PS3 Resource PSNpatch - Releases / Usage Information (Official Support Thread) 2017.02/B

A PS3 Homebrew App or Plugin that disables CFW for a safer PSN experience on CFW.

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    kokotonix

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    PSNpatch
    by KW

    Do you have questions about PSNPATCH ?
    Read this document and the faqs BEFORE asking !!!
    (most questions are already answered there)

    RELEASE NOTES:

    2017.02/B
    [*] NEW HOMEBREW BLOCKER for PSNPatch plugin (read full usage details in docs);
    [*] Homebrew Blocker configurable trough PSNPatch main app TOOLBOX;
    [*] Instructions heavily updated to incorporate homebrew blocker - read them before placing questions !
    [*] Source code from the homebrew blocker module included with PSNPatch official distribution.
    [*] Source code for the PSN Servers lock module included in PSNPatch official distribution.

    Notes:
    • Homebrew blocker will block known homebrews and ivalid title ids when syscalls are disabled;
    • It works only from PSNPATCH plugin;
    • Compatible with cobra and non-cobra (if plugin loader is installed).
    • Supports old, present and future firmware versions.
    • When cobra gets updated with its own blocker, psnpatch will detect and use it.
    • Carefully read instructions to properly understand how it works.
    NOTE:
    • A very special THANK YOU to @aldostools for the suggestions made in optimizing the algorithm that identifies the unofficial title ids.



    2017.01/A
    [*] Added support for multiple controller ports including PS3 Media Remote;
    [*] Updated syscalls cleaning list to include syscalls 15,200,201,202,203 and 204
    The full list of LV2 syscalls disabled by PSNPatch is now: 6,7,8,9,10,11,15,20,35,36,200,201,202,203,204
    [*] Includes webman-mod 1.45.07 lite version for cobra and non-cobra systems (for optional installation).
    NOTES:
    More than 1 year (october 2015) since the last change. And PSNPatch is still compatible with every firmware version (CEX)!
    Following some users requests, changes were made to support the PS3 Media Remote in the application and updating the list of "cleanable" CFW syscalls.
    So, here it is the first 2017 version.
    If anyone has anything to report or an improvement request, please use the psx-place forum:
    http://www.psx-place.com/threads/psnpatch-releases-usage-information-official-support-thread.11176/
    CHROME MAY COMPAIN ABOUT PSNPATCH.ZIP BEING MALICIOUS - THAT'S BULL***** !!!!
    NOTES:
    A quick Remember for those who preferred not to read past versions release notes:
    PSNPatch plugin locks PSN access until CFW is properly disabled.
    For the best protection, PSNPatch plugin should always be installed.
    PSNPatch plugin can be installed in cobra and non-cobra systems(for non-cobra use the also included plugin handler) by using the "TOOLBOX" available in PSNPatch XMB application.
    READ BEFORE ASKING:
    99% + of the issues and questions placed from users during the past months were already answered in this document and/or the FAQ included in the distribution.
    THE OFFICIAL PSNPatch DISTRIBUTION AND SUPPORTING FORUM IS AT psx-place.com:
    http://www.psx-place.com/threads/psnpatch-releases-usage-information-official-support-thread.11176/
    The download link in psx-place is always pointing to sendspace.
    PLEASE DON'T MIRROR !

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    What is PSNpatch ?

    CORE
    (compatible with ALL 4.XX firmwares):
    - Spoofs IDPS (console ID) and PSID - option to auto spoof at boot time (*)
    - Disables cfw syscalls (emulates official firmware);
    - Auto-Deletes game and homebrew launch history;
    - BLOCKS PSN access at boot until cfw syscalls are disabled (*);
    - BLOCKS Homebrew execution when cfw syscalls are disabled (*)
    - Installs RAPs and EDATs.
    - Unlocks PSN (c00) game demos.
    - Unlocks ps2classics launcher.
    - It Patches new games to run in lower firmware (4.46) systems - both ISO and folder formats;
    - PSNPatch plug-in for easy usage with COBRA and NON-COBRA cfw including PSN access control;
    - Firmware version independent;
    - Includes a lite webMAN plug-in version certified to run with PSNPatch (to allow a easier installation experience for new users):

    (*) PSNPatch plugin must be installed and running for these options.

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    . PLEASE READ CAREFULLY THE DOCUMENTATION BEFORE USING PSNPATCH.
    . BE SURE YOU UNDERSTAND WHAT CAN BE DONE WITH PSNPATCH.
    . AVOID PLACING QUESTIONS ALREADY ANSWERED IN THIS FILE.
    . NO WARRANTIES ARE GIVEN.
    . USE AT YOUR OWN RISK.
    . DON'T USE PSNPATCH FOR PIRACY.
    . PSNPATCH AUTHOR STRICTLY CONDEMNS PIRACY.

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    = SUMMARY:


    The major objective of psnpatch is to spoof the console Id and disable cfw syscalls extensions in order to make your system more "safe" to go into the psn.
    (Note that MORE safe doesn't mean IT IS safe!).
    It also deletes the boot history execution (hiding homebrew execution).
    The optional cobra plug-ins unloads from memory after activation and controls PSN access.
    Additionally, you can also install RAPs and EDATs, unlock psn game demos and patch games and apps to run in 4.46 systems.
    New algorithms specially made for CFW disabling and searching valid user accounts.
    Firmware independent.
    = How to use:
    Just install and run. A simple interface will guide you trough.
    Optionally you can install a prx plug-in that runs in the background and do all the "spoofing" and CFW disabling from the xmb by means of a simple shortcut (read below).
    The plug-in also disables PSN access until CFW is disabled and can be configured to automatically spoof IDPS at start-up.
    To install the plug-in, call psnpatch and go into the TOOLBOX sub-menu (by pressing the SELECT key);
    To update the plug-in, just run psnpatch and follow the on-screen update instructions.
    See the PSNPatch plug-in section for additional information.

    = TESTING
    IF PSNPATCH WORKS WITH YOUR SYSTEM:

    If you want to be sure psnpatch works in your system:
    - (If spoofing IDPS/PSID) edit psnpatch.cfg to define new idps and psid. Put it in the root of a usb stick and place it in the rightmost ps3 usb port.
    - Run psnpatch keeping CROSS pressed until you ear 1 beep and got back to XMB (or press L3+R3+R2 from the XMB if you are using the PsnPatch plug-in).
    - If the system beeped, it means that the cfw disabling was successful.
    - You can re-run psnpatch. It should give you an error complaining about cfw syscalls not found and it will display the current idps and psid values (called PSN IDPS and PSN PSID).
    - You can also run Multiman, Irismanager or any other syscall-dependent homebrew: they will all complain about an “unsupported” or “unknown” firmware version ;)
    - Some versions of newer backup managers may not complain about unknown firmware versions but SHOULD NOT be able to mount new games after PSNPatch disables the CFW syscalls.

    = CFW DISABLE / REMOVE SYSCALLS


    You can execute the app directly after install.
    This will allow you to remove cfw syscalls and delete execution history.
    Removing syscall will simulate a official firmware version improving protection level against PSN bans.
    Note that after doing this, some home-brew programs (like multiMAN) will fail to execute.
    In fact, You should avoid running any homebrew program AFTER disabling CFW.
    Just mount the game backup you want BEFORE using PSNPATCH to disable cfw.
    After CFW is disabled you can play the mounted game backup but cannot mount another one.
    This "cfw disabling" will only be active until next ps3 reboot.
    Some (few) games may fail starting when mounted by a backup manager after cfw is disabled - this can be solved by mounting those games in ISO format.
    Press TRIANGLE
    (1 beep will inform of the cfw removal success).
    If there were NO BEEPS it means that the CFW WAS NOT DISABLED!!!
    Psnpatch uses several complimentary algorithms to improve cfw disabling success rate.
    Note: If a mounted game in cobra gives black screen after disabling cfw, try mounting as ISO.
    = SPOOF CONSOLE ID (IDPS):
    If you want to spoof idps and psid, you need to the edit the PSNPATCH.cfg file
    (see example).PSNPATCH will scan locations in the following order:
    "/dev_usb000/psnpatch.cfg"
    "/dev_hdd0/game/PSNP11001/USRDIR/psnpatch.cfg"
    "/dev_hdd0/game/BLJS10018/USRDIR/psnpatch.cfg"
    Each ID is a hex string with 32 characters representing 16 bytes / 128 bit integer.
    IF left as Zeros, the ID's will NOT be spoofed.
    It cannot be any number: it MUST be a valid IDPS known by the PSN.
    Don't try to generate an ID by yourself !!!
    Press SQUARE if you want just to spoof IDPS and PSID.

