PS2 Automated daily build system for OPL, wLe & FCEUmm-PS2 -

An automated daily build system which will built OPL and wLaunchELF every day from scratch

  1. 713
    419
    122
    jolek

    jolek Member

    Joined:
    Dec 29, 2017
    Messages:
    713
    Likes Received:
    419
    Trophy Points:
    122
    Gender:
    Male
    @akuhak created an automated daily build system which will built OPL, wLaunchELF and FCEUmm-PS2 every day from scratch:
    It's good to check what commit you downloaded.
    To do it in OPL, go into "About" page:
    [​IMG]
    In this example your commit is after 0.9.4:
    949.
    Commit can also be after 0.9.3+, e.g:
    Open PS2 Loader 0.9.3+.1152.
    The same thing is with wLe in "About uLE" screen:
    [​IMG]
    In this example your commit is:
    b950488.
     
    Last edited: Dec 15, 2018
    Tupakaveli likes this.
  2. 8
    13
    32
    akuhak

    akuhak Member

    Joined:
    Jul 4, 2017
    Messages:
    8
    Likes Received:
    13
    Trophy Points:
    32
    Fixed again: freetype changed path
     
    TnA, littlebalup and jolek like this.
  3. 713
    419
    122
    jolek

    jolek Member

    Joined:
    Dec 29, 2017
    Messages:
    713
    Likes Received:
    419
    Trophy Points:
    122
    Gender:
    Male
    Any chance for fixing DETAILED_CHANGELOG?
    Currently this changelog looks like:
    Code:
    Automatically Generated by make_changelog.sh. DO NOT EDIT
    -----------------------------------------------------------------------------
      Copyright 2009-2010, Ifcaro & jimmikaelkael
      Licenced under Academic Free License version 3.0
      Review Open PS2 Loader README & LICENSE files for further details.
    -----------------------------------------------------------------------------
    Open PS2 Loader Detailed ChangeLog:
     
    TnA and akuhak like this.
  4. 8
    13
    32
    akuhak

    akuhak Member

    Joined:
    Jul 4, 2017
    Messages:
    8
    Likes Received:
    13
    Trophy Points:
    32
    Maybe someday ))

    Отправлено с моего SM-A530F через Tapatalk
     
  5. 713
    419
    122
    jolek

    jolek Member

    Joined:
    Dec 29, 2017
    Messages:
    713
    Likes Received:
    419
    Trophy Points:
    122
    Gender:
    Male
    @akuhak your script stopped working at 2018-11-01_13:04:06.
     
  6. 8
    13
    32
    akuhak

    akuhak Member

    Joined:
    Jul 4, 2017
    Messages:
    8
    Likes Received:
    13
    Trophy Points:
    32
    I will fix travis today. There was some mistakes in code.

    Отправлено с моего SM-A530F через Tapatalk
     
    sp193, jolek and TnA like this.
  7. 565
    970
    147
    sp193

    sp193 Developer

    Joined:
    Oct 13, 2014
    Messages:
    565
    Likes Received:
    970
    Trophy Points:
    147
    Location:
    Singapore
    Home Page:
    Oh yes. @akuhak, if you know that your SDK is older than November 8th, please update it once more. So we can be free of all bad USBHDFSD revisions. Thanks.
     
    TnA and jolek like this.
  8. 8
    13
    32
    akuhak

    akuhak Member

    Joined:
    Jul 4, 2017
    Messages:
    8
    Likes Received:
    13
    Trophy Points:
    32
    All my builds uses often the most recent ps2sdk, ps2sdk-ports, freetype, zlib, libpng, libjpeg, ps2eth, gsKit, ps2packer. All dependencies are compiled every day from scratch. The only thing that bot use pre-compiled: ps2toolchain.
    @all
    I fixed now bot, you can test new builds now. I also updated ps2toolchain to latest version (Oct, 12), but only next build will be built with newest toolchain.
     
    TnA and jolek like this.
  9. 713
    419
    122
    jolek

    jolek Member

    Joined:
    Dec 29, 2017
    Messages:
    713
    Likes Received:
    419
    Trophy Points:
    122
    Gender:
    Male
    @akuhak I've tried new script\bot.
    I still have a problem with almost blank DETAILED_CHANGELOG for OPL.
    I have also notice that Fceumm-PS2 has been added.

    For now I only don't understand:
    ps2toolchaint1td1t0td0
    ps2sdks1sd1s0sd0
    gsKitg1gd1g0gd0
    ps2sdk-portsp1pd1p0pd0
    ps2packerx1xd1x0xd0

    Latest OPL 1200 works fine.
    There is a problem with HDLServer, but it is not BOT\script fault:
    https://github.com/ifcaro/Open-PS2-Loader/pull/157#issuecomment-445947485.
    Latest wLe is 0ed4589.
    I haven't tried Fceumm-PS2.
     
    akuhak likes this.
  10. 8
    13
    32
    akuhak

    akuhak Member

    Joined:
    Jul 4, 2017
    Messages:
    8
    Likes Received:
    13
    Trophy Points:
    32
    -Fixed opl changelog
    -Added commit dates and hash commits for all dependencies that were used for compiling @sp193 so you are now can be sure that it uses latest versions :)
    -ps2toolchain hash commit and date taken from my github fork not from official repo
    -added fceuMM-ps2 compilation just for promoting it :) And because it is in my github
     
    jolek likes this.
  11. 713
    419
    122
    jolek

    jolek Member

    Joined:
    Dec 29, 2017
    Messages:
    713
    Likes Received:
    419
    Trophy Points:
    122
    Gender:
    Male
    Thanks, now changelog seems to be made perfectly.

    Also added your fceuMM-ps2 into table at 1st post.
     
    Last edited: Dec 15, 2018
  12. 530
    253
    72
    TnA

    TnA Member

    Joined:
    Jul 1, 2018
    Messages:
    530
    Likes Received:
    253
    Trophy Points:
    72
    Gender:
    Male
    Location:
    Germany --> Saxony
    Would you also include some other things in your auto-build-script and list? ;)
     
  13. 713
    419
    122
    jolek

    jolek Member

    Joined:
    Dec 29, 2017
    Messages:
    713
    Likes Received:
    419
    Trophy Points:
    122
    Gender:
    Male
    @akuhak your script stopped working at 2018-12-16_13:27:09.
     
  14. 8
    13
    32
    akuhak

    akuhak Member

    Joined:
    Jul 4, 2017
    Messages:
    8
    Likes Received:
    13
    Trophy Points:
    32
    fixed, now should work
     
    TnA and jolek like this.

Share This Page