Remember when we talked about that the PS4 is still in search of it's full potential and that the Developers are still hard-working with Exploits and other cool stuff for newer System Firmwares - like @SpecterDev does with System Firmware 5.05 - then you shouldn't be suprised that other great Developers like @Mathieulh are also using their research for exploiting even newer System Firmwares - as he showed it with his little "sneak-peek" for System Firmware 5.53. This would mean that the lastest System Firmware from Sony would be exploitable and Homebrew would be possible - by the current state of reading. --- UPDATE: @mathieulh gains access to a Kernel Exploit on System Firmware 5.55 as well --- Check Down Below for further information!
Before you wonder, what the hell is he talking about in his tweet with all this confusing crypto messages, it seems that he was able not only to dump the latest System Firmware, but he was also able to decrypt it - which could lead into further investigations for a Kernel Exploit on System Firmware 5.53 - if there isn't already one. But before you get to excited, such research needs some time, not only for developing and making them compatible for your PS4 to install it by your own.
But there are also good reasons not to publish the exploit right away. One point is that as for previous exploits, a compatible SDK is still missing, which means that there is still nearly no useful Homebrew Applications available for developing and running from the PS4's Operating System - if you don't count installing Linux on your PS4.
But there is also the fact that if he was able to make System Firmware 5.53 fully exploitable, then this would mean as already mentioned above that we speak here about a Kernel Exploit for the latest System Firmware. There could be some advantages, but also one big disadvantage, namely that Sony could easily fix it in their newest System Firmware. Then the cat-and-mouse Game would begin again from the Start and a new way would be needed to find a new method to exploit even a newer System Firmware released by Sony.
Source: Twitter @mathieulh
Small UPDATE: "Sneak-Peak" for a Kernel Exploit on FW 5.55 as well !!!
@mathieulh gains access to a Kernel Exploit on the newest System Firmware 5.55 as well and shows in a humoristic way that both Sony and other Developers aren't a challenge for him
Source: Twitter @mathieulh
PS4 Kernel Exploit for FW 5.53 sneak-peek by @Mathieulh --- UPDATE: Latest FW 5.55 as well !!!
By Roxanne on May 15, 2018 at 8:29 AM
Streets of Rage (Mod) released for PS4 by Markus95Developer @Markus95 who we know from his various projects such as Resident Evil Operation (PS3-Paintown Mod), DragonBall (PS3 - Paintown Mod & Resident Evil Code Vita to name a few projects, has now taken his talents to the PS4 and brought his along Streets of Rage MOD to an exploited PS4 Console. Adding a much needed virtual entry into the PS4 Homebrew library collection . This beat-em up style homebrew game can be ran on either 4.05 / 4.55 / 4.74 or 5.05 firmware (w/ active exploit) and of course pays homage to classic Streets of Rage series. If you had an exploited Wii / Wii U / Switch / PSP / PS Vita or a PS3 you may recall this release of this game for those platforms by @Markus95Continue reading
OpenGL ES implementation on the PS4 (Write-Up) provided by flatzPS4 homebrew development while at a sluggish pace since the PS4 was first exploited (in 1.76) does have some developer's that keep building the foundation for the scene. Developer flatz has provided and shared so many accomplishments on various devices, but the developer is one of the talented PS4 devs that is doing their part and then some to move the scene forward. In my opinion i still believe the ps4 console needs a current exploit as explained here to reach that next level and draw in more developer's and truly be a great platform for homebrew. However one of the busiest developer is doing alot following the previous coverage of OpenGL and C# code support developer flatz has now released a new Write-Up detailing the OpenGL ES implementation on the PS4. This is no doubt a good things for development of homebrew and the PS4 scene in general, but the question is how many developer are out there on the platform that will make good use of it with a new project..Obvious this is a great step forward..Continue reading
Why the PS4 needs a Current Firmware ExploitIt has been no secret and quite honestly comes to no surprise by the lack of participation in the development circles around the PS4 and more specifically homebrew development on the console, Don't get me wrong there has been various developer's working their tails off and doing some amazing things on the platform and alot of great documentation on the console, which alot of that documentation can found at places such as the PS4DevWiki, but when has a scene or a community been about a few individuals or groups? It never has and no small groups of people can carry a scene by themselves, Around the scene you see things being stated like "anyone can help contribute" and while that is true due to many things being Open Source from some of developer's working on the PS4, However, what can we expect for a platform (past exploited firmware) that never had that current firmware window (as all other exploited devices typically have at some point)? That has been the longstanding issue for the PS4 Homebrew Community by not having an exploit that originates on the current firmware of that time of release. Even if that window is shortContinue reading
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