    = "ALL IN ONE":


    Press CROSS to do a "ALL IN ONE": Spoof idps and psid, disable cfw syscalls and delete execution history.
    (1 beep will inform of the success disabling cfw).
    You can even start psnpatch and keep X pressed until you ear the beep, bypassing the user interface and back to XMB !
    NOTE:
    If you are using the PsnPatch plug-in, just press L3+R3+R2 from the XMB.
    An on-scree message will report the success and mode used for it.
    No need to call PSNPatch application !

    = INSTALLING RAPS AND EDATS:


    When PSNPATCH starts, it will search for the first valid user account (usually it will be '1', but it can be a different value).
    Place RAPs and/or EDATs in the folder configured in PSNPATCH.cfg (usually /dev_usb0/exdata/ in a usb stick placed on the right most ps3 port).
    Press:
    UP/DOWN to change the USB port where to get the RAPs and EDATs.
    LEFT/RIGHT to select the user account where to install.
    L1 - a log will display the list of processed games by file type.
    - Note 1: It is advisable not to process more than 20 files at the same time (if you sign more, they may not appear in the log).
    - Note 2: Once the RAPs and EDATs are installed, you can remove them from the USB stick.
    - Note 3: RAPs and EDATs are installed in one user account but available to all users.
    - Note 4: RAPs are installed with the current IDPS (original or spoofed) and will work ONLY with that IDPS active!

    = UNLOCK PSN GAME (C00) DEMOS:


    PSNpatch can unlock game demos of C00 type.
    For each unlocked game there will be created a new EDAT.
    Press R1:
    - A list of unlocked games will be displayed on screen.
    - Games that were already unlocked will not be displayed.
    NOTE: EDATs are IDPS independent (will always work in your system. Even with spoofed IDPS).

    = UNLOCK PS2CLASSICS launcher

    When unlocking C00 demos, ps2 classics launcher will also be unlocked (if not yet unlocked).

    = PATCHES games to run on lower firmware versions:

    There are still many users with 4.46, 4.53 and 4.55 systems – Rebug or Cobra addicts (that wants the full set of cobra 7.0 functionalities) ;)
    These users, need to spoof their firmware versions to login into psn.
    Some newer games will fail to start on systems with lower firmware versions - typically a black screen at start up.
    PSNPatch can re-sign JB AND ISO game images, psn installed games, apps (like ps store) and new game patches to run in every 4.46 and above systems.
    psnpatch looks in the configured devices in the folders "/GAMES" and "/PS3ISO".
    * Press L2 - A menu will allow to choose where to scan.
    Press START.
    A list of patched games and the number of patched files per game will be displayed on-screen.
    Press START again to reboot the ps3.
    * The "Deep SCAN" option will scan every sub-folder it finds.
    This a very very slow (really slow) scan, but it is essential for games failing the normal patching method (i.e: FF X/X-2)
    If you have a game that still fails after being patched, try putting it alone in a /GAMES folder in an external disk (no more games in the external disk, to be faster) and patch with the deep scan option.
    You might have to wait 10 to 15 minutes - while the hdd light blinks, psnpatch is working.
    * Pressing SELECT enables a [TEST] function.
    This function is great to test how long the scan will take and can be interrupted at anytime without any problem, as no writing to the disk is being ade while in [TEST] mode.
    Note: this process patches EBOOT.BIN, *.self, *.sprx, and PARAM.SFO files.
    New games:
    Some newer games (even if working on a 4.46 system after being patched by psnpatch) may fail after updating the game from the ps3 interface.
    This happens because the new patches are being distributed already signed for 4.55+ and they are downloaded, installed and launched on the fly.
    In this cases it is needed to get the update pkg file separately - suggested to donwload the update pkg files from a tool like multiman.
    TEST MODE:
    To test which games will be patched, press the "SELECT" key.
    The menu will change to "TEST" mode.
    The list of patcheable games will be shown, but they will not be changed.

