BEWARE (Exploited PS3's) PlayStation firmware update 4.83 has just went Live, developer's from the PS3Xploit team have not had time to take a look at it yet since this has just been released (see update, devs are looking into it now and will update us here in this thread), This update could potentially be a patch for the PS3Xploit hacks (but they have not in a year which has been odd) or it could be a simple routine update for things such as the BluRay player. Developer's will look into this newly released update and we will keep us posted here in this thread. Its advised to stay on 4.82 until Ps3Xploit developer's verify the newly released Official firmware. Users and Ps3 Firmware Bot has confirmed the update is live.
(See "Ps3Xploit Status" TAB below for latest reports on PS3Xploit Status)
Official Changelog via Sony:
New for 4.83
- This system software update improves system performance.
- PS3Xploit (for CFW enabled Console) - Do not update to 4.83 OFW (From 4.82 CFW you can update to a 4.83 CFW when available)
- PS3Xploit HAN (for non CFW Compatible Consoles) - Do not update to 4.83, or you will lose various abilities of HAN
Official Ps3Xploit Response via @bguerville
RECOMMENDATION FROM PS3XPLOIT TEAM:
FOR THE MOMENT, DO NOT UPDATE TO 4.83 UNLESS YOU HAVE DECIDED TO GIVE UP USING HAN PERMANENTLY ON THE CONSOLE.
After a look at the update files & preliminary tests, I am afraid I am bearing some bad news for HAN users playing online.
1. It would appear that [email protected] patched one of the 2 webkit exploits we currently use to trigger ROP chains.
It means that we need to replace this exploit in order to get any ps3xploit tool working on 4.83. Work is already under way, obviously no ETA at this stage. Please don't ask.
2. The kernel is completely untouched. No changes to either lv1 or lv2 which means CFWs will be easier to make. That's also good news for devs with any promising kernel vulnerability under investigation.
3. Changes were made to vsh as usual & they seem extensive enough to suspect that they may have patched the HAN vulnerability as well. We have not yet had time to look into the matter at all but if they did, HAN might be gone for good past 4.82, leaving only CFW2OFW conversions installable & runnable on 4.83 whenever the patched webkit exploit gets replaced.
In conclusion, the changes brought by the 4.83 update mean that anyone updating will lose usage of HAN, and possibly permanently until a kernel exploit comes out. Cfw2ofw conversions will be the only installed games that will still be working after updating.
The nature of this update is upsetting our 4.0 release plans somewhat. It's still very early stages in our investigations & there are still many unanswered questions for the moment. I will keep you all posted whenever I have additional information to share.
As 4.83 releases (CFW / Homebrew / Tools) are made , we will keep this linked thread below updated:
Do not update to 4.83 or you could lose the ability to exploit your PS3
PS3 PS3 4.83 OFW Now Live - Beware changes impacting HAN users - stay tuned for more info
By montcer on Oct 10, 2018 at 9:20 PM
Exploiting PS4 Video Apps (to run unsign code) -- presentation coming (Dec. 28) by m0rph3us1987Developer m0rph3us1987 will be giving a talk "at #35c3 on the Chaos West stage. on December 28 and the dev will be discussing exploiting the official PS4 Video Apps. This should be a very interesting topic as the dev has stated "I'll show you how to exploit them to run your own unsigned code (regardless of the firmware version installed)" already known for his work with one of the few PS4 Homebrew's (PS4NES) and his work on the "holy grail HEN" looks to elevate the PS4 with something exciting. Will this be the event the PS4 needs, This will certainly be something to pay attention to as we get closer to the 28th later this month and i think we need all may need to say thank you to m0rph3us1987's wife Continue reading
Streets of Rage (Mod) released for PS4 by Markus95Developer @Markus95 who we know from his various projects such as Resident Evil Operation (PS3-Paintown Mod), DragonBall (PS3 - Paintown Mod & Resident Evil Code Vita to name a few projects, has now taken his talents to the PS4 and brought his along Streets of Rage MOD to an exploited PS4 Console. Adding a much needed virtual entry into the PS4 Homebrew library collection . This beat-em up style homebrew game can be ran on either 4.05 / 4.55 / 4.74 or 5.05 firmware (w/ active exploit) and of course pays homage to classic Streets of Rage series. If you had an exploited Wii / Wii U / Switch / PSP / PS Vita or a PS3 you may recall this release of this game for those platforms by @Markus95Continue reading
OpenGL ES implementation on the PS4 (Write-Up) provided by flatzPS4 homebrew development while at a sluggish pace since the PS4 was first exploited (in 1.76) does have some developer's that keep building the foundation for the scene. Developer flatz has provided and shared so many accomplishments on various devices, but the developer is one of the talented PS4 devs that is doing their part and then some to move the scene forward. In my opinion i still believe the ps4 console needs a current exploit as explained here to reach that next level and draw in more developer's and truly be a great platform for homebrew. However one of the busiest developer is doing alot following the previous coverage of OpenGL and C# code support developer flatz has now released a new Write-Up detailing the OpenGL ES implementation on the PS4. This is no doubt a good things for development of homebrew and the PS4 scene in general, but the question is how many developer are out there on the platform that will make good use of it with a new project..Obvious this is a great step forward..Continue reading
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