PlayStation 3 (PS3)

Viewing only articles categorized with "PlayStation 3 (PS3)".

Update v4.86.1: see below for changes
Developer @aldostools whom we recently interviewed in The Power Supply Series, if you have not seen that interview yet, it can be seen >here<. Now the developer is back with a new update for the popular IRISMAN (AIO) manager for homebrew enabled PS3 consoles to support the new 4.86 (firmware) update.

The developer has not just added new FW support but has also made an update (v8.3) to MAMBA payload (an alternative for Cobra on non Cobra CFWs) . This update to MAMBA (that's injected from IRISMAN) has added support for @DeViL303 PoC of loading games from a modified Photo Column that appears in "Games". There are some other neat MAMBA features, like when you disable CFW syscalls they can be re enabled without a restart to the PS3 Console, This mamba update also provides some other tweaks and enchantments that the developer has outlined in the changelog below:​
We have seen many XMB visual mods published so far in the lifetime of the PS3 but the QRC format (a type of container) has been always problematic, tricky, and very restricted. XForge is intended to solve all this problems once for all, it allows full freedom to rebuild the QRC files and modify all his contents

There are many files inside the QRC containers that are candidates to be modified, XForge is the first tool that allows to modify them in a "noob friendly" way, everything made from a intuitive interface with preview panels

Say goodbye to the previous manual methods that required dealing with zlib compressed files or injecting them with a hex-editor to create a custom wave, to replace XMB main icons, to change background wallpapers, etc... XForge supersedes all that tutorials, manuals methods, and tools, there is a long list of features supported by XForge, for more detailed descriptions see the feature list below​
Update (4) Now supporting 4.86 Fully & Issue fixed with NAND console's in rare situations
You may recall a recent article revealing a few exclusive screenshots of bguerville's latest project, now the time has come to introduce the next evolution in PS3 Jailbreaking solutions. The PlayStation 3 Toolset by @bguerville is a new suite of tools, built upon a new PS3 exploitation framework & fueled by a new exploit discovered on the PS3 by the developer. The new exploit (and the toolset project as a whole) is compatible with all PS3 models running 4.82 - 4.86 OFW/HFW/CFW

While ps3xploit team member's @habib continued research and development of PS3HEN for nonCFW models with assistance from @esc0rtd3w, @bguerville meanwhile was working on his own research and developing other tools and exploits as you will see with this new PlayStation 3 Toolset, which thorough testing was conducted by @esc0rtd3w (whom we recently interviewed). All the team of talented devs have done some amazing work in the scene in recent years with all the PS3Xploit projects and that trend continues with this release.

The PS3 toolset is a project that @bguerville has been working on for some time,
the developer gave us a brief timeline of events since the Ps3Xploit Tools 2.0 framework (flash writer and dumper(s)) that led to this new release (see the timeline section).​
4.86.1 HFW post by @Joonie
UPDATE (04-02-2020): Version 3.0.1 has been released.
See below for additional Details!

See also: The Great PS3 HEN All in One (AIO) Guide

Here is v3 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart

Version 3.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabili​
UPDATE - Builds for Broken Console's (NoBD / NoBT / RSOD) - See link at bottom of article
It has been a busy week and especially for the PS3, First we had introduction of bguerville PS3 Toolset (which introduce a new ps3 Exploit along with some powerful tools). Then we had 4.86 Official Firmware dropped (no exploits patched) Then developer @Joonie of Team Rebug was quick to release an updated HybridFirmWare (for PS3HEN user's when an update to PS3HEN arrives for those nonCFW models) and now the developer follows that with the release of 4.86.1 REBUG LITE Edition, supplying us with one of the best firmware as the first option for 4.86 Custom Firmware Choices.

