PlayStation Vita (PS Vita)
Viewing only articles categorized with "PlayStation Vita (PS Vita)".
Well seems developer TheFl0w is back with a new update to his popular application VitaShell with v1.50 and now v1.51 was pushed the next day to fix issues that came around to deliver something Sony blocked from us USB access to our memory cards. No longer are we stuck using the DRM ridden Content Manager Assistant or as we know it (Q)CMA. This allows much faster file transfer over the prior option of FTP access, which BTW is still possible as we can toggle between USB and FTP. This is needed as it seems Vita TV/PSTV users out in the cold as this is only for the Vita HENkaku user base. If you try you will be greeted with this lovely screen.
The GekiHEN Contest deadline is approaching and time is running out to get your entries into the homebrew contest. There has been various projects submitted but some categories are a bit bare with just a few entries. While even the sections that have a good number of entries, its still is anyone's competition and we hope to see even more homebrew added to those catagories as well. The contest is winding down, lets take a look at what we have entered into the contest to this point. There is a lot of homebrew to checkout, but help developer improve their projects with some valuable feedback as developer can still provide updates for their projects.
Developer Subjunk and crew have updated UMS (Universal Media Server) to version 6.5.3. This update has added new support for new renderers such as the Sony Bravia X series TV. v6.5.3 also contain a variety various fixes that the development team has outlined in the latest changelog. This popular DLNA Media Server keep supporting additional devices and continues to be a very polished release. Checkout of the detail of this latest release
VITA / PsTV VITAident Version 0.6
@Joel16 graced the forums a few hours ago with yet another release to VITAident. This release I find the following rather handy, the app will display your current firmware version as well as the spoofed firmware version. I find this sort of info rather handy. Version 0.6 also brings some other improvements and the GUI also gets an update.
So we all know we can use the Vita as a PS4 remote but developer xerpi is aiming to turn the tables allowing one to use the DS4 as a remote for the Vita thanks to the taiHEN CFW framework. But that isn't all he has also made a plugin to use our Wiimotes on the Vita even adding "Classic Controller" and third party pad support as of late. This may come in handy for those using developer xyzz of Team Molecule's Moonlight or even using rinCHEAT by developer Rinnegatamante to stream your Vita screen to your PC for a pseudo PSTV of sorts. The possibilities are endless. Updates seem to be coming out daily if not hourly at some times for these two great plugins. So lets take a look at what we have so far with ds4vita first.
Well seems developer frangarcj developer that has really gotten RetroARCH where it is today with the dynarec working & the video filters for Adrenaline has a new plugin for our Vita's or PSTV but this time it was built around the taiHEN framework. Move over Better Amphetamin as here comes a new challenger to take its place as the best way to fully maximize your systems full potential.
Developer Joel16 is at it again with another update to VITAident. The previous build, been version 0.4, introduced some added model detection and the developer further improves said detection for 'PTEL and PDEL' models. For taiHEN users you get better fself compression and for those following the
Developer Yifan Lu announced that eight beta of taiHENkaku is available. In this release Yifan is suggesting that current beta release is good moment to move from stable Henkaku releases to beta taiHENkaku. Looks like taiHENkaku is now very stable, and is good time to help team Molecule to find out there is something that they can improve. One of points in changelog is "Compability for a future VitaShell update". Which can be small teasing for latest USB connectivity find outs by TheFlow.
NamelessGhoul0 has released the latest entry into the gekiHEN Contest, this classic which was a staple in gaming history as one of Atari's first games now has a port for HENkaku / taiHEN exploits for the PS Vita or PlayStation TV [Vita TV] devices. Yes of course PONG, this simple clone of a classic is still very playable game to this day and is a welcome addition for when you want to smack that digital ball moving across your modern day screens. Do you have (or still have) the skills to be the a pong master in this clone? Checkout this gem in gaming history and tell us how you enjoy it in 2016
A Zelda : Return of the Hylian (Roth) port arrives to the PS Vita / PlayStation TV with the port coming from developer usineur who keeps rolling out various Vita / PsTV releases for taiHEN / HENkaku, many of which and including this release are entries in the GekiHEN contest. This fan created Zelda game that was originally by Vincent Jouillat (http://www.zeldaroth.fr). Picks up the story of Link and fills in some gaps of the official story.
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