PlayStation 3 (PS3)

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The newly released OpenBOR Plus port for the PS3 keeps on improving with the latest updates to the Game Engine coming from developer White Dragon, since the debut of this PS3 Homebrew (for CFW) there has been a number of improvements BGM Player Support, Increased Game Compatibility as games like He-Man and other with a larger Aspect Ratio now work in latest updates are just some of the enchantments to hit the port recently. Various elements are sure progressing nicely with this port since its inception and the issues overcame in development (see more about development here) have been great to witness, this dev is no doubt putting together a great and welcome addition to the PS3 Homebrew Library. What are some of your favorite games to play with this Game Engine?
UPDATE (Oct. 17) - IMPROVED 4.83 CFW Support adding in v6.1.0
Since the 4.83 firmware update PS3 CFW user's have been shut out of PSN, but developer @Evilnat comes to the rescue with the release of SEN Enabler v6.0.9 which contains support for 4.83 firmware by providing a spoof for current 4.82 CFW's, so that means PSN Access are now restored, Support for 4.83 CFW has been added, but since we have not seen any release's yet this aspect of the update has been untested, You can keep this page bookmarked as we will be updating it when CFW's and other hombrew / tools & utilities become available with new 4.83 support, You can view all the details of this update from Evilnat's release notes found below​
BEWARE (Exploited PS3's) PlayStation firmware update 4.83 has just went Live, developer's from the PS3Xploit team have not had time to take a look at it yet since this has just been released (see update, devs are looking into it now and will update us here in this thread), This update could potentially be a patch for the PS3Xploit hacks (but they have not in a year which has been odd) or it could be a simple routine update for things such as the BluRay player. Developer's will look into this newly released update and we will keep us posted here in this thread. Its advised to stay on 4.82 until Ps3Xploit developer's verify the newly released Official firmware. Users and Ps3 Firmware Bot has confirmed the update is live.
-STLcardsWS​
Need some extra space on your internal PS3 HDD, if so then perhaps @einsteinx2 may have a genius method for unlocking upto 8% of space on your Internal HDD, while the space is more then likely allocated for performance reasons by Sony (use this guide at your own risk), some of this saved space could be considered overkill, as the creator of this method makes a valid point that some of this saved space on larger HDDs is more then some of the early model PS3 complete HDD size, so its likely some of that space allocation is a bit overkill on the part of Sony. einsteinx21 has provided a great tutorial found below explaining in detail about this recent discovery

-STLcardsWS
Maybe you was already wondering. Today we already have the 21st of September and there is still no Progress Report from August available? But don't worry, the great Team behind RPCS3 didn't forget to keep you updated. Actually, the reason is very simple why they kept you uninformed which was even worth to wait. Not only that a lot of AAA Game Titles saw huge improvements in playability, they also crossed multiple new milestones. RPCS3 now supports over 1000 (in words: "ONE THOUSAND") Game Titles which are fully playbale! Yes you read it right. How amazing is that? And it's getting even better. When we look into the same Month's Progress Report from last year, RPCS3 supported roughly 400 Game Titles fully playable, which was very good as well back in that day. But getting more than double of Game Titles fully playable in only 12 months shows how strong this Emulator and it's Developers behind this Project are. So before you need to wait any longer because of this introduction, here are the updates.​
(UPDATE {v1.225}: See Bottom of Article)
Developer @White Dragon has been trying to port OpenBOR Plus to the PS3. When the developer ran into some bottlenecks (Memory Leak issues) on the PS3 port, the dev posted this thread here in the psx-place forum seeking advice from scene developer's, After various trial and error's from the discussions the developer reached a "EUREKAAAAA!!" moment and success arose, as the port was now operational on a CFW enabled PS3 (not supported on HAN as this is a PS3 Homebrew).

This homebrew engine is a continuation of the Beats Of Rage 2D game engine and has a rich gaming library of many beatem up games, This engine has been ported to the PS3 and runs on various other platforms like the PSP / Wii / Android to name a few. See additional details about the project and more about this PS3 port in the details provided below.

The libretro team has dropped the latest release of RetroArch with the arrival of version 1.7.4 (following 1.7.3 / 1.7.2) and it appears all/most supported platforms have seen a version bump and that includes the PS Vita (&pstv) / PlayStation 3 (PS3) & PlayStation Portable (PSP) with several platform spefic changes for those platforms. Also we see a good amount of global changes seen throughout all ports. While also some features being unavailable for some platforms. For all the changes and details checkout the info below and also the source link provided for the FULL RELEASE NOTES, as below is just a summary and some additional core info we provided.. How is the PS3 / PSP / VITA ports doing for you now in v1.7.4? Comment below and let us know your experiences..
The Darkprogramer came by the site the other day and alerted us of an update to his Resource page (here), as the dev provided us with the latest update to PARAM SFO EDITOR v1.2 that is now supporting PS4 / PS3 / VITA & PSP platforms in this handy utility for editing various options / paths, useful for various task, if you are unfamiliar with this tool be sure to make backups of the PARAM.SFO your editing as you could make your Homebrew / App / Game ect. unbootable or change some settings, nothing serious but good to have a backup just incase. Checkout the latest details from @The Darkprogramer found in the quote provided below:
-STLcardsWS​
Here we are again folks. The Team behind RPCS3 are showing again that the "Emulation from PS3 Games" are still a thing with it's newest Progress Report for July 2018. Last Month we saw a huge progress in allowing PS1 Classics Support through Emulation. But this time they searched for a new challenge. One of the advantages of Emulating PlayStation Titles on a PC was always that both a higher Output Resolution and a higher Framerate can be achieved through several Game Titles. The same applied for Emulating PS2 Game Titles as well through PCSX2, when you are able to emulate dozens of PS2 Titles in HD Resolution or even higher. PS3 Game Titles sees those similar potentials as well, so the Team tried this out and claims that it can even "Outperform a physical PS3" by emulating a Game in 4K Resolution. Which Game this it can be found down below.​
Developer @Zar (creator of the ManaGunz Homebrew also) let us know that an update to the PS3 CFW Homebrew utility known as IDPSet has received a new update to version 0.88. Since the previous update coming in Sept. 2015, developer Zar has made new improvements to the utility that introduces expanded IDPS support along with improved CFW support of the "eid_root_key" dumper.