This CFW comes equipped Cobra 8.2 payload, this payload provides various features some of those highlights include background running plugins, burnt optical media support as well as ISO Support are a few of the many Cobra features included in v8.2. The release details found below detail the various features & patches found in this CFW release. Also it's worth checking out at the download location (link below) the additional info and ":how to" information pertaining to use of REBUG LITE's CFW functionality.​
UPDATE (March 2020) 4.86.1 HFW Released.
Original Article (4.84 HFW - March 2019): Huge News as the PS3 exploit ladder has taken a step up into 4.84 rung, with a new approach to bring back PS3Xploit functionality on 4.84. With a Hybrid Firmware (NOT A CFW) that can be installed on ANY MODEL PS3 over any Official Firmware (OFW) version. .The only thing this modified firmware essentially does is bring back the patched webkit from OFW 4.82 that was an entry point for PS3Xploit, if you recall when 4.84 was released developers @bguerville and @esc0rtd3w stated the exploit was not actually patched but rather only the webkit entry used was removed in 4.83+ which rendered the actual exploit unreachable (not patched and could be restored). Now the webkit is back for 4.84 OFW thanks to this new clever magic that has allowed OFW user's to use and install this slightly modified Firmware.
Our Interview Series is a full success. Not only can you get an in-depth look behind all the great projects each of those developer's have worked on in the past and their plans into the future, but also that you can get a useful overview with all important Homebrew Releases made by the developer's which will help you if you want to get the "Full Experience" from your hacked Console's and devices. For instance, we learned in our last Interview with developer @aldostools that he created the "Tools Collection" for the PS3, which contains OVER 50+ TOOLS! But while we had interviewed candidates before, who developed their projects after a Hack/Exploit was released, we thought about introducing you to another side of development, namely those, who make it possible for those previously mentioned developers to create their Homebrew running on your hacked devices. And since this mentioned "Tools Collection" contains mainly Tools for your hacked PS3, it would be only fair to give you an in-depth look with one of the developers of the PS3Xploit-Team, who helped reanimating you and your PS3 with all those great projects. This developer work includes participation in projects like the Flash Writer's that provide the ability for CFW Installation, then "PS3HEN" which brought Homebrew Support for "nonCFW Models" and also the variety of tools and dumpers released from the PS3Xploit-Team. So, without further waiting, our Guest Today is no other than Developer and long-time Community Member - @esc0rtd3w!
Update v1.0.2 Released
Original Introduction: PS3 development has been seeing an upkick lately and developer @bucanero has been one of the developer playing a part. The developer has recently updated Artemis with new support and also released PKGi (PS3) but now the developer shares a great utility that involves PS3 Game Saves called Apollo, built utilizing the Artemis GUI this homebrew capable of running on CFW and PS3HEN will allow you to Patch & Resign your Game Saves / Download Game Saves / Unlock Game Saves all from the convenience of your PS3 console and not PC tools are required. Below you can see the release thread from the developer himself: So i'll let @bucanero take it from here with another great release:
-STLcardsWS
We are back once again for another edition of The Power Supply. If you have not caught the previous editions (vol. 1: deank & vol. 2: m0rph3us1987) we have started a new interview series featuring many of the talented people from around the community. So with this latest edition we have yet another great developer in the community to feature in the new series. This developer has developed tools & homebrew that you have more then likely used on your exploited PS3 . If you have been a member of the forum here, you may of seen one of his many informative post as the developer is always posting great information and advice. Also this developer has been the person who keeps the PS3 catalog upto date with the latest releases over at brewology.com. We are of course talking about developer @aldostools who is the magic behind the webMAN MOD plugin and the IRISMAN AIO homebrew for the PS3. Also creator of a variety of utilities for the PS3, many featured in PS3 Tools Collection. Learn more about these projects and the developer behind the projects in the third installment of The Power Supply featuring @aldostools
In this inaugural edition of The Power Supply (A new developer interview series) we have the pleasure to interview one of the legendary developer's of the PlayStation Homebrew Community. A developer whom has contributed on a variety of projects and been a master of some of his own . Very well known in the PS3 scene, this dev is responsible for projects that include the AIO Homebrew known as multiMAN, or the popular ps3 plugin known as webMAN (not to be confused with a forked version called webMAN MOD by aldostools). Then later on the emergence of the sMAN plugin can be from only one person and that developer is of course @deank . The developer has graciously given us some time for a Q/A interview to kick of this new series. Dean will give us a bit of insight on himself, along with his development journey on the PS3 . Also, we have asked the developer if he still has plans for a multiMAN (PS4) release after a small hint in the past that suggested the developer at least was contemplating the idea , Also, does Dean have any immediate plans for future development on the PS3/4, We have these answers and more from himself in the discussion below, so lets dive into:.​