Developer @Zar is back with a new update to ManaGunZ, so that means there must be alot of new additions and features with this update, and the developer did not disappoint while it might be some time between updates. Each update continues to pack a huge punch and v1.30 is no exception. As with any update there is some maintenance & bug fixes to be cleaned up, but alot of neat things have been added with this update PS2 CONFIG File Management system has been added, PS2 Configs have been huge in improving PS2 Compatibility on the Software Emulator. Check out this psx-place discussion ( with community developer's and scene veterans as they figure out the PS2 Configs for various games and engines..), PS2 BIN/CUE format is now supported s well, Added Remote Control Feature, A welcomed feature in the form a Plugin Manager also appears in this update. Plus a vareity of additional features outlined in the extensive changelog for this recommended homebrew for your PS3 by developer @Zar
I updated to v1.30 : https://github.com/Zarh/ManaGunZ/releases/latest
It include the multi-language feature, so, if someone want to translate it to his own language, he have to translate this file : https://github.com/Zarh/ManaGunZ/blob/master/pkgfiles/USRDIR/sys/loc/EN.txt and to send it to me here :p
- Add : Re-sign option change the fw version in param.sfo too.
- Add : PS2 bin/cue image.
- Fix : Paths containing a point.
- Add : Remote control.
- Add : Without peek&poke.
- Add : Filemanager standalone. To compile it, type 'FILEMANAGER=1 make pkg'.
- Fix : Increased read&write file speed.
- Add : New loading screen for the file manager.
- Fix : Movements in UI are more smooth/fuild.
- Add : Flow 3D. See note (2).
- Add : Plugin Manager can create the boot file.
- Add : Plugin Manager can create '/dev_hdd0/plugins'.
- Add : Plugin Manager can move the enabled plugins (from the boot file) to '/dev_hdd0/plugins'.
- Add : Languages.
- Add : Help.
- Add : New CONFIG file management. See note (1).
- Note :
(1) If the CONFIG file exist in MGZ folder, MGZ force the use of it and 'PS2 CONFIG creator' is not available.
I removed the option 'CONFIG to use' it became useless. I removed the distinction between OFFICIAL and CUSTOM.
I added the file DBCONFIG.txt to manage the CONFIG file used by several GAME, so I don't have to dulicate the same file.
(2) The full covers must in the folder 'USRDIR/covers/3D/[gameID].jpg'. For PS1, it will use the front cover from 'USRDIR/covers/[gameID].jpg' and the back from 'USRDIR/covers/3D/[gameID].jpg'.
PS3 ManaGunZ v1.30 - Plugin Manager, PS2 Config Managment, Remote Control in new update
By STLcardsWS on Nov 10, 2017 at 9:27 PM
TheFlow cracks Vita Firmware 3.67 ("Will Release" but "Not Soon")TheFlow has brought some clarity on the recent updates (commits) made to VitaShell suggesting 3.67 Support, It is indeed true that 3.67 is now exploitable for the PS Vita and sibling devices the PlayStation TV (Vita TV). The dev has now confirmed on his official twitter (tweets below) that user and kernel access on Vita's 3.67 Firmware has been achieved, However, do note before you get too excited, the developer won't release till end of year, in what seems to be a move to wait out any future Vita firmware updates that may be on the horizon,. The dev has also stated (if time allows) the possibility to update HENkaku Enso to 3.65 for existing Vita user's, but in the future we might see all vita devices with a new window for exploiting .Its unclear if the recent Vita Bootloader Hack aided or had anything to with this hack but details are sure to emerge in the coming weeks and months What ya think about this announcement from TheFlow?
-STLcardsWS/ nCadeRegalContinue reading
Something good is going on in the PS Vita SceneIt appears "Something good is going on in the PS Vita Scene" says psx-place's own kozarovv, As the recent commits by xyz (team molecule member) and then TheFlow (VitaShell Creator) Github pages some rather interesting discoveries were found in those recent commits as also The_Hero (of Games&Consoles) points out about some new commits arising following the news from last week when Yifan lu (a member of Team Molecule) disclosed the new HENkaku Enso Bootloader Hack to the Vita Community. Since, it now appears there are some rather interesting developments coming to fruition in the Vita's ecosystem. Are we are likely in store for something big for the Vita Community, like 3.67 breakthroughs? It sure looks that way, currently, we are only making suggestions and concluding details from the commits across these Open Source Projects from elite vita devs. As these changes are signaling something is on the horizon. @kozarovv laid out some of the important bits of information that can be gather from those recent commits made available -STLcardsWSContinue reading
HENkaku Ensō bootloader hack for Vita [ by Team molecule]Team molecule is not done detailing information on the PS Vita / PlayStation TV / Vita TV, after the releases of HENkaku and then HENkaku Ensō Now developer Yifan Lu has detailed a write up detailing a new exploit titled HENkaku Ensō bootloader Hack, the information detailed could lift some of the restrictions hampered in the Vita's current environment. and even lead to a full blown 3.65 exploit (but that needs additional work the team is not interested in, but they hope others will be with this new info.) There is alot to read so i will let you get to the details yourself in the this well written piece by the developer, The topic we have broke up below in our tabs for easy reading, but you can also view the original format in the source link provided from Yifanlu's blog at bottom of the article.
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