VITA / PSTV developer Rinnegatamante is back with a new update to VitaQuake and of course it supporting the new HENkaku Exploit that has taken the the PS Vita Community by storm the last few days and is sure to continue, now enjoy playing the shareware version of quake or if you have the full version of the game (or buy the full version for this) you can easily swap that .PAK file with instruction included by the developer. What is your favorite classic shooter that defined gaming for years to come Doom or Quake???
Today I (Rinnegatamante) want to release my Quake port for Rejuvenate/HENkaku!
It's based on winQuake ( https://github.com/id-Software/...WinQuake ) and it supports both Shareware and Full version of Quake.
The packet you can download here contains the free shareware version. If you want to use your full installation of Quake you just have to add pak1.pak file to data/Quake/id1 folder.
- Place the data folder in ux0:/
- Native 960x544 resolution!
- Sound support
- Support for shareware and full versions of Quake
- Native support to both PSVITA analogs
- Variable camera sensibility for right analog in option menu
- Touch and retrotouch support
- Danzeff keyboard for Quake console usage
- Different hidden settings unlocked in Options Menu (FOV, Depth of Field, Crosshair...)
- Add network multiplayer support
- Improve sound quality
- Switch to hardware GPU rendering
- Add gyroscope support
- Left Analog / Digital Pad = Move player
- Right Analog = Move camera
- O / X = Jump
- R Trigger / Square = Shoot
- Triangle = Change Weapon
- L Trigger = Run
- Select = Enable Danzeff Keyboard in Console Menu for commands insertion
- idSoftware for winQuake engine.
- MasterFeizz for ctrQuake source which i studied to understand how winQuake works.
- xerpi for vita2dlib.
- gnmmarechal for the video footage.
Download: vitaQuake (v1.3)
Source Code: github.com/Rinnegatamante
PS VITA / PS TV VitaQuake (v1.3) - Now Supporting HENkaku by Rinnegatamante
By STLcardsWS on Jul 30, 2016 at 8:10 PM
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