here is a cool project that is coming together from @Joel16 called VitaBackup, this Vita homebrew (also compatible with PSTV) had an interesting journey to its creation. As the inspiration came from a GUI concept first that appeared from @Berion as he hoped to inspire developer's with this VitaGUI Concept The thread caught the attention of various people including Joel16 who always had the desire to make this reality but needed a bit of time and currently the dev started the initial steps of the project and has progressed to this first public version with some functions and abilities already with more to come later on down the road. This is great to see another great project in the fold, but also very exciting to see one of Berion's design become a reality, as the he has created several very nice GUI concepts. Nice work to both Joel16 & Berion !!!
-STLcardsWS​
A new project called Vita3k is in the early stages and is an Experimental PS Vita Emulators for Windows and MacOS. Currently commercial games does not run but various homebrew has been running such as Quake & VitaTester (among some other other utilities). This emulator has a long road ahead but has already progressed nicely as well. Will "Vita3k" be to the Vita, what PPSSPP was to PSP emulation, time will only tell. Also if you would like contribute to the project you can find the source code hosted @ github, you can find that link at bottom of the article:. (Thanks to @kozarovv for this news alert)
-STLcardsWS​
If you enjoyed the classic dice game "Yahtzee" or simply enjoyed just saying it outloud when the phenomenon occurs of the 1/1296 chance of hitting the same 5 numbers on all dice. then this clone called Yakzee by dragaron is a great addition to your PS Vita / PlayStation TV library of homebrew. In this version the dev has set 3 opponents (Human, CPU, Ghost) and a great take on the classic game, checkout all the details in the official release docs for version 0.1
Everyone likes a bit of emulation to relive those classic's, and thanks to developer rsn8887 we have some new additions to PFBA for PS Vita in this modded release of Cpasjuste's original (PFAB-Vita) . The FBA (FinalBurnAlpha) emulates classic arcade systems like NEO GEO, Capcom CPS (1,2,3) just to name a few of the many classic arcade systems emulated, but in recent years fba developer have added support to emulate now only arcades but also classic consoles as well. Some of those system's consist of PC Engine (TurboGrafX) & Genesis (MegaDrive) to name a few ((note rsn8887 has fixed support for these consoles in this update). Developer Cpasjuste already had a great port but rsn8887 has made some great additions as well. View all the changes & details about this modded version below along with the details from the original release.​
Rinnegatamante is back at it again, you know the developer who has created all these Vita Homebrew Apps & Plugins and the VitaDB (Mirrors of many Vita Homebrew releases) for those contributions alone you might want to consider supporting this developer on patreon. but here is a release of VitaQuake v2.5 that is a little special as it now has Hardware Acceleration, which hopefully be ported to other homebrew such as emulator to improve emulation and open the door to perhaps emulation such as the n64? The improvements in VitaQuake v2.5 will be noticed, so give it a go and check out this latest release from this very active developer..​