    = QUICK USE

    If you don't want the user interface, just execute PSNPATCH and keep CROSS pressed down until you ear 1 beep and get back to the XMB.

    = FIRMWARE VERSION COMPATIBILITY:

    PSNPATCH should be compatible with every 4.XX version.
    It should be independent of the CFW "flavor" (rebug, rogero, habib, darknet, steve, zer0 … and cobra editions!).
    Tested with 4.21, 4.25, 4.30, 4.41, 4.46, 4.50, 4.53, 4.55, 4.60, 4.65, 4.66, 4.70, 4.75, 4.76, 4.81
    It should be compatible with future firmware releases, as everything in it was made thinking in a "firmware independent" approach.
    Starting on 4.55, due to changes in firmware, the idps is read by the use of a special algorithm without using fixed offsets and syscall independent, so it should also keep compatibility between firmware versions.
    It does the cfw disabling by searching and disabling the known "unofficial” syscalls recovering the "official" syscalls table and using special processing with cobra systems.
    Equal to every 4.X firmware until now.
    The remaining functions deals with the ps3 file system and should also be compatible with every firmware version.

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    = T O O L B O X :
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    - Cobra and NON-COBRA systems (4.46 and above) are supported.
    With a list of additional functions available trough the TOOLBOX.
    - TOOLBOX can be used to:
    O PSNPatch plug-in install & remove - disable cfw / spoof idps & psid / deletes history / lock PSN access. All from the XMB !;
    O Enable & disable PSNPatch plugin auto spoof IDPS/PSID at boot;
    O Enable & Disable PSNPatch plugin Homebrew blocker;

    O Additional functions (not available for REBUG versions):
    . Install & remove a webman light version (all-in-one installation bundle to ease usage for new users)
    . Spoof FIRMWARE VERSION (temporary disabled);
    IN REBUG-COBRA the user should activate "System Mode: REBUG" in REBUG TOOLBOX for proper compatibility.

    = Accessing the TOOLBOX menu

    To access the toolbox menu, press the SELECT key from the main menu.

    = COBRA extensions extra-stealth
    :
    UPDATE 4.70.07 - "STEALTH3 extensions" for cobra/mamba:
    A payload will randomly choose a syscall from where it will run and disable every CFW syscall (including its own)
    bypassing every possible cobra/mamba syscall table protection
    and giving 99.99% assurance of a perfect CFW syscall table recovery.

    = COBRA VERSION spoofing
    :
    [THIS SECTION IS DISABLED UNTIL A FIRMWARE INDEPENDENT VERSIONS SPOOFER IS MADE]

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    PSNPATCH P L U G - I N
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    PSNPatch plug-in can be loaded at system boot in both cobra and non-cobra systems.
    Summary of psnpath-plugin:
    . Can automatically spoof IDPS and PSID at boot time;
    . Once you press the PSNPatch plugin shortcut L3+R3+R2 from the XMB, CFW syscalls will be disabled, history cleaned, IDPS spoofed, PSN connection unlocked, HOMEBREW execution LOCKED.
    . Intercepts other tools trying to disable CFW and does it by itself.
    . By the use of controller shortcuts it does run-time cfw disabling and IDPS&PSID spoofing, controls PSN access, locks homebrew execution and displays current status.
    . PSN access will be locked at plugin start-up.
    . The same applies to Firmware version checks and firmware updates trough web.
    All PSN server blocks will report error 80710007 (unknown server).
    This is a big security add-on, as the PS3 will return an error and deny PSN connections until the CFW is properly disabled by the PSNPatch plugin.
    Just wait for the PSNPatch startup message to appear and confirm it says that PSNPatch was loaded and if "PSN connection locked" - now you are safe from wrongfully connect to PSN without previously disable the CFW syscalls.
    . After installing a new psnpatch version, if you have a previous version of the PSNPatch plug-in, just execute PSNPatch and follow the on-screen instructions to auto-update the plugin.
    . After installing the plug-in, it will stay resident in memory until CFW is disabled or removed with PSNPatch interface;
    . Once you press the PSNPatch plugin shortcut L3+R3+R2, CFW will be disabled, IDPS spoofed, PSN connection unlocked and HOMEBREW will BE LOCKED.

    = WAIT FOR PSNPatch START-UP MESSAGE AT BOOT BEFORE USING IT (AROUND 25 SECS AFTER PS3 WELCOME SCREEN).

