We have seen alot of progress with PS4 development lately in the form of backing up some games & even some simple POC that showcases a simple PoC of homebrew abilities., but honestly I am not very excited about it yet. While the exploits/development are progressing well, they are restricted to a low firmware of 1.76 which I am sure most of you are on a firmware that is much higher. We have no downgrade solutions for the PS4 and even if we did, its still a v1.76 firmware and many of the PS4 features are not contained in those early firmwares. You are restricted to a very limited number of PS4 Games that the console can even play, as many games ( a large majority ) are signed with a firmware higher then 1.76. Meaning that they can not be played on a console with a 1.76 based FW, So this takes alot of the appeal the PS4 gives a user in the first place, but can that trade-off be justified in the form of receiving new features an exploited firmware can give?
NO, not in the case of 1.76. As in my personal opinion I think its a bad platform to expect regular homebrew from, not to say there can not be quality apps created if devs attempt, but for homebrew there not only has be an exploit for unsign code but also just as important an audience/developers and that is the biggest problem with PS4 1.76. there is not an audience and getting an audience is a problem as your console is not going back to 1.76 once updated, then no downgrade solutions as of the time writing this article. There is always the option to purchase a 2nd PS4, but since 1.76 is so early in the PS4 lifecycle your going to be restricted to older models of the PS4 ,that have proved to be very hard or near impossible to find for most, then some that are found have often an inflated price. So if less people are unable to get on the 1.76 platform then we see less user's / developer's and development interest falters for even those that can obtain the firmware. So the driving force "development" of a community does not reach its potential because the PlayStation Homebrew Scene is already a small gaming audience , now is that much smaller with only a very small percentage of even homebrew enthusiast that are on 1.76 with a PS4 .
(One of the bundle that contained a console with 1.76 firmware from factory, but could also contain a FW higher then 1.76 like 2.03)
Now PS4 1.76 progress is not useless by any means whatsoever, but for most user's perspective it is directly not much of use to a majority at least on 1.76 . There is alot of positive things with v1.76 .It can and will serve as valuable groundwork/building blocks and development that is essential for the future of the homebrew cmmunity, when a higher firmware is exploited for the public there that much of a head start and documentation that has been done So there is alot of good work being done by hackers and developers and also some no so honest work being done as well,. Even with the positives 1.76 has seen it has taken very small steps to make progress since the console was cracked on 1.76, one big contributing factors for the slow progress is the fact its a small development core vs something more widespread like an exploit on a current firmware. As those give several weeks typically of a window that anyone can choose a path of exploits or update to the next Firmware that patches the exploits.
For most user's the PS4 Homebrew Community will not get very exciting until we see a current firmware exploited. PS4 1.76 is great to see the progress in the development sense but the exploit came to late to be exciting for a end-user and this will be the case for any exploited firmware that is not for the current firmware of the time an exploit is released. With 1.76 being so early, even if it had mass user's on the FW i think it would of showed its age a long time ago . Lets step back and go back a generation and take a look at the PS3 CFW cycle. In the 3.55 era when for a period between firmware's 3.55 and 4.21, exploited consoles were restricted to only handling games that were 3.55 and below and the community was desperately searching for a solution on 4.xx CFW. So comparing the PS4 1.76 - 4.74 seems like a humongous leap as it is, hypothetically let say the exploits for 1.76 came out when it was the latest firmware and 1.76 had a much bigger userbase then it has now, do you think by now the community as a whole would be clamoring for a new exploit anyhow on current firmware? A hack in per-historic firmware is a path of the past, not one of the future. I think those waiting and staying on a older firmware hoping for an exploit, your wasting your time awaiting and only restricting yourself for false hope for something that will not reach its potential in my opinion. If most can not obtain the firmware then don't expect mass development around it.
Is this the Outdated Exploit that Came to Late?
Absolutely (IMO), when your talking about being useful to a end-user (such as trying to obtain a second PS4 on 1.76). You should think 1.76 as only a great window for developer's to learn and even get a head start on some developing, but that will be slim due to the attainability of a 1.76 Console. The work these current/past devs / hackers in 1.76 will pay off in the future for many people but not on 1.76 itself with the majority of the community unable to use this work. My advice enjoy your console on OFW and wait for an exploit to arise on a current firmware and thanks to the many devs there will be a head start with various research and tools Then decide which path you want to take the OFW update or Exploited FW and when people have that choice that is the start of the homebrew community for the end user. Don't buy a 2nd PS4 for no reason or set yourself up for disappointed by thinking outdated firmware are the answer. .
PS4 PS4 1.76 - Is this the Outdated Exploit that came too late?
By STLcardsWS on Oct 1, 2017 at 11:41 AM
Custom PKG on Retail PS4 - New method shown by flatz via videoHacker flatz is well known in the PlayStation Hacking community for many advancements and projects now is doing some things on his PS4 that contains 4.55 firmware. On his YouTube channel he released a new video titled "Custom PKG on retail PS4" which covers a demonstration on a PS4 (4.55) of an Installation of a Custom & also a Re-Packaged PKG file. While this is being demoed on a 4.55 flatz does state this should be easy to port to other firmwares (when a current firmware is exploited) and is a "bullet proof method in comparison" to 1.76. Flatz will soon share a write-up to achieve this task.Continue reading
Firmware 5.00 Userland Webkit Exploit on PS4 teased by qwertyoruiop (no Kernel Exploit)Here is some PS4 news/teases for 5.00 firmware, as a userland webkit exploit is shown via a screenshot from PS4 Hacker qwertyoruiop Twitter. You may recall this dev also showcased an exploit to v4.XX firmware in that past that was never released. Which the hacker was more then willing to share the news he had exploited the PS4 but did not have the same feeling of sharing the actual exploit as much as the news, sadly.. Will this 5.00 exploit be made public or will this exploit also be kept secret? Only time will tell as no details about a potential release has been stated at this point. About the exploit itself its only a userland webkit exploit that is being shown, so this means it will still require a kernel exploit to be like open in the same sense as 1.76. qwertyoruiop also states he has found a bug to exploit the kernel in v5.00, but has not did the exploiting of the bug quite yet. While this is exciting news and great work by the hacker. I would caution about getting too excited because this has the potential of never being released like the work in 4.XX previously detailed, but things are moving for the Ps4 so who knows....Continue reading
Zelda Time to Triumph: New Port from usineurFollowing the released ports of Zelda ROTH (Return of the Hylian) & Zelda Oni Link's Begin for Vita/Pstv, the third port comes to the community from developer usineur with the release of Zelda Time to Triumph to complete the three game trilogy of the fan-made created series that extends the story of Zelda from Vincent Jouilat's perspective, This is a welcome port to the Vita as it serves as great editions to the ealier work of both usineur and Rinnegatamante.Continue reading
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MegaMan- War of the Past OpenBOR OPL ready ISO -Neill Corlett
A simple upgrade for the official shell