PSP Commodore 64- Original Keyboard (PSPVICE 1.1) 2016-08-22

Commodore 64- Original Keyboard -Christophe Kohler

  1. UniqueUserName
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    -by Christophe Kohler




    • Commodore 64 emulator for the PSP.



    • V1.1 : (Aug 07)
      What's new :
      - Stereo effect on sound output
      - Subdirectories support. User can now browse any directory of the memory stick.
      - Update to latest VICE version (1.22)
      - Add autofire option. Two speeds available.
      - VIC20 standalone version.
      - PLUS4 standalone version.
      - "Shifted" keyboard GFX added (thank to Shabanak)
      - Small speed improvment (unfortunatly still not enough for some few games like Cauldron2).
      - PSP icons are hidden now ( __SCE__ method ).
      - Welcome text at load time (instead of black screen)
      - New menus organisation
      Bug fixed :
      - .NFO Comments fully displayed.
      - Fixed "RESTORE key works only once" bug. (from VICE core team)
      - Fixed crash when using game files with very long file names.
      - Disk files can be saved, but this need to be done manually (by detaching disk). Menu is now more clear and doc on web page describes how to save disks (the feature was in PSPVice1.0).
      - P00 files can be launched now.
      What is still not working :
      - Mouse emulation
      - Plus4 and Vic20 are rough ports. Need more polishing.
      Thanks to all people that mailed me suggestions and bugs reports. That helped me creating that new version which is now really good. Check the new sound, it is just Wooooow.

      At least user can now browse any directory

      .P00 files are ok now
      V1.0 :
      What's new :
      - True drive emulation. List of supported games is now same as Vice (hugeeee).
      - .G64 file supported
      - Better speed accuracy
      - Support .zip files (one or multiple files into zip(s) )
      - Save snapshot on MemoryStick. Allow 4 saves for 1 game.
      - Improved disk/tape browser with screenshots and info file. Can also display .nfo file from gamebase game archives.
      - Save settings on exit
      - Enable / Disable sound option
      - Scrolling in menu
      - Cpu clock, 266 Mhz is now available
      - Customizable menu font
      - Palette support (Vice format .vpl)
      - Use Vice1.18 sources (instead of 1.14)
      - Save screenshot with snapshot
      - Save Date and time into snapshot text
      - Add "already typed lines" in menu : Load "$",8, Load"*",8,1, List, Run
      - Keymapping for simultaneous 2 players (turn in on in menu)
      - User can change keymapping and save/load it. Any shortcut can be assigned on any key.
      - Long name support and display in file browser
      - Doc on website
      Bug fixed :
      - Sound is now better
      - Sound is not disabled when loading a quick snapshot
      - Sound
      - True Drive emulation is now "off" after reset (drive-ressource.c)
      - Very long file name were crashing emu
      - Save to disk (from C64) is now working. You need to detach disk image or attach another image to save the disk image to memory stick (or it will stay into memory and will be lost).
      What is still not working :
      - P00 files fail
      V0.3 :
      What's new :
      - Sound !!! (Thanks to Pop Kid for Help)
      - 333 Mhz mode is available in menu.
      - New keyboard (by WiDDy)

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      - Add fullscreen modes (croppped / stretched).
      - Smooth pixels option
      - Support .tap and .prg
      - Wider dead zone on analog joystick
      - Add dark background behind menu
      Bug fixed :
      - Hang in menu corrected
      - Entering menu pause game
      - Select=Menu Start=Pause
      - Listbox displayed in menu
      - Shortcut SQUARE and CIRCLE disable when keyboard is on
      - Analog stick is activated for both joystick at the same time
      - Can go back for file explorer
      - Sound stopped when in menu or pause.
      What is still not working :
      - problems with "true drive emulation" option (not working at all).
      - some title are really slow (WOTEF D64 is very slow, WOTERF t64 is fast, strange)
      - Using arrows is not easy for diagonals (analog stick is better)
      - Sprites get stuck in walls in Paradroid (linked to SID emulation, random numbers)
      - Some (perfectly working) disk images fail to load with "?LOAD ERROR"
      V0.2 :
      What's new :
      - Center Screen
      - Display keyboard and menu improved
      - Quick Save/load of snapshots (L1/R1),
      - Virtual keyboard on triangle button.
      - Square and Circle emulate "space" and "enter" key

      What is not working :
      - No sound
      - analog stick is activated for both joystick at the same time
      - Entering menu does not pause game
      - Shortcut SQUARE and CIRCLE also work when keyboard is on
      - Sometimes hang when enter menu
      - some title are really slow (WOTEF D64 is very slow, WOTERF t64 is fast, strange)
      - problems with "true drive emulation" option.
      - Using arrows is not easy for diagonals (analog stick is better)
      - Sprites get stuck in walls in Paradroid (linked to SID emulation, random numbers)
      - Some (perfectly working) disk images fail to load with "?LOAD ERROR"
      - True drive emulation not working
      V0.1 :
      What is working :
      - Emulator works
      - Speed is good
      - Virtual keyboard
      - D64 and T64 files support
      What is not working :
      - No sound
      - Sometimes hang when enter menu
      - Transparency not working (keyboard and menu display)
      - some title are really slow (WOTEF D64 is very slow, WOTERF t64 is fast, strange)
      - problems with "true drive emulation" option.
      - Using arrows is not easy for diagonals (analog stick is better)
      - Sprites get stuck in walls in Paradroid (linked to SID emulation, random numbers)
      - Some (perfectly working) disk images fail to load with "?LOAD ERROR"




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      Main Menu :

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      Swap Joystick : Use this function the swap the main joystick between C64 port 1 and 2.

      Settings

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      True drive emulation : Enable the 100% compatibility mode of disk drive

      Sound Enable : Turn off / on the sound. This may help to fasten some games.

      PSP Cpu Speed : Use 333 Mhz to get the best performances.

      PSP Video mode : How the C64 screen is mapped on your PSP. Full screen or not, with or without borders.

      Smooth pixels : Use this to have a smooth transition between pixels. Disable it if you want to see all C64 pixels.

      Video Standard : Allow you to boot a PAL or NTSC C64.

      Menu font : You can use for menu display 37 different C64 font coming from the most famous games (Ghost and Goblins, Commando, Defender of the crown). Here are some samples :
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      Load Palette : To change the PSP Vice C64 colors. You can add you own palettes adding a ".vpl" file in the PSPVice\PSPViceDatas\c64sys\ directory.



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