PlayStation 4 (PS4)

News Coverage of the PS4

Update: Version 1.02 Released Adds Game Mode C (Gang Mode) for PS4 / PSVita / Windows
Following the release of Duck Hunt Remake (35th anniversary edition) developer Lapy
05575948
of Lapy Games has developed another remake for another classic and this time around the zapper victim is the iconic Wild Gunman. The new Wild Gunman Remake is another great game to come to an exploited PS4 console near you but not only has the developer released a PS4 version but also includes a PS Vita port as well that is of course compatiable with those PlayStation TV's that Sony dismissed or gave the scene as a gift, we have never quite figured that out, either way Lapy is bringing us another great title for our enjoyment. The developer followed version v1.00 of Wild Gunman Remake with v1.01 that has given us the "game B" mode and plans for the "game C" mode as well. So stay tuned as we could see a new update from Lapy in the future. Also checkout some of Lapy's other projects for an exploited PS4 that is seeing a growing library of brew being tapped!!!
Following up after his Milestone Update back in March, Developer @AlexAltea showcases his third Update from his PS4 Emulator Orbital, which now supports the inputs from an original DualShock 4 Controller together with a new and updated Presentation from the current Development Stages of his PS4 Emulator on his own YouTube-Channel (know with a higher Resolution and Quality :) ). Although the support isn't perfect (the keypress shows big delays on the PS4 while running in Safe Mode - but they are fixable), it is still nice to see how difficult it is to emulate a Console from the ground-up until running a playable Game, but also how much effort he takes to get this PS4 Emulator updated and running better and better. This is already worth some kudos, don't you think? And he has already plans for future updates, such as the possibility to allow a re-installation from the PS4 System Software via an USB Mass Storage Device. Running the Operating System from a emulated Console is always very important and a good basis to make some further work profitable. If this progress will keep so strong for the future, we think we can expect some great functions from that Emulator and for emulating a PS4 on a PC in General, what do you think?​
Following up with the newest Updates from an already well-known PlayStation 4-Emulator by @AlexAltea, today we like to present you another Project - or we should better say, a new approach - in Emulating PlayStation 4 Game Titles on a PC running on Linux. Although not many Informations are available yet for this specific Emulator - also we aren't sure what the Name of this Emulator should suggest (thanks to @andrea2107 we mght know it) - but please welcome "spine - PS4 Emulator for Linux". And the coolest thing is, the Developer behind this Project, naturally named "devofspine" also released a Demo Version of his Emulator, so you can test it by your own together with the usual Source Code on his GitHub Profile Page, which allows you to tinker with this PS4 Emualtor by your own. At the current early Stages, this PS4 Emulator showcases a fully compatible and stable Gameplay from the PS4 Game Title "Mega Man Legacy Collection" (a Collection of the first six Mega Man Game Titles) but even when it isn't a newer AAA-Game Title, it is still impressive to see such a stable Gameplay so early in Development, don't you agree?
- Introduction by @Roxanne
Developer @LigthingMods has released an update to the PlayStation 4 Homebrew Store App that is currently in the Alpha Stages of development. We have now seen several releases of this homebrew store and the functionality of delivering you a homebrew package (pkg's) works very well."Simply" select and download then boom the app installs the homebrew and is ready to use on your Homebrew Enabled PS4. So the foundation seems solid in terms of the functionality. However you must be warned the User -Interface could use a bit of work but we are sure the developer is aware of this and plans to make further improvements as we embark into the future. One of more annoying quirks you will find in the UI will be with navigation as homebrew is randomly listed and you must navigate pages of listing to find Homebrew. In this update there has been the inclusion of a search feature and in my honest opinion it can be a bit picky (if you do not know the exact name of the homebrew) also a pagejump does allow you to navigate any page on demand, but not the most ideal way of browsing the Homebrew contained in the store. A suggestion to help the browsing of pages would be to add some category listing's and even a newly released section :). Now this update there has been plenty of changes/improvements for those changes lets take a look @ligthingmods take it from here with the release details for this huge update found below, also @MasterTurkey has a video showing a bit of the update also.​
- Introduction by @STLcardsWS
As the PlayStation 4 Homebrew Scene continues to evolve and as creativity continues to flow. We have another PS4 Homebrew powered by Unity-3D, this time around developer Snake_Plissken has released Pinball Wizard for the PS4. This game is visual appealing and puts you in front of a classic pinball machine for an adventurous experience. This becomes another great game from the developer who has already brought us various PS4 Homebrew's powered by Unity, Some of those titles are Block Buster, Plissken DooM, Brutal PS4 Doom (+VR edition), Soldier Mayhem & Snake Ball.
Update: PS Vita / PlayStation TV version released - Update 2 - v1.01 Released (MultiPlayer Support)
The PS4 Homebrew landscape is looking better with each passing week, while the scene started off sluggish we are starting to see momentum in a variety of ways. Along with various other developer's @Lapy is doing a huge part to bring us some great homebrew games. This time around the dev wanted to remake an iconic classic in Duck Hunt. Which is a great addition to the PS4 Homebrew library as the Nintendo NES/Famicom Classic has not been playable on most emulators (especially on consoles) due to the Zapper Gun mechanics. However in this remake powered by Unity-3D the motion controls are done on the DualShock 4, bring back a great classic to your modern TVs with ease. I am sure many of you have great memories of this game or if not its worth a look as this was routinely packed along on the same cart as Super Mario Bros. back in the NES days. The only question now, Could we be seeing the "Clay Shooter Mode" in the future, like we see in the classic version?
While the scene patiently awaits for the in-development RetroArch (PS4) port to drop on homebrew capable PlayStation 4's. We have seen another emulation developer Znullptr (David Miller) in the PS4 Scene.This developer has decided to also share his talents with new emulation ports for the PS4 (GameOS). While there has been many options on the PS4 Linux side of things (just take a look at the PlayStation 4 Linux Channel for many examples) native homebrew emulators for the PS4 has been lacking, as we have heavily relied on PS2 homebrew through the Ps2 Classic emulator on the PS4 console. Not quite the most ideal situation for the PS4. but has filled the gaps of limited emulation quite nicely. Those gaps are starting to close, First we seen a mGBA (Gameboy Advance) and Reicast (Dreamcast) beta builds sprinkle around the scene in various soft release's, now comes a Yabause (Sega Saturn) emulator. While this is not a polished product it does present some limitations, most 3D games will provide many slowdowns currently, however most 2d games will​
NEW UPDATE (Source Code) Released: LINK
UPDATE v1.02 Released

