PlayStation 3 (PS3)

Viewing only articles categorized with "PlayStation 3 (PS3)".

Maybe you was already wondering. Today we already have the 21st of September and there is still no Progress Report from August available? But don't worry, the great Team behind RPCS3 didn't forget to keep you updated. Actually, the reason is very simple why they kept you uninformed which was even worth to wait. Not only that a lot of AAA Game Titles saw huge improvements in playability, they also crossed multiple new milestones. RPCS3 now supports over 1000 (in words: "ONE THOUSAND") Game Titles which are fully playbale! Yes you read it right. How amazing is that? And it's getting even better. When we look into the same Month's Progress Report from last year, RPCS3 supported roughly 400 Game Titles fully playable, which was very good as well back in that day. But getting more than double of Game Titles fully playable in only 12 months shows how strong this Emulator and it's Developers behind this Project are. So before you need to wait any longer because of this introduction, here are the updates.​
(UPDATE {v1.225}: See Bottom of Article)
Developer @White Dragon has been trying to port OpenBOR Plus to the PS3. When the developer ran into some bottlenecks (Memory Leak issues) on the PS3 port, the dev posted this thread here in the psx-place forum seeking advice from scene developer's, After various trial and error's from the discussions the developer reached a "EUREKAAAAA!!" moment and success arose, as the port was now operational on a CFW enabled PS3 (not supported on HAN as this is a PS3 Homebrew).

This homebrew engine is a continuation of the Beats Of Rage 2D game engine and has a rich gaming library of many beatem up games, This engine has been ported to the PS3 and runs on various other platforms like the PSP / Wii / Android to name a few. See additional details about the project and more about this PS3 port in the details provided below.

The libretro team has dropped the latest release of RetroArch with the arrival of version 1.7.4 (following 1.7.3 / 1.7.2) and it appears all/most supported platforms have seen a version bump and that includes the PS Vita (&pstv) / PlayStation 3 (PS3) & PlayStation Portable (PSP) with several platform spefic changes for those platforms. Also we see a good amount of global changes seen throughout all ports. While also some features being unavailable for some platforms. For all the changes and details checkout the info below and also the source link provided for the FULL RELEASE NOTES, as below is just a summary and some additional core info we provided.. How is the PS3 / PSP / VITA ports doing for you now in v1.7.4? Comment below and let us know your experiences..
The Darkprogramer came by the site the other day and alerted us of an update to his Resource page (here), as the dev provided us with the latest update to PARAM SFO EDITOR v1.2 that is now supporting PS4 / PS3 / VITA & PSP platforms in this handy utility for editing various options / paths, useful for various task, if you are unfamiliar with this tool be sure to make backups of the PARAM.SFO your editing as you could make your Homebrew / App / Game ect. unbootable or change some settings, nothing serious but good to have a backup just incase. Checkout the latest details from @The Darkprogramer found in the quote provided below:
-STLcardsWS​
Here we are again folks. The Team behind RPCS3 are showing again that the "Emulation from PS3 Games" are still a thing with it's newest Progress Report for July 2018. Last Month we saw a huge progress in allowing PS1 Classics Support through Emulation. But this time they searched for a new challenge. One of the advantages of Emulating PlayStation Titles on a PC was always that both a higher Output Resolution and a higher Framerate can be achieved through several Game Titles. The same applied for Emulating PS2 Game Titles as well through PCSX2, when you are able to emulate dozens of PS2 Titles in HD Resolution or even higher. PS3 Game Titles sees those similar potentials as well, so the Team tried this out and claims that it can even "Outperform a physical PS3" by emulating a Game in 4K Resolution. Which Game this it can be found down below.​
Developer @Zar (creator of the ManaGunz Homebrew also) let us know that an update to the PS3 CFW Homebrew utility known as IDPSet has received a new update to version 0.88. Since the previous update coming in Sept. 2015, developer Zar has made new improvements to the utility that introduces expanded IDPS support along with improved CFW support of the "eid_root_key" dumper.
Well, this time it didn't took long since the last Progress Report. And since the last month showed us that more and more PS3 Game Titles getting supported for this Emulator (which is very good as well), this month the Great Team behind RPCS3 anoounces in their newest Progress Report for June 2018, that they gained the ability to run PS1 Classics via RPCS3! Yes you read it right, PlayStation 1 Game Titles running via RPCS3. Althought that they already previewed this achievement a few weeks before and the fact that only those named "PS1 Classics" from the PlayStation Store will be able to run on RPCS3 due to software limitations from the original PS1 Emulator on PS3, it is still great to see what's actually possible throught Emulation by "Emulating a PS1 Game on a emulated PS3". Now after you read this last sentence, imagine the Inception Horn is ringing in your mind. :)
The popular background running PS3 Plugin for Custom Firmware user's: webMAN MOD has been updated by developer @aldostools to version 1.47.09, this looks like a great update with a number of changes geared to improving the overall performance of the plugin with various tweaks, while also adding some new functionality for your CFW enabled PS3 with new features and new support for example new cores (libretro) for retro support of the recently updated PKG ROM Launcher..View the provided changelog included for all changes in this update (update: see post for additional details)

-STLcardsWS​
Maybe you were already wondering (or shouting) like: "Hey, where is my updated Progress Report for my beloved PS3 Emulator this month?!?!" Don't worry, that Project isn't closed. In fact, for this monthly Update, the Great Team behind RPCS3 showcased a lot of small but major improvements in emulating PS3 Game Titles for your PC. A lot of "AAA exclusives" were able to getting started for the first time! You can't play them 100% flawlessly (yet) but the past updates already showed that this is just "a matter of time." The software itself saw some improvements as well and the Team is pleased to announce that there are still new contributors, who joined them and making huge improvements. This is great to see that there is still such a huge interest behind this project. Maybe you are interested to join them as well?
PS2 Classic GUI is a useful utility for an exploited PS3 Console by either CFW or HAN, this utility makes converting your PS2 Games into PS2 Classic format a breeze and as more and more discoveries are made we see more updates provided for the popular utility created by @aldostools. The release of v2.2.2 comes to us today with a discovery that expands the game compatibility by now supporting PS2 Games that are in DVD9 format. Recently we seen @kozarovv figured out an issue when trying to help get an English Patch for Final Fantasy XII IZSJ Working, Not only was a solution found but a guide was written as well >> Running PS2 DVD9 games on HAN/CFW . Then to make the process even easier now developer Aldostools has incorporated the needed changes into the PS2 Classic Utility (for PS3) while adding a few other features like an AUTO-SUGGEST features for PS2 Configs which seen support added in v2.1