    - L3+R3+R2 shortcut:
    O 3 seconds, 1 beep, the cfw is disabled !
    O The new IDPS will be displayed on-screen, if spoofed (or not already spoofed in auto-node - see bellow);
    O History will be cleaned;
    O PSN access will be restored;
    O HOMEBREW will be locked from execution;
    O The PSNPatch plug-in will unload itself from memory;
    - L3+R3+L2 shortcut:
    O Displays status (displays PSN access, current idps, mounted titleID, running contentID and devklic);
    - AUTO MODE:
    With AUTO MODE, IDPS will be automatically spoofed at boot time (the system will behave as if it was permanently spoofed to the new IDPS without re-writing the ps3 internal flash memory).
    To enable/disable AUTO MODE:
    1 turn-off the ps3;
    2 press the controller PS button to start the console;
    3 wait until the ps3 boot up sound is issued;
    4 immediately keep pressed L3+R3+R2;
    5 wait for 2 beeps and a confirmation message about automode
    6 The system will reboot afterwards.
    Notes:
    . Auto mode will ALWAYS STAY ENABLED (even between reboots) until you disable-it or unninstall psnpatch plug-in.
    . AUTO MODE DOES NOT WRITE TO FLASH.
    . IT IS 100% SECURE.
    . If you get the usual psnpatch welcome message when trying to enable or disable "auto mode", the process had failed. You should reboot and try again !
    . Auto mode can also be controlled from the TOOLBOX menu in PSNPatch main application;
    NOTE:
    CFW WILL NOT be disabled at boot (or it wouldn't be possible to mount games) - don't forget to do it latter using L2+R3+R2 or you won't be able to connect to the PSN).

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    HOMEBREW BLOCKER
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    When CFW is disabled from the PSNPatch plugin, HOMEBREW execution will be locked.
    This will protect from running homebrew when connected to the PSN thus avoiding being easily detected !
    Every TITLE ID that does not start by the letters in the following list will be automatically locked:
    - NP*******
    - BL*******
    - BC*******
    - KOEI3****
    - KTGS3****
    - MRTC0****
    - ASIA0****
    - GUST0****

    Additionally the following TITLE ID's are explicitly blocked (black listed):
    - BLES806** // Multiman and assorted tools are in the format BLES806**
    - BLJS10018 // PSNPatch Stealth (older versions were already detected as non-NP/BC/BL form the previous list)
    - BLES08890 // PSNope by user
    - BLES13408 // FCEU NES Emulator
    - BLES01337 // Awesome File Manager
    - BLND00001 // dev_blind

    It is possible to control the usage of the homebrew blocker trough the TOOLBOX menu in PSNPatch main application.


    NOTES:

    • PSNPATCH PLUGIN MUST BE INSTALLED FOR THE HOMEBREW BLOCKER TO WORK.
    • Error 80010006 (bad installation) will be reported when trying to execute a locked homebrew.
    • After homebrew is blocked, it will be automatically unlocked at the next reboot.
    NOTES for cobra users:
    • If your system crashes and goes into the recovery menu, cobra will disable all plugins.
    • To resume normal homebrew usage, one should re-install psnpatch, go to toolbox, re-enable psnpatch plugin, and apply (reboot).
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    PSNPATCH INTERCEPTOR
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    PSNPatch interceptor is implemented in PSNPatch plugin.
    PSNPatch plugin blocks PSN on start up, until CFW is disabled.
    But if another tool disables CFW, it was not possible to restore PSN Access.
    Not possible until now (starting with psnpatch 2015.11/A).
    Now, PSNPatch plugin detects other tools trying to disable CFW.
    It will ignore other tools changes.
    Then properly restores PSN access.
    After it, it will disable sycalls, by recovering the syscall table as of OFW was running in the system (using setalth3 approach described previously).
    Finally, it will unload itself from memory.
    PSNPatch Interceptor was initially made for a seamless integration with webman-mod.
    (for users preferring to use webman-mod shortcuts to disable syscalls),
    but it should eventually work with any other tool.

