A couple of new updates aiding in the evolution of the sMAN plugin has been seen in recent days as developer @deank continues to add functionality and as you see in the screenshot additional eye-candy as well. Following up on v0.08n, deank officially labled v1.09 as a Beta Release as several new things were implemented and went through some testing phases. Deank has stated he has almost re-written sMAN so much that it now almost differs from webMAN v1.47n by nearly 50% according to the guy who know (the developer of both plugin) deank. Also thanks to freddy38510 NTFS drives will show the actual time & date stamps in both FTP & the file explore in web-browsers. v0.10n was recently released as well and officially moved from Beta to the next Stable update , that did just that improve the stability & performance of things like the www client . This plugin keeps improving and new features continue to impress as deank's continues to put his magically touches on this ps3 plugin.
sMAN v0.10nIn the latest sman.sprx update the internal web server will use threads to serve files/images content. It will no longer hold the whole www client thread and will release the resources immediatelly greatly improving performance and stability. Until now if you download something big via the web interface and then try to browse games or refresh sman would lock, but not anymore..
There were some issues with displaying images/files from network locations (ps3netsrv) using the webbrowser but it is now ok. There are also some other minor fixes.
Update to sMAN 1.10n: http://deanbg.com/sman.sprx | http://deanbg.com/sMAN_1.10.zip
Network/ps3netsrv locations should now support about 3200 files (1600 ISO games + 1600 images for example).
p.s. sprx is updated again. If someone with a lot of network games can test it - let me know. I tested it with a folder with 9000 files and it handles 3200 to 3300, so it works.
I updated sman.sprx - it now has a separate option for dev_blind. sman_res.exe is changed to support .htm resource files. The source is also updated. Web content is now in external .htm files in wmtmp/res folder. It is still work in progress, but at least you can see how it is progressing.
The web-pages are still ugly, but now someone can help with improving them. The external files are:
- www_head.htm - this is present in each generated page and can be edited by a web-designer
- www_setup.htm - the setup page (only the form)
- www_foot.htm - the footer
The dynamic content is generated after www_head and before www_foot.
I made some changes to the layout... should be something like this at the moment:
Post Source: http://www.psx-place.com
It should look much better now. You have a very early build. It now doesn't use tables, but I rewrote everything with css. Not really gorgeous, but still simple and lite. Shows 99% the same on the PC and on the PS3 now. Also it fits perfectly even in SD resolution (720x576).
This option was never clickable. The checkbox was always disabled and its "ticked" state just indicates whether the lowest speed will be applied (which happens only in "auto" mode). I added back the "tick" when in auto-mode - it is purely cosmetic checkbox just to make the options look more ordered on screen.
I updated sman.sprx. Also game listing in the web-browser on the PS3 now looks properly (game names are centered as they should be - same as on the PC).
http://deanbg.com/sman.sprx (now up to 1.09n - resource files will be updated and you'll also get a new background for sMAN GUI).sMAN updated (http://deanbg.com/sman.sprx)
I hope this 1.09n version is the last "beta"/"unstable" before the official 1.10. It seems very stable at the moment. I optimized a lot of functions and rewrote a lot of the code - probably over 50% is now completely different compared to webMAN 1.47n.
In this update the optimizations lead to another memory usage decrease - you should now have 2324KB free memory.
FTP browsing is faster - both for hdd/usb and ntfs drives, which means copying a lot of folders will be much faster compared to any wM/sM version.
Along with all the other changes since 1.08 (external web content/additional xmb info tags/code optimizations) 1.09n should be the version to update to without worries.
Post Source: psx-place.com/
-------------------------------------------------------------------------Thanks to @freddy38510 the ntfs library now supports proper date/time stamps for files/folders. sMAN is updated to show actual date/times in FTP and web-browser for NTFS drives.
p.s. libntfs_prx.a is also updated in sman_1.09.zip
Post Source: psx-place.com
PS3 sMAN v1.10n (by deank): New features & improved performance & stability
By STLcardsWS on Mar 12, 2017 at 4:08 AM
PS4 NES - Full Speed NES Emulator (5.05 FW) by m0rph3us1987
Last week we seen developer flatz add C# Code & OpenGL Support to the PS4 and slowly it has appeared that the homebrew scene is starting to gain some traction as we keep seeing new release and progress made forward,. Today developer m0rph3us1987 take's his POC NES Emulator and adds a full-Speed, the emulation is based on LaiNES emulator..With this version the dev has also stated PAL Roms will have better emulation then NTSC roms currently. You can see a sample of some footage of this ps4 homebrew in action via a short clip provided by @wa7ly on twitter.
This release is only for PS4 Firmware 5.05 (exploited)
4.83 OVERFLOW COBRA (v7.3 lite) CFW &- NoBD / NoBT versions Released@Bobby_Downgrades not only released a suite of 4.83 STANDARD CEX CFW for the PS3, but also a suite of 4.83 COBRA CFW, developer Alexander recently also released a COBRA CFW now he two will differ a bit as this one from @Bobby_Downgrades is based off COBRA v7.3 (a lite version), so while both are 4.83 Cobra CFW the payloads while very similar are different versions.. The COBRA Editions contain all the Standard CEX features plus the extra Cobra features, plugin support, ISO Support, Network Streaming Support for Game over your local network are just some of those features added with the Cobra payload. Additional information about this release can see below along with the NoBD and NoBT editions to go along for those damaged console that rely on those type of builds.Continue reading
4.83 OVERFLOW CFW - STANDARD CEX / NoBD & NoBT editions Released
Following the release of 4.83 FERROX COBRA, we have developer @Bobby_Downgrades who has dropped various editions of 4.83 Custom Firmware, first off is a suite of standard cex choices, If your console is running perfectly fine and has no damaged components the the regular standard cex will do just fine, but you have an issue where BD / Logic Board or the Bluetooth/WiFi chip then there is special version of the firmware to bypass those components and allow for your PS3 to be used agai (minus those components)
This Standard CEX features all the usual CFW Patches for operating Homebrew App and personal backups, plus a few extra options for this CFW that can be seen in the details belowContinue reading
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