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UPDATE 04.85.01 - Improved PS3HEN Support Added

Original: Appears that developer @deank has pushed an official update for the popular PS3 Homebrew known as multiMAN (or mM). We have not seen an official update since firmware 4.82 (albeit from some unofficial modified version, that were not ideal), there was not much of a need for an update since the previous official update of 4.82 worked fine as is on 4.83 /4.84 / 4.85. In that time Sony's changes in 4.8x era of firmware were minimal and presented little changes for the PS3. The only thing that was missing was firmware detection of 4.83 and greater, as it was impossible for the application to know the offsets of future firmware's. However, deank quietly pushed an update via the applications online update. This new update provides official support for CFW 4.83 - 4.85 which will recognize and properly fix the cosmetic issue and display the new firmware presents.

Other then that its the same old classic multiMAN, which is not a bad thing as this was and still is an iconic applications for the PS3. This powerful Homebrew is packed with tons of functionality for your cfw enabled PS3, Regarding support for PS3HEN user's I am not sure as of writing this if this version supports PS3HEN fully, (see 04.85.01 update) nothing is mentioned so we should not assume. On brewology there is an unofficial multiMAN 4.84 PS3HEN version (* in previous releases), but not sure how compatible many of the feature are (maybe we could have user's comment below with some feedback regarding ps3hen) PS3HEN user's in general should also realize that many PS3 Homebrew apps were created with CFW in mind. so there can be compatibility issue with some features..Note that ManaGunZ is supporting PS3HEN w/ a special PS3HEN mode that will disable the CFW features.
The PlayStation 2 is still in the cross-hairs for many developer's in the homebrew scene, hacker Cturt known for his work with PlayStation 4 exploits has turned his attention to the PS2. The motive for this exploration was to provide a "slightly more convenient" way to execute homebrew on the PS2 and also with the newer consoles being hacked via webkit exploitation and the PAL models Ps2 demo disc that contain Yabasic, the hacker seen the potential and now that potential has came to fruition with the release of this write up of exploiting a PS2 with Yabasic on a PS2 Demo Disc in PAL regions. The developer states in NTSC there may be a future solution (as mentioned in the conclusion of the writeup)​
4.85.1 HFW post by @Joonie

UPDATE (10-07-2019): Version 2.4.0 has been released.
See below for additional Details!

