PlayStation TV (PSTV)
Viewing only articles categorized with "PlayStation TV (PSTV)".
PS VITA / PS TV FontInstaller (by cxziaho) - Installs fontRedirect plugin & Also Select Font via GUI
Recently developer cxziaho released the fontRedirect plugin, but the dev did not stop with just the plugin, developing farther a new app FontInstaller (installable vpk) is introduced for HENkaku which will install the plugin but also contains a useful interface for selecting various fonts stored in ux0:data/font/. However do note there is still some bugs when changing font in some games that will result in a crash. So expect some errors and use that at your own risk, but great to see a new level of customaztion on our exploited PS Vita's & PlayStation TV's.
PS VITA / PS TV PS4LinkControls [Plugin by nowrep]: Config Remote Play buttons
A new plugin has surfaced today as developer nowrep has released PS4LinkControls and with this new plugin you now have the ability to choose 8 different keymaps for a button configuration to your liking. A small but effective idea to improve controls for the Remote Play feature within the Vita Firmware. Full release note are included below
PS VITA / PS TV Video Bubbles Creator - New Tool [win64] by Rinnegatamante
If you have an exploited PlayStation TV or PS Vita then here is a release from developer Rinnegatamante that is impressive. but we must go back a few days ago where the developer announced Lua Player Plus (lpp) was now capable of playing video's. While adding such a feature to lpp does give the platform a magnitude of possibilities. One such use comes with this latest release of tools called Video Bubbles Creator, with this tool for Windows (64-bit) Systems you can easily take any video file and convert it to a pshv video (PlayStation Homebrew Video) format, which then creates a bubble utilizing lpp new video capabilities by launching the content seamlessly . The tool offers some customization to the bubble appearance, as well some playback options.
PS VITA / PS TV [Coming Soon- Vita Homebrew Game] Zombiebound by VitaHEX Games
VitaHEX Games has been on a mission to deliver various Homebrew Games and utilities, now the developer gives a bit of sneak peak of his upcoming release of Zombiebound, due out on Sept 30 or on the 26th of Sept. for Patron donators ($5 tier). this game looks to be an amazing addition to the HENkaku enabled Vita / PSTV . The dev has shared various screenshots that honestly gives a look that brings you back to the mansion of Resident Evil 1 with some gameplay of COD Zombies, in this game that is in a FPS perspective. View the details of this upcoming release in the details below and also checkout other VitaHEX apps such as Crazy Traffic 3D, PRO Camera Vita, Voice Recorder Vita & Notepad Vita
PS VITA / PS TV PRXshot V0.4.1 Unofficial Compatible With Adrenaline 6
It was annoying the default combo to make screenshots and I updated Prxshot for Adrenaline 6.PRXshot plugin that comes in field and changes the rules, and uses a different button to capture a screenshot. I remind you that screenshots are in BMP format Follow the guide for more information.
PS VITA / PS TV Adrenaline Bubble Manager v3.05 [by ONElua Team] - Adrenaline v6 & AdrBubbleBooter Support Added
This handy utility we know as AdrenalineBubbleManager from the ONElua team has added support to the recent update to Adrenaline v6 & also the AdrBubbleBoot plugin recently released by LMAN (Leecherman). If your are new to this utility it allows for your own creativity with personalized bubbles for your PSP Content on the LiveArea. Checkout all the details in this latest release of v3.05 for complete changes:
PS VITA / PS TV Vitashell 1.63 by TheFloW (+ Changelog to upcoming v1.7)
Seems developer TheFl0w has pushed a new update v1.63.The new update adds ability to export video files,added support for PSVSD uma0: mounting and fixed bug where the right analog stick was simulated when the headphone was plugged in.(Update) Seems like a v1.7 could be released soon as well, see kozarovv post here (link) for a look of those upcoming changes as well
PS VITA / PS TV Vita Pong v1.10 [by NamelessGhoul0] - Audio / Score / Controller Improvements with new update
The game that arguably started the gaming craze PONG has now an improved version for the Vita Platform, as developer NamelessGhoul0 unleashes Pong v1.10. We know this game is about as simple comes and we have seen so many ports but can't be denied the playability of this classic is still there. No doubt one the best competitive games of all time, simple but quite effective. This version includes new improvements and fixes to audio within the game, Analog Stick Support as well as Score improvements are some of the changes included in v1.10.
PS VITA / PS TV Project Void v0.1.0 [by Akabane87] - Impressive Homebrew Game continues to Progress nicely !!!
A new updated arrives (1st Alpha Release) for the popular Project Void for the Vita Platform running of course HENkaku based exploits, this homebrew game by developer Akabane87 continues to progress and impress, the developer is really creating a special project with this homebrew. If you have not been following the progress your are really missing out, but not to worry there plenty of info to keep you up on the changes and videos of various features to keep you catch up on this exciting titled codenamed Project Void. This is still a game under development but already a very enjoyable experience. What are your thoughts about this title for your PS Vita / PlayStation TV?
With the recent news of the upcoming release of PC Link, developer Rinnegatamante has a streaming solution for the other way, With Vita2PC, your vita (or pstv) screen will be streamed to your PC via your local network via a WiFi connection. Audio Streaming is also possible but he dev warns that feature is experiential currently and be aware issues could be present. However with this an initial release we can only hope to see things improve, but appears already to be another solid release from the developer, who has greeted us with so many solutions and entertainment for the Vita.
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