.Developer dots_tb has released a new Overclocking plugin called LOLicon for the PS Vita / PlayStation TV that will obtain an overclock speed of 500MHz!!! This is kernel plugin that utilizes Joel16's VSH Menu and as a result provides you with onscreen access and options that the LOLIxon plugin provides, this plugin is still a work in progress and labeled experimental but it appears the developer has a great foundation to the project that is surely to evolve.
As i was prepping this article psx-place member @Naked_Snake1995 posted in the comments below a great point, Vita user's may be at a disadvantage as the power consumption could drain your battery quicker, where as PSTV user's would not have that worry, this is theory is untested at this very time and unknown exactly how much your battery would be impacted but it surely going to impact it in some way. So beware of that aspect and let us know your experiences after using this plugin (but keep in mind its still experimental)..
(LOLIconsole Offends Little Idiots Console)
by @dots_tb: A small onscreen console that runs from the kernel level. So it probably won't crash games as many certain user plugins do. It also removes dependency of kuio. (Also some advice, use ioPlus which allows you to use normal sceIo functions in user plugins https://github.com/CelesteBlue-dev/PSVita-RE-tools/tree/master/ioPlus/ioPlus-0.1). Oh yeah, and it adds 500mhz (aka real overclocking). Enjoy...The kernel level allows for more options in regards to overclocking.
(The menu may lag, but it will go fullspeed when you exit).
WARNING: THIS IS OBVIOUSLY EXPERIMENTAL AND CARRIES THE DANGERS OF OVERCLOCKING (FOR REAL OVERCLOCKING). Please proceed with caution.
Further note: Yifan Lu has labeled this mode as 494mhz, but seeing how the rest of the pervasive values correspond to a value slightly off, Celeste and I have decided to label it 500mhz instead.
PS: Userland apps will report false speeds, this is LIBEL and FAKE NEWS. We have provided an indicator for the direct registers that control the ARM clock speeds on the overclock page to compare to the wikipage located below.
- Quickly exit game,
- Maintains configuration for each process(including shell)***,
- FPS counter,
- and button swap,
- Allows for proper default game clocking,
- Also overclock shell's boot up.
- There might be more... and more to come.
*** Suspending to shell and resuming game will LOAD A CONFIGURATION (DEFAULT OR SAVED). You will lose your changes when changing a task (including suspending to shell) unless you save.
Video courtesy of castelo:
Video courtesy of @Yoyogames28 :
Put "lolicon.skprx" in 'tai' folder in the root of your Vita. (Or just use autoplugin, because I'm sure a ver that supports this is out already)
After that just reboot and press SELECT + UP to enable menu. Press SELECT + DOWN to close menu.
- @CelesteBlue123 - Help. TREMENDOUS and loyal DEV. Only the BEST! I recommend you retain the services of this man. HE DOES NOT CRACK!
- @SilicaVita - this mysterious person helped with the name, not afraid to keep spamming that he did.
- @nyassen (sys) - some guy
PR and special testing:
- @Yoyogames28 - Discount DF and cute boi
- castelo - Great tester, thanks to @Cimmerian_Iter for letters of rec.
- @froid_san 3.68 tester... I forgot to test on 3.68. Sad!
Download & Source: github.com/dots-tb/
PS Vita / Ps TV LOLIcon - New Overclocking plugin (500MHz) by dots_tb released
By STLcardsWS on Aug 25, 2018 at 7:26 PM
RPCS3 (PS3 Emulator) - August 2018 Progress Report --- Milestone UpdateMaybe you was already wondering. Today we already have the 21st of September and there is still no Progress Report from August available? But don't worry, the great Team behind RPCS3 didn't forget to keep you updated. Actually, the reason is very simple why they kept you uninformed which was even worth to wait. Not only that a lot of AAA Game Titles saw huge improvements in playability, they also crossed multiple new milestones. RPCS3 now supports over 1000 (in words: "ONE THOUSAND") Game Titles which are fully playbale! Yes you read it right. How amazing is that? And it's getting even better. When we look into the same Month's Progress Report from last year, RPCS3 supported roughly 400 Game Titles fully playable, which was very good as well back in that day. But getting more than double of Game Titles fully playable in only 12 months shows how strong this Emulator and it's Developers behind this Project are. So before you need to wait any longer because of this introduction, here are the updates.Continue reading
OrbisMAN [BETA] - PS4 Utility Homebrew by LightningModsThe PlayStation 4 Homebrew Community has been a little dry , but LigthingMods has stopped by the forum today to release a new PS4 homebrew Utility that is in the BETA phase. The application that runs on exploited 4.55 / 5.05 ps4 firmware has been dubbed "OrbisMAN". The application can perform a variety of abilities and task, some of the highlights include a functional Toolbox (in a XMB User-Interface) , also background FTP (while in the toolbox) for transferring your files to your PS4 and PC. All the functionality has been laid out in the release docs below, also the full changelogs of the testing phase have all been included in the details provided by the dev below as well:
PSP HD GUI V126.96.36.199 by TheDarkprogramerWhile PSP emulation on the PS4 is limited and many unknowns still exist on the PSP emulator used by the PS4, We are seeing some progressions in a few forms, recently developer mysis shared some additional details about PSP (on the PS4) and developer TheDarkProgramer has also now released the PSP HD GUI (v188.8.131.52) tool for preparing PSP games for your exploited PS4 with a great PS4 inspired UI. Making the process even easier then previous methods.
Unfortunately, until we learn more about PSP emulation on the PS4 game compatibility has been limited, you can view and also contribute to this PSP Compatibility list on the PS4 over at the PS4 dev wiki.Continue reading
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