    NOTES:
    • Usually PSNPatch beeps once to flag that cfw was disabled.
    • When in interceptor mode, it will NOT beep to avoid confusion with other tools.
    • But it should still display a message in the upper right screen conner, informing about that has done the proper job.
    • PSNPatch plugin will still beep once if the psnpatch plugin combo key is pressed (L3+R3+R2).

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    PLUGINS in NON-COBRA systems
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    PSNPatch has the ability of preparing non-cobra CFW systems to load plugins at boot.
    This extends non-cobra system to a "near-cobra" behaviour.

    = NOTES for non-cobra plugins:
    1) Non-cobra plugins should be configured in /dev_hdd0/prx_plugins.txt;
    (psnpatch does this automatically when installing psnpatch or webman plugins);
    2) Non-cobra plugins can mount games only in jailbreak format;
    3) ISO support for non-cobra with irisman and mamba.
    4) When in non-cobra CFW: go to new "TOOLBOX" menu in PSNPatch app to configure plugins;
    5) Non-cobra plugins were tested in 4.70, 4.75 AND 4.76 but it should be compatible with several previous CFW versions;
    6) Many failsafe procedures were taken in consideration to install the non-cobra plugin handler.
    In the event of something going wrong (a broken plugin or an error installing the plugin handler), there are 2 EASY failsafe procedures:
    a) Create a "failsafe" file and place it in a folder named "core_flags" in a usb stick in the right usb port of the ps3.
    This procedure can also be done to disable plugin loading from non-cobra cfw.
    b) Re-install the CFW from the Recovery menu.

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    UNNINSTALLING PSNPATCH
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    If you you ever want to unninstall psnpatch:
    a) go to psnpatch xmb application
    b) toolbox menu
    c) select remove psnpatch plugin
    d) apply
    e) after reboot, remove psnpatch xmb applicaton from the XMB
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    = REMEMBER !

    Never execute any homebrew WHILE connected to the PSN !
    And the safest way to keep being banned is to be offline!!!

    = PIRACY

    PSNpatch strictly condemns piracy!
    Use PSNpatch only for legally obtained games and content.

    = WARRANTY

    PsnPatch comes absolutely with NO WARRANTY whatsoever.
    Use-it at your own risk.

    = THANK YOU

    * cobra authors for the MOST FANTASTIC firmware add-ons !
    * smhabib for your great work in porting COBRA into your CFW's and sharing your experiences !
    * joonie for the work in the new rebug;
    * stoker25 for psidpatch.
    * user for psnope and prx-loader
    * deank for webMAN and multiMAN.
    * aldo for webMAN-mod, irisman, aldostools (including but not limited to getsymbols), ISO parsing, payload handling, homebrew detection algorithm and many information and source code sharing.
    * evilnat and arch by their 4.6x version spoofing approaches.
    * MiralaTijera for New Core;
    * joonie and _NZV_ for unnoficial prx-loader releases;
    * estwald for new core changes;
    * flatz, fail0verflow, snowydev, JuanNadie, EXE.trim.ALL, and all other for EDAT signing algorithms.
    * all others I've not listed: Without you, it would have been impossible !
    * and to every psnpatch user - you are the ones that keep psnpatch project alive :)

    -.-.-.-.-.-.-.--.-.-.-.-.-.-.-.-.-.--.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-
    DOWNLOAD LINKS
    -.-.-.-.-.-.-.--.-.-.-.-.-.-.-.-.-.--.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-

    DON'T MIRROR. IF YOU WANT TO PUBLISH PSNPATCH IN YOUR SITE, KEEP THESE DOWNLOAD LINKS

    PSNPatch 2017.02/B = https://www.sendspace.com/file/8wbzhf
    PSNPatch 2017.01/A = https://www.sendspace.com/file/qxfrqw
    DON'T MIRROR. IF YOU WANT TO PUBLISH PSNPATCH IN YOUR SITE, KEEP THESE DOWNLOAD LINKS

    -.-.-.-.-.-.-.--.-.-.-.-.-.-.-.-.-.--.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-
    = QUESTIONS ?
    -.-.-.-.-.-.-.--.-.-.-.-.-.-.-.-.-.--.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-

    1. If you have any question, 1st make sure you read and understand this document.
    2. You should also read the FAQ document tha tis included with the release package.
    3. If you still have questions, read again AND AGAIN!
    4 Most of the questions made in the past months are already answered in the docs.
    5. After reading 3 times, if you still have doubts, use PSNPATCH Official support forum at psx-place
    http://www.psx-place.com/threads/psnpatch-releases-usage-information-official-support-thread.11176/
    Someone will be glad to help.
     

