Developer @Zar is back with a new update to ManaGunZ, so that means there must be alot of new additions and features with this update, and the developer did not disappoint while it might be some time between updates. Each update continues to pack a huge punch and v1.30 is no exception. As with any update there is some maintenance & bug fixes to be cleaned up, but alot of neat things have been added with this update PS2 CONFIG File Management system has been added, PS2 Configs have been huge in improving PS2 Compatibility on the Software Emulator. Check out this psx-place discussion ( with community developer's and scene veterans as they figure out the PS2 Configs for various games and engines..), PS2 BIN/CUE format is now supported s well, Added Remote Control Feature, A welcomed feature in the form a Plugin Manager also appears in this update. Plus a vareity of additional features outlined in the extensive changelog for this recommended homebrew for your PS3 by developer @Zar
I updated to v1.30 : https://github.com/Zarh/ManaGunZ/releases/latest
It include the multi-language feature, so, if someone want to translate it to his own language, he have to translate this file : https://github.com/Zarh/ManaGunZ/blob/master/pkgfiles/USRDIR/sys/loc/EN.txt and to send it to me here :p
- Add : Re-sign option change the fw version in param.sfo too.
- Add : PS2 bin/cue image.
- Fix : Paths containing a point.
- Add : Remote control.
- Add : Without peek&poke.
- Add : Filemanager standalone. To compile it, type 'FILEMANAGER=1 make pkg'.
- Fix : Increased read&write file speed.
- Add : New loading screen for the file manager.
- Fix : Movements in UI are more smooth/fuild.
- Add : Flow 3D. See note (2).
- Add : Plugin Manager can create the boot file.
- Add : Plugin Manager can create '/dev_hdd0/plugins'.
- Add : Plugin Manager can move the enabled plugins (from the boot file) to '/dev_hdd0/plugins'.
- Add : Languages.
- Add : Help.
- Add : New CONFIG file management. See note (1).
- Note :
(1) If the CONFIG file exist in MGZ folder, MGZ force the use of it and 'PS2 CONFIG creator' is not available.
I removed the option 'CONFIG to use' it became useless. I removed the distinction between OFFICIAL and CUSTOM.
I added the file DBCONFIG.txt to manage the CONFIG file used by several GAME, so I don't have to dulicate the same file.
(2) The full covers must in the folder 'USRDIR/covers/3D/[gameID].jpg'. For PS1, it will use the front cover from 'USRDIR/covers/[gameID].jpg' and the back from 'USRDIR/covers/3D/[gameID].jpg'.
PS3 ManaGunZ v1.30 - Plugin Manager, PS2 Config Managment, Remote Control in new update
By STLcardsWS on Nov 10, 2017 at 9:27 PM
Mira Project v1.0 - Developer's Release from #TeamOrbisWoW the PS4 Scene is exploding with alot of hard work from many developer's coming together in the scene. the other day TeamOrbis unveiled a preview of Mira Project (CFW Abilities w/ MiraCFW) for the PS4, now the team has made available a Beta version for Developer's. I would caution installing this if your are worried about a potential errors as this is not quite ready for mass adoption yet and missing some aspects that will appear in later releases. The team just recently published a roadmap (seen below) for the upcoming releases and what those updates will provide, lets be honest here its looks very exciting and promising as these developer's are really coming together for some amazing progress on the PS4. @Roxanne covered many aspects of this project already in her preview >> Meet "The Mira Project" - a (kind-of) CFW for your PS4 by #TeamOrbis from the other day so check that out for additional details and then checkout the latest details / release found below from the OpenOrbis Team..Continue reading
Meet "The Mira Project" - a (kind-of) CFW for your PS4 by #TeamOrbisWith the latest achievements regarding Kernel Exploits and other useful things for both System Firmware 5.05 and System Firmware 5.53 together with the older exploits like for System Firmware 4.55 or even for System Firmware 1.76 - you have probably already recognized that compared to the PS3 - a lot of have changed for the PS4 when you wanted to play your backups or to install some Homebrew. Instead of installing a Custom Made Firmware (CFW) from a USB-Device, you will use a bug in the Original System Software (OFW) itself to allow such mentioned things. This method isn't that bad but further investigations from the System itself is very limited compared to a CFW like for the PS3, where you had full access and control about your console by doing things whatever you wanted to do. But this could now change for the PS4 with the interesting Project behind #TeamOrbis called "The Mira Project".Continue reading
Kernel Exploit for FW 5.53 sneak-peek by @MathieulhRemember when we talked about that the PS4 is still in search of it's full potential and that the Developers are still hard-working with Exploits and other cool stuff for newer System Firmwares - like @SpecterDev does with System Firmware 5.05 - then you shouldn't be suprised that other great Developers like @Mathieulh are also using their research for exploiting even newer System Firmwares - as he showed it with his little "sneak-peek" for System Firmware 5.53. This would mean that the lastest System Firmware from Sony would be exploitable and Homebrew would be possible - by the current state of reading.Continue reading
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