See also: The Great PS3 HEN All in One (AIO) Guide


Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart

Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabili​
The evolution of PS3 exploration continues as PSX-Place.com own moderator and one of the lead developer's of the PS3Xploit Team @bguerville has been working on a new project for the PS3 of late and the developer has given me permission to share some of the exclusive details about this upcoming project to be released in the coming weeks. The developer has provided us with various screenshots with short descriptions of the tools. bguerville has been working to perfect his ROP framework and has created a robust API for future development of exploits and hacks on the PS3 with bguerville's PS3 Toolset (name may change in final release(?)). Essentially the project is an extremely feature rich & powerful file management system that runs on the PS3's Internet Browser (that has become a great feature for us on the PS3) and does not need any kernel exploits (such as PS3HEN or a CFW installed), however a userland exploit will be needed, this could be achieved by utilizing 4.85 HFW or could possibly be done by another solution as well without the need of HFW, so there looks to be possibilities for the dev to choose when that time comes upon the initial release, @bguerville toolset contains many functions and features (as seen in the screens provided below) that will be outlined more thoroughly in the future release. Until then, we are left with a sampling of screenshots from the project, to show what's around the corner. (Also, note the GUI shown is not the final product and simply just a placeholder currently according to the developer, so the released version should look different in terms of eye-candy ). Stay tuned as we will learn more about this project as we get closer to the release.​
It looks like the 4.85 landscape is starting to take shape now as developer's around the scene have been updated the homebrew, utilities and tools that require updates (not all things require updates) and now the PS3Xploit Team released one of the missing pieces. The Flash Writer for 4.85 HFW has now arose and now you can make the jump from 4.85 OFW >> 4.85 HFW >> Execute Flash Writer >>> Install a 4.85 CFW. This release (utility) is ONLY for PlayStation 3 models that can install a Custom FirmWare, if your model can not install a CFW then look at PS3HEN as the next best alternative to cfw, which the team has an update around the corner as well (stay tuned for that soon), but back to the Flash Writer, If your are new to the tool that is executed from the PS3 Internet Browser, it simply provides those cfw capable models with the ability to install a Custom Firmware after the tool has done its magic to your console's internal flash. However, you must follow all instructions for a clean installation to avoid any issues during the process on the fully softmod exploit..​
Developer @Zar made an update for 4.85 firmware (cex) support for the popular ps3 homebrew ManaGunZ, but also late last month the developer made a huge update, that has added many new features to the popular Game Manager that always comes equipped with plenty of other features for your exploited PS3. Not only is this homebrew for CFW any longer, but since v1.36 ManaGunZ is now both compatible with PS3 Custom FirmWare and also PS3HEN, also zar did not stop there as there has been tons of new additions (seen in the changelogs provided below) and various fixes/optimizations have been brought forward as well in these recent updates that have emerged from developer @Zar. Checkout all the latest details below surrounding ManaGunZ for the PS3.​
Developer @aldostools recently updated two great projects of his with 4.85 firmware (cex) support. When the releases appeared over at brewology.com they were added to the 4.85 Update/CFW thread > here < but i wanted to get something up on the mainpage for the two apps as there are staples in the PS3 library of homebrew fame. For those whom may be new to PS3 homebrew, IRISMAN is a Game Manager (aka Backup Manager) that provides many features, While multiMAN / IRISMAN & ManaGunZ are all excellent Game Manager's they are all unique from each other, while all sharing the essentials. So no choice of the three is a bad one, but all 3 are different, IRISMAN is a fork from an earlier PS3 Homebrew Manager called IRIS Manager by Estwald & D_Skywalk but aldostools has taken the foundation of that project to new levels by adding a TON of functionality,.. Which bring us to Aldostools other project of webMAN MOD which is a fork of deank's original webMAN plugin. deank made a spectacular foundation and down right great plugin, but as the scene advanced developer aldostools stepped in with other devs and formed webMAN MOD fork and since that forked spawned developer aldostools has created one hell of a plugin with tons of functionality and great features. This plugin allow offers more features then all Sony Firmware updates combined and that is even close to being a discussion. These are to great projects to explore if you have not.​
XMB modding developer ( @DeViL303 ) is at it again with a few new discoveries and creative implementations.This time around a simple XML mod takes the spotlight, as it has spawned a useful utility appearing in the XMB. PS3 Podcast Enabler the latest XMB Mod from @DeViL303, serves as a Proof-of-Concept and the developer is hoping the community helps create some podcast.pkg's themselves. DeViL303 has provided an example podcast pkg to serve as a template for others to use. Currently the mod allows for upto 16 different channels to be displayed on the PS3 XMB. This mod is compatible both with CFW & PS3HEN. Additional details and Setup Instructions can be found in the release notes below along with a video demonstration.​
Developer @zecoxao has recently released something that the dev has been working on obtaining for 10 years now and that obstacle that has now been cleared is the SYSCON Firmware Key and zecoxao has now released it to the public. First off we must erase some misconceptions as this is not going to directly lead us to a CFW on nonCFW PS3's anytime soon. As the dev stated on twitter "needless and pointless to say that the confusion being created around these keys that they will be useful for cfw on ps3 3k and superslim is a very farfetched idea. unless we have access to the TSOP 78K0R models, we will not be able to obtain anything else" and then when @kozarovv provided a follow-up question about 3k models here the developer responded with "don't expect miracles, is all i'm saying ". Now the question (which was asked by @DeViL303) "So what can we do with this as of now, what is possible with just this key alone and current knowledge? Then @zecoxao provides an explanation seen in this post (and also seen below). So this is a great feat that has been made, but its still being investigated and something that will need to be explored in the weeks to come to fully understand what we can be uncovered,. .​
People who play Videogames are living in a satisfied world. Especially in the newest era of Videogames, you have the will to choose from many Consoles and it's Games on the market. But sometimes, choosing the "right" Console can give you some trouble. You can confirm that we live in a Generation of Consoles now, where one Console gets two or even three different SKU Launches - promising an even better Gaming Experience - within one or two years, several Game Titles are running better on "this" console compared to the comptetiton or a specific Game Title won't see a release on your Console, you choosed before, at all. Then you have Gamers, who prefers to play their purchased Game Titles on their PC. Sure there are some benefits like you won't have problems about any Restrictions about the Output Resolution or Gameplay Framerates, mentioned before. But it can't help you when a Game Title sees a "Console-only"-Release. Luckily there is a solution for this problem. :) As you know, we present you the newest Progress Report from the Great Team behind RPCS3 and this months one shows that more and more Game Titles, which never saw a Release for PCs are getting a better compatibility from time and time, including that one Game TItle where you have to ride with your horse through the wide steppes of America in it's Western era of time, which many PC Gamers still waits for a PC Release today.