    Attached Files:

    Last edited: Jan 28, 2017
    T.A.U and inuzukaoz like this.
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    kokotonix

    kokotonix Developer

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    Last edited: Nov 19, 2014
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    randy

    randy New Member

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    Thanks for all the hard work kw! PSNpatch is awesome! Recently I've come across a problem though and am not sure if it's one related to PSNpatch or MultiMAN. When using the Cobra Stealth extensions on Habib 4.65 Cobra MultiMAN is unable to mount any ISOs. I get this error in MultiMAN:

    This operation is not allowed.

    ISO TYPE: 32
    ISO PATH (I): path/to/iso/in
    ISO PATH (O ): path/to/iso/out
    ISO SEGS: 1

    ERROR: 80010017 (UNKNOWN ERROR)
     
    Last edited: Nov 20, 2014
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    kokotonix

    kokotonix Developer

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    Stealth extensions code didn't change since the beginning and it doesn't touch ISO mounting.
    Also, I've never seen that message.
    I suggest you to redirect the issue to multiman namely reporting it to deank.


    Sent from iPhone using Tapatalk
     
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    kokotonix

    kokotonix Developer

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    #tip
    version 4.66.02 released with stealth extensions for cobra based 4.66 firmwares (and some other things: read the docs)
     
    Last edited: Nov 28, 2014
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    denis4o

    denis4o New Member

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    I second this. I don't know if it is PSNPatch to blame or MultiMan but the workaround is to disable the Cobra toolbox. Then ISO mounting works fine. Having that in mind where do you think the problem lies? In the Cobra toolbox extension or in MultiMan?

    I only use ISO mounting for BD ISOs, therefore for me it is not an issue to disable the Cobra ext. to watch a movie, but for those who rely on game ISO images to play online it must be pain in the ass.

    To be honest with PSNPatch 4.50.02 and Multiman 4.50 and Cobra toolbox enabled I didn't have that issue.
     
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    kokotonix

    kokotonix Developer

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    I think I’ve answered this issue in some forum, but I don’t remembre where ;)

    Anyway, this is NOT a psnpatch or stealth extensions issue – I don’t have the means to explain this moment what is behind this assumption, but the way it is made does not interfere with image mounting.

    Now you ask, why is that it hangs multiman or why is that multiman report errors ?
    I don’t know (sorry ) and I will not speculate about it.
    I’ve never seen that error nor I was able to replicate it in order to investigate it.

    I can only recommend you a configuration that works great:

    - install the last firmware (darknet cobra 4.66), the lastest psnpatch (4.66.02), the latest multiman (4.66.06 ?) and the latest webman-mod (1.33.02 ?).

    Using darknet + psnpatch (with stealth extensions) + webman works just fine.
    The same with rebug 4.65.


    Also:
    Make sure your file system and database are not corrupted (use the recovery menu – read the psnpatch docs if you have doubts about this).
     
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    denis4o

    denis4o New Member

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    Hi and thanks for the reply.

    Sorry if it sounded like I blame anybody. I was just curious what has happened between CFW 4.50 and 4.65(4.66) and/or mmCM. I know that there was an issue with NTFS ISO mounting in Habib 4.65 v.1.0, but it was fixed in v1.02

    Anyway, could you please try the following with the setup that you described:
    1. D/L a BluRay ISO
    2. Put it in the BDISO folder of a NTFS formatted ext drive
    3. Try to load the ISO with Cobra toolbox enabled

    The above steps are the only ones that give me the error. Mounting ISO games is not an issue.

    Thanks in advance.
     
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    kokotonix

    kokotonix Developer

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    Sorry. I WILL NOT download pirated material.
    I may pick up one of my originals blurays disks, convert it using multiman an create an ISO.
    I just have to choose one that is small enough (as BD movie usually take up to 50 GB ...).


    BY the way, aren't you using any version spoofers ?
    And Confirm your findings using the configuration I've told in my previous post.
     
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    STLcardsWS

    STLcardsWS Administrator

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    We have a very strong stance on Piracy here. We enforce it very hard.

