PlayStation Vita (PS Vita)

Viewing only articles categorized with "PlayStation Vita (PS Vita)".

As the PS Vita Community knows hacker/developer TheFlow had discovered a new vulnerability for jailbreaking the PS Vita / PlayStation TV (Vita TV). The developer had planned for a much later releases since the Vita seems to be nearing the end of its life cycle and since official support could cease down the road. The idea being it was better to hold on to this exploit saving it until Sony officially pulled the plug on the device(s). However, since that time another exploit was found and thus this exploit (the first one) has moved up the release date to a new date of >> July 1 2018.

With firmware's 3.65-.3.68 there will be a new window to install the HENkaku hack which is a HEN (Homebrew Enabler), But if your on 3.65 firmware you can even take it a step farther by having the ability to install Enso (the CFW framework), With this soon to be released method TheFlow is saying you will need a Memory Card(see update), as no other storage medium including the system's internal storage will not work.​
Following the release of RetroArch v1.7.1 and then the recent RetroArch 1.7.1 PS3 Extended Version (from @Ezio / @Zar). The official team has now dropped version 1.7.2 for all platforms and that includes the ports for the PlayStation 3, PS Vita (PSTV) & PSP. While version 1.7.2 is packed with alot of new changes that applies to all builds there is one feature that is quite interesting with the "Runhead Latency Reduction" feature which the devs say gives better latency then the real hardware, the PS3 is a port that supports this feature and is used as an example within the release notes. You can checkout all these new features and additional details in the release notes provided
Before you think there are only new updates and releases for the PS3 and/or PS4, keep in mind that the PSVita has still a lot of potential for being a handy and portable "Homebrew machine", not only for making your life easier with your backups, but also for other useful functions including to play your PSP & PS1 Classics on-the-go. And while Sony recently released a new and boring System Software Update (Version 3.68 is the recent one, if you are really interested), Developer @TheFlow still keeps his software updated, not only by fixing several bugs, but also by including new and useful functions allowing you to have the best experience with your PSP and PS1 Games. And since he keeps this software updated twice in only two days (with Version 6.2 and - as the title already suggests - Version 6.3), this shows even more that there is still a lot of potential for this handheld device.​
Developer Rinnegatamante is back again with a new release for the community. The developer has now officially released VitaQuakeIII this release allow for playing of Quake 3 Arena & Quake 3 Team Arena now on your HENkaku exploited PS Vita or PlayStation TV. The project is still in the BETA stage and may experiance some performance issue's at times, like Rinnegatamante recent updates to his other Quake ports of VitaQuake and VitaQuakeII, VitaQuakeIII is powered by VitaGL (Hardware Rendering)​
Since @Joel16 showed us his "Initial Release" of the PSV-VSH-Menu plugin back in April 2017, he has still at hard work to improve this plugin, not only with small bug-fixes, but also with several improvements and new features. Now the dev has updated his plugin to Version 2.0.

If you didn't know what this plugin is use for, it will allow you the access of several Hardware & Software based Functions to get control of your PSVita like overclocking the CPU & GPU clock speeds, displaying a "remaining hours" status from the internal battery and many more.​


Not only the PS4 saw it's "Holy Grail release" a few days ago, now developer CelesteBlue has previewed on his Twitter-Account the Vita's version of the "holy grail". A decrypted kernel dump from the PS Vita's System Firmware 3.65, which looks very promising for future exploits on higher Firmware >3.60 and above.

Vita Developer fgsfdsfgs who brought the engine (open source variant) that powers the classic Half-Life, has dropped "Release 3" of vitaXash3D, this version comes various progressions. Some of those improvements will be seen performance, along with new features that brings touch support and also new mods included "out of box" come with this releas. The developer is also warning that saves from Release 1 and 2 may not be compatible with this version. All details of this update can be seen in the info provide:​
Following the preview that @Roxanne (psx-place's newest addition to the writing team) informed us a few days ago, now comes the official release from developer TheFlow as he drops 3.65 HENkaku Ensō Updater, this will not jailbreak 3.65 firmware, what it will do is allow EXISTING exploited (HENkaku) 3.60 user's to update to 3.65, no longer keeping you in the 3.60 sandbox and allowing your to play additional games since the HENkaku release. Be sure to checkout all the details and information provided by TheFlow, as the dev has also updated the Adrenaline, DownloadEnabler, NoNpDrm and SD2VITA utilities to support 3.65 links also provided below.​

-STLcardsWS.​
It was a couple of weeks ago when developer Rinnegatamante tweeted about the progress of VitaQuake II with Hardware Acceleration (vs previous Software rendering). We have seen the dev already do this with VitaQuake and we are seeing other projects support VitaGL which is providing Hardware rendering of various Homebrew's. Another great Vita project powered by VitaGL recently was VitaXash3D which allows you to play Half-Life on your Vita & PlayStation TV (VitaTV). Hardware Acceleration will improve the graphical and gameplay experience and also make new things playable that were not once able to, like half-life. but now Quake II get the attention and from v1.5+ the Vita port will be with HW Acceleration. This should be one of the best looking version by a long shot, so give it a test run and enjoy some soundtracks as the dev has also fixed MP3 Support (Soundtrack Support), See full changes below.​

Following up after TheFloW mentioned that he has achieved "user and kernel access" on PSVita's newest System Firmware 3.67 and highlighted a port of Ensō for System Firmware 3.65, he announced via his own Twitter-Account that he was able to successfully port Ensō for System Firmware 3.65.