A new Homebrew Game arises for the PS Vita / PlayStation TV with the release of Starfield_Vita an original creation from developer gnmmarechal. A PC game created by the dev has now been ported and re-written using Lua Player Plus. The creator of the project has many planned features & additions for the game as future updates will be incoming. The object of this simplistic game is to dodge the stars and in a future update abilties like shooting stars are in the fold so dodge for now will a blast incoming, Future updates will also bring a more graphical ship as its current test form is quite simple. So keep a watch on the progress of this new creation.
Starfield game for the PlayStation Vita. Runs on (tai)HENkaku, runs under Lua Player Plus Vita by @Rinnegatamante
What is this?
- A small game for the PlayStation Vita. Runs on LPP-Vita. It's going to be submitted to the GekiHEN competition once it works well.
- @Rinnegatamante, for helping me with Lua, and for LPP-Vita. Thank you!
Test release, works fine, and is playable.
More features incoming, very soon.
A small endless game where you must dodge the stars. This is a port (or rather, a rewrite, written at the same time the PC version was being written) of a small game made for Programming classes at my university. I've decided to rewrite it in Lua. It's rather incomplete because the original game isn't finished either, and I'll add most features from the PC version once that one is finished. Probably.
This was basically made for fun, it's extremely simple at the moment. I've decided to post it here as to have more people try it and suggest me features to add to it. If you do have a feature request, contact me through GBATemp, Wololo, Twitter or GitHub. I have a significant amount of planned features (most of which already part of the PC version, which I might release to the public eventually if I think it is decent enough), but a lot of them are not preset here.
As for controls.
You use the left analog to move the ship (well, at the moment, ths LPP version of the game uses a small rectangle, but that'll be replaced), or the d-pad. Shooting is (will, as it's not included with this initial release) done by pressing X. The music I used can be found here: http://www.bensound.com/royalty-free-music/track/sci-fi
PS VITA / PS TV Starfield Vita [Test Release] by gnmmarechal
By STLcardsWS on Dec 7, 2016 at 7:05 PM
Mira Project v1.0 - Developer's Release from #TeamOrbisWoW the PS4 Scene is exploding with alot of hard work from many developer's coming together in the scene. the other day TeamOrbis unveiled a preview of Mira Project (CFW Abilities w/ MiraCFW) for the PS4, now the team has made available a Beta version for Developer's. I would caution installing this if your are worried about a potential errors as this is not quite ready for mass adoption yet and missing some aspects that will appear in later releases. The team just recently published a roadmap (seen below) for the upcoming releases and what those updates will provide, lets be honest here its looks very exciting and promising as these developer's are really coming together for some amazing progress on the PS4. @Roxanne covered many aspects of this project already in her preview >> Meet "The Mira Project" - a (kind-of) CFW for your PS4 by #TeamOrbis from the other day so check that out for additional details and then checkout the latest details / release found below from the OpenOrbis Team..Continue reading
Meet "The Mira Project" - a (kind-of) CFW for your PS4 by #TeamOrbisWith the latest achievements regarding Kernel Exploits and other useful things for both System Firmware 5.05 and System Firmware 5.53 together with the older exploits like for System Firmware 4.55 or even for System Firmware 1.76 - you have probably already recognized that compared to the PS3 - a lot of have changed for the PS4 when you wanted to play your backups or to install some Homebrew. Instead of installing a Custom Made Firmware (CFW) from a USB-Device, you will use a bug in the Original System Software (OFW) itself to allow such mentioned things. This method isn't that bad but further investigations from the System itself is very limited compared to a CFW like for the PS3, where you had full access and control about your console by doing things whatever you wanted to do. But this could now change for the PS4 with the interesting Project behind #TeamOrbis called "The Mira Project".Continue reading
Kernel Exploit for FW 5.53 sneak-peek by @MathieulhRemember when we talked about that the PS4 is still in search of it's full potential and that the Developers are still hard-working with Exploits and other cool stuff for newer System Firmwares - like @SpecterDev does with System Firmware 5.05 - then you shouldn't be suprised that other great Developers like @Mathieulh are also using their research for exploiting even newer System Firmwares - as he showed it with his little "sneak-peek" for System Firmware 5.53. This would mean that the lastest System Firmware from Sony would be exploitable and Homebrew would be possible - by the current state of reading.Continue reading
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A simple upgrade for the official shell