    Website & Forum Rules:

    No Piracy / Warez (Attached or Linked)
    We take this seriously we are a Homebrew website we are not a piracy website

    No Piracy Discussion
    Any instructions regarding to piracy will be removed and user could be banned.

    Continue reading all the rules here
     
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    denis4o

    denis4o New Member

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    Hold your horses lads. By D/L I meant download it from your local storage where you keep your backups. Have I mentioned pirated content anywhere? I keep my BD backups on a NAS and that is where I D/L them from. I used it in that way.
    [MENTION=124]kokotonix[/MENTION] - I am not using any spoofers and I will try the setup you mentioned and report the results here.
     
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    STLcardsWS

    STLcardsWS Administrator

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    when you say DL games on a site such as this that is the first thing people will say and the exact thing we will guard against.

    We have these rules to protect the community. we do not believe in piracy but homebrew WE DO and piracy is a threat to that. So in the future say what you mean and do not use download. FYI that is not Downloading it would be streaming as the game stays on the host device and is streamed to the ps3 not downloaded.
     
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    denis4o

    denis4o New Member

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    I am not streaming since my 2 Mbit Wi-Fi network cannot stream 50 GB BluRay ISO from the NAS so I am actually downloading it to a USB NTFS drive which I attach to the PS3.

    But anyway, forget what I said. I will not mention the "D" word again. I promise.
     
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    pinkfloydviste

    pinkfloydviste Moderator

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    No one means to offend or anything. It's just an issue we like to nip in the butt right away because the piracy talk can get out of hand quick. Take a look at many of the other scene sites and the only things their users care about is piracy. No hard feeling though.
     
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    denis4o

    denis4o New Member

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    I just loaded the Darknet Cobra 4.66 + mmCM 4.66.06 + webMan 1.33.02 + PSNPatch with Cobra Toolbox and stealth and the loading of my legal BluRay movie copies works fine now.

    Thank you.

    I don't know if it was a compatibility issue between the latest mmCM and Habib's 4.65 v1.02 or something else, but the latest CFW seemed to solve the issue.

    Thanks again and no hard feelings.
     
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    STLcardsWS

    STLcardsWS Administrator

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    Basically we do not mind helping with Legit backups (as disc are cheap but games are not and we feel everytone has the right to protect that game and disc) but soon as some one says downloading that is always a flag. So just beware of that you can say downloading but make sure you include all the information or as pinkfloyd said we will assume you pirated the game as that how 95% of those question turn out to be and we do not help pirates but we help people who want to backup their legit purchased backups.

    We are like a Phone case for your Iphone .. is a way to think about it :)
     
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    kokotonix

    kokotonix Developer

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    #tip PSNPATCH updated to 4.66.22


    [4.66.22] 06/DEZ/2014
    • Added new Stealth Extensions for future Rebug 4.65.2 with Cobra 7.03;
    • PSNPatch plugin updated;
    • Disabled semi-permanent OFW mode - it is not properly compatible with some newer homebrews;
    • Readme.txt and FAQ.txt updated;
     
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    talete21

    talete21 New Member

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    your psnpatch broke my ps3

    hi
    i have update your psnpatch and after i started it at the answer if i want to spoof my cfw to 4.66 i made a mistake and press start (yes) but i have a cfw 4.66 darknet cex, now my ps3 has always black screen and i can't even go to the safety mode.. what i have to do to come back to normally?
     
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    kokotonix

    kokotonix Developer

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    PSNpatch - Information / Releases

    What psnpatch says is that it going to update the spoof files (for future compatibility list) but this is only an internal process that applies only to cobra systems (which seems not to be your case).

    That's not possible to have a black screen with that !
    What else have you done ???


    ....

    These kind of black screens are easily recoverable.
    I believe that's something about it in the psnpatch faq:

    You need to swap your original hdd by another one. .
    Your PS3 will offer to format this new one and reinstall the same firmware version.
    After it, place back your original hdd.
    Do not format it.
    Just reinstall again the same firmware version.


    Sent from my iPad using Tapatalk
     
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    talete21

    talete21 New Member

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    i tell you what i have done: only press the damn start button at that question..
    now i haven't another hdd and i don't know how to change it..
     

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