Well, this time it didn't took long since the last Progress Report. And since the last month showed us that more and more PS3 Game Titles getting supported for this Emulator (which is very good as well), this month the Great Team behind RPCS3 anoounces in their newest Progress Report for June 2018, that they gained the ability to run PS1 Classics via RPCS3! Yes you read it right, PlayStation 1 Game Titles running via RPCS3. Althought that they already previewed this achievement a few weeks before and the fact that only those named "PS1 Classics" from the PlayStation Store will be able to run on RPCS3 due to software limitations from the original PS1 Emulator on PS3, it is still great to see what's actually possible throught Emulation by "Emulating a PS1 Game on a emulated PS3". Now after you read this last sentence, imagine the Inception Horn is ringing in your mind.
Progress Report: June 2018
Over the course of June RPCS3 saw a great deal of improvements to rendering and compatibility. By rewriting RPCS3's MSAA implementation kd-11 managed to fix outstanding issues with games which suffered from scaling issues or displayed garbage.
This month RPCS3 gained the ability to run PS1 Classic titles!
The PlayStation 3 has various types of software and hardware emulators for the most of Sony’s previous generation consoles. For the PS1, 3 software emulators were present within the firmware, namely ps1_emu (runs PS1 discs), ps1_netemu (runs PS1 classics available on the PS Store in .pkg format) and ps1_newemu (supposedly an enhanced version of ps1_netemu). However, similar to VSH, these emulators call sys_storage directly instead of using the file access library. Since RPCS3 currently has no implementation of sys_storage, support for these emulators wasn’t possible.
However, while researching VSH functionality for RPCS3, clienthax discovered that ps1_newemu did not require sys_storage implementation which allowed PS1 classics to boot when the firmware libraries loading was set to ‘none’. However, games would still crash shortly after booting as they called on an unimplemented function, sys_io_3733EA3C, to get input data. Further debugging revealed this function to be cellPadGetDataExtra with a few additional checks. Simply returning the same function fixed the crash and allowed the PS1 Classic titles to progress ingame!
Soon after clienthax’s PR was merged into master, Nekotekina made various improvements surrounding PS1 emulation such as allowing these titles to boot from the recents list, fix PPU and SPU cache from generating multiple times when ps1_newemu only requires it to be done once and allow custom per-game settings for these titles.
Thanks to above contributions, RPCS3 gained the ability to run PS1 Classic titles! While RPCS3 only supports PSN versions of them, most (if not all) are playable and run well.
Full Progress Report: rpcs3.net/blog/
Additional details about RPCS3: https://rpcs3.net/
PS3 RPCS3 (PS3 Emulator) - June 2018 Progress Report - Runs PS1 Classics !!!
By Roxanne on Jul 21, 2018 at 12:48 PM
[UPDATE] Autoplugin v3.79 by @TheheroGAC - Now supports h-encore 2.0 as well!So you successfully hacked your PS Vita and/or your PS TV and you want to enjoy all the cool Homebrew Releases outside for this system. Maybe you asked: How? Don't worry, there is help for you. But in fact, while the PlayStation Vita has a very strong Homebrew supply, the Installation for each Application can be complicated sometimes. Many Homebrew Applications installs on the fly so you can start immediately tinkering with it after the installation without any other work necessary to do. But sometimes, there are Plugins where you need to change various Configuration Files (like the ur0:/tai/config.txt for instance) to get them running, which means that a simple Installation won't be enough. Such Configurations and Modifications for those mentioned Plugins are necessary like when you want to Overclock the CPU from your PS Vita or when you want to Install Games which requires a higher System Firmware than 3.60 or 3.65 and modifying something wrong inside those Configuration Files manually can take some hazardous Damage for your PS Vita, which no one asks for that. But there is a simple Homebrew Solution available made by @thehero_ which allows you not only to install such mentioned Plugins automatically, it also modifies those Configuration Files by it's own where nothing can get wrong inside your PS Vita and where you won't need to rack your brain anymore. How convenient is that, isn't it?
IRISMAN 4.84 - A great manager with 4.84 CFW (CEX) SupportFollowing the update to webMAN MOD that provided support for 4.84 (CEX) Custom Firmware developer @aldostools was also directing another update for one of his other popular projects for the PS3, the backup manager known as IRISMAN. Like webMAN MOD is a fork to webMAN (by deank), IRISMAN is a fork of Iris Manager (by Estwald) that builds on a great foundation but offer a lot functionality and support not found in the original project. Like so many backup managers they serve as the All-in-One utilities for the jailbroken console.,The PS3 has no shortage of solutions, but in my mind there is a 3 headed monsters that leads the pack when it comes to a manager's choice. MultiMAN / IRISMAN / ManaGunZ are 3 very useful and feature rich managers and all are quite unique from each others and while there is some similarities in some features they provide, plenty of exclusive features are contained in their arsenals. You really can not go wrong with any of those three choices and no harm in trying all of them to see what suite you best,
In IRISMAN you will find a very functional file manager along with FTP support for transferring your files from the PC to the PS3 , MAMBA loader is also incorporated and with this feature it gives your Standard CEX CFW many COBRA CFW like features by injecting the MAMBA payload into your CFW, With this homebrew you can even enjoy other multimedia features like launching Retro Roms for RetroArch along with many other great features that can be found in this popular choice on the PS3 (CFW required),Continue reading
h-encore 2.0 released by TheFloW - Supports 3.70 spoofing (for PSN Access)Following up after the release of Modoru last week, which allows you to Downgrade your PlayStation Vita to a lower System Firmware to enjoy again great Hacks and Exploits written for System Firmware 3.60 or even below, today same Developer TheFloW released an updated Version of h-encore, namely with Version 2.0! While this update gives you new and additional Features like spoofing your PlayStation Vita to Sony's newest System Firmware 3.70, Developer TheFloW reminds you that if you aren't still in use of h-encore, then now it is the right time, especially since you can Downgrade your PlayStation Vita now if h-encore isn't enough for you and you want even more "out from your Device". This is recommended for a better Game Compatibility as well as for Homebrew, which needs higher Permissions from your Device, such as the famous HENkaku Ensō for instance. This update should also allow you to use the PlayStation Store more easier again but keep in mind that connecting to the PlayStation Store with a "hacked" and "exploited" Device - especially when the core of the Device is still based on a lower System Firmware - can always be dangerous and brings huge risks to a banned Account and/or similar. So please use this with caution.Continue reading
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All in one - Scans a package folder and serves them onto your PS3's XMB, Breaking the 4GB barrier!