Following up after TheFloW mentioned that he has achieved "user and kernel access" on PSVita's newest System Firmware 3.67 and highlighted a port of Ensō for System Firmware 3.65, he announced via his own Twitter-Account that he was able to successfully port Ensō for System Firmware 3.65.
[1/3] Yesterday I managed to dump the nsbl on 3.65 (thanks to @Mathieulh for providing me the devkit) which allowed me to find offsets for enso. After double checking them I said yolo and ran it on my PSTV. My heart was beating so hard, since one mistake meant an other brick.
[2/3] Luckily everything was correct and the console was booting perfectly into 3.65 HENkaku. This allows me to work on a CFW installer with that you to install 3.65 CFW from 3.60. The problem is that if you somehow manage to erase HENkaku (I'll write it to os0 instead of ur0)
[3/3] or try to reinstall 3.65 PUP, you'll lose the ability to run homebrews and have to wait a year until I release the actual exploit chain. That's a release you can expect by the end of this month. Also thanks to everyone who donated to me!
This means that you will be able to enjoy some newer Game Titles, which requires a System Firmware higher than >3.60. Speaking of 3.60, this exploit will work when your PSVita is currently running System Firmware 3.60 only, so if you are on 3.60, then it will be better to still stay there. He also mentions that when this exploit is installed on your PSVita, a re-install of original System Firmware 3.65 will erase any exploit, so better you don't touch this original System Firmware.
A Release Date is unknown but he tries to Release this exploit "by the end of this month". You can even help him by providing a "Cool Bubble Design"for the 3.65 Installer. "It will be credited as well".
PS VITA / PS TV TheFlow ports HENkaku Ensō for System Firmware 3.65!
By Roxanne on Mar 9, 2018 at 7:52 PM
Exploiting PS4 Video Apps (to run unsign code) -- presentation coming (Dec. 28) by m0rph3us1987Developer m0rph3us1987 will be giving a talk "at #35c3 on the Chaos West stage. on December 28 and the dev will be discussing exploiting the official PS4 Video Apps. This should be a very interesting topic as the dev has stated "I'll show you how to exploit them to run your own unsigned code (regardless of the firmware version installed)" already known for his work with one of the few PS4 Homebrew's (PS4NES) and his work on the "holy grail HEN" looks to elevate the PS4 with something exciting. Will this be the event the PS4 needs, This will certainly be something to pay attention to as we get closer to the 28th later this month and i think we need all may need to say thank you to m0rph3us1987's wife Continue reading
Streets of Rage (Mod) released for PS4 by Markus95Developer @Markus95 who we know from his various projects such as Resident Evil Operation (PS3-Paintown Mod), DragonBall (PS3 - Paintown Mod & Resident Evil Code Vita to name a few projects, has now taken his talents to the PS4 and brought his along Streets of Rage MOD to an exploited PS4 Console. Adding a much needed virtual entry into the PS4 Homebrew library collection . This beat-em up style homebrew game can be ran on either 4.05 / 4.55 / 4.74 or 5.05 firmware (w/ active exploit) and of course pays homage to classic Streets of Rage series. If you had an exploited Wii / Wii U / Switch / PSP / PS Vita or a PS3 you may recall this release of this game for those platforms by @Markus95Continue reading
OpenGL ES implementation on the PS4 (Write-Up) provided by flatzPS4 homebrew development while at a sluggish pace since the PS4 was first exploited (in 1.76) does have some developer's that keep building the foundation for the scene. Developer flatz has provided and shared so many accomplishments on various devices, but the developer is one of the talented PS4 devs that is doing their part and then some to move the scene forward. In my opinion i still believe the ps4 console needs a current exploit as explained here to reach that next level and draw in more developer's and truly be a great platform for homebrew. However one of the busiest developer is doing alot following the previous coverage of OpenGL and C# code support developer flatz has now released a new Write-Up detailing the OpenGL ES implementation on the PS4. This is no doubt a good things for development of homebrew and the PS4 scene in general, but the question is how many developer are out there on the platform that will make good use of it with a new project..Obvious this is a great step forward..Continue reading
Share This Page
- henkaku homebrew
- homebrew game
- playstation 2
- playstation 2 resources
- playstation portable
- playstation portable cfw
- playstation portable resources
- playstation tv
- ps vita
- ps2 emulator
- ps2 resources
- ps3 cfw
- ps3 homebrew
- ps3xploit 3.0
- psp cfw
- psp emulator
- psp resources
- pstv homebrew
- vita homebrew
- webman mod
- User Record:
- Latest Member: