PlayStation TV (PSTV)

Viewing only articles categorized with "PlayStation TV (PSTV)".

Developer DrakonPL updated his Jelly Car homebrew game port to version 1.5. In JellyCar, players drive a small car across various platforms and through obstacles in order to reach the goal. As the player advances through the level, a meter begins to fill, when it fills to capacity, the player can make the car expand and grow into a monster truck, allowing it to traverse larger obstacles for a short period of time. New 1.5 update added 30 levels, and many improvements to menu and game itself, for details check changelog below.
The evolution continues as the Vita exploit taiHEN reaches Beta 6 and while not officially marked as Stable Team molecule more specifically team member and respected developer yifanlu, tells us in the latest release details that a final release is approaching and also thanks to the evolution of the hack and polishing of it from the developer it has now become much easier to port to other firmwares then it was initially in early taiHEN and HENkaku version. This update provides some fixes and updates the exploit to support VitaShell v1.43.​
It has been a while since we have had a report about Universal Media Server. The latest build just dropped so I thought I would wrap up of some of the last few updates for the app. Over the past few months UMS has had its fair share of bug and stability fixes but​
Developer TheFlow updated his well known Vitashell application to version 1.43. If you somehow still don't know that, Vitashell is absolute must have for every Vita/PSTV user with Henkaku and/or taiHENkaku installed. Most important change in this release is added taiHEN config.txt reload option previously available only in latest molecularShell release introduced with fifth beta release of taiHENkaku. With this, taiHEN configuration can be updated without rebooting PSV/PSTV.​
Yifan Lu posted on his twitter that new taiHENkaku beta is available. Beta 5 is a stability update, molecule team rewrote both kernel payload and installer. On installer side taiHENkaku should be now more stable than in older releases. Kernel payload update bring not only more stability, but also ability to update HENkaku config and taiHEN config.txt without needing a reboot. VitaShell needs to be updated to use this feature though. Remember that taiHENkaku is still in beta stage, so use it only if you want to test new features, or if you want to give feedback for developers. For every other purposes stable henkaku is what you already need.
Since the launch of the GekiHEN Contest we have seen various homebrew releases, but we were missing an emulator entry and we have what hopes to be the first of many new emulators as developer usineur has released UAE4ALL for the PS Vita / PlayStation TV utilizing the HENkaku or the new beta taiHENkaku on 3.60 Official Firmware. With this release you able to now emulate the Amiga 500 & 1200 systems.
Developer codestation updated his cross-platform Qcma to version 0.4.0. Qcma is well known alternative for Sony CMA, with support for Windows, Linux, and MAC OS X. Application have many useful features, and developer still adding them. Qcma in Version 0.4.0 have many improvements, and bug fixes. Also some new features are there, all that listed in changelog below.​
Following up on the first pubic release of Resident Evil Code Vita developer Markus95 has released a new update for the game based on the same engine used in another vita game (SuperHero Chronicles). This new update of this game created with Lua Player Plus (LPP), this is a major update from the initial version as several new levels and enemies have been introduced. A new in-game interface and theme music, Bug corrections and improved graphics are just some of the new enhancement you will find in this latest version of Resident Evil Code Vita by markus95
Switchkaku by luck is a new homebrew utility that will allow you to toggle between HENkaku (HEN) and the taiHEN (A supercharged HEN w/ CFW like features (still in beta stages) ) Exploits that have taken the PS Vita / PsTV Community by storm in recent months. Based on the Offline Installer originally Released by developer xyz, luck has altered the release and adds the ability to toggle between these two powerful exploits. At this time HENkaku is consider the more stable exploit in these early stages of taiHEN, but taiHEN is certainly the future and has been progressing well.​
Developer TheFlow had an interesting tweet earlier today as the PS Vita (PsTV) developer shares with his followers on twitter this following message "Surprise! 6.61 Adrenaline released!" , the developer has been touting this release for a bit now and the dev had initial plans of releasing this in a couple of months as some features the developer has been showing off has not been fully implemented in this version such as PS1 Support, 64MB RAM, SaveStates & more. Rest assured as the developer has to put the project on temporary hold as he prepares for upcoming exams.