From the developer who brought us PS4 Xplorer (File Manager) for our exploited PS4 capable of launching homebrew, has now dropped the latest homebrew (powered by Unity) with the release of PS4 Player from Lapy05575948. This new PlayStation 4 Homebrew is a Video Player currently in the BETA stages that provides support for the following video formats: MP4 & MOV. Also subtitles are supported in this release (in SRT format). At this moment the only supported Storage location for your media is on usb0/ . This PlayStation4 homebrew is an early beta release that is only going to improve with time. Have a suggestion or comment drop a line below in this article or tweet directly to the developer (@ Lapy05575948).
Developer Lapy05575948 has been working on several homebrew's and ports for the PS4 using Unity 3d, we have seen the developer released various games like El Pollo 2.0 & Lapy's Chicken , but then the dev also developed a game called Save the Scene which was an original concept for the PS4 (now also ported to the PS Vita). In the recent weeks the developer turned attention to a utility, that being a file manager for the PS4. The app which was called Windows Explorer (v1.00-.05) originally and since has been renamed more appropriately PS4 Xplorer in recent updates (stating from v1.06). The homebrew is still in the BETA stage but progressing well as the developer has released multiple updates for the file manager (v1.10 currently) adding features like multilingual support / FTP Support and all the essentials for file management on the PS4.. This Homebrew runs on exploited console on firmware's 5.07 / 5.05 / 5.01 / 4.75 or 4.55 firmware Follow all the previous progress of changes in the changelogs provided below.

But wait that is not all the developer has in store for us, as another project is also in the works for the PS4., A very cool project (Ps4 Player), while its not released yet the developer is giving plenty of progress reports and some sneak peak video demos of an upcoming media player, Checkout the details and demonstrations in the tab below​
Nearly a year ago, Developer @AlexAltea showcased us an early-stage Version from his own PS4 Emulator called Orbital. The very first Version was on a minimal stage by running several code examples on a Terminal within Linux only but this was already impressive since as you probably know, both the PS4 and standard Computers shares the same x86 CPU Architecture. But the CPU isn't the only thing the PS4 shares with a standard PC. Since you need also a lot of GPU Power to run your Games on a Console for General, it is getting quite usual that those big players like NVIDIA or AMD are collaborating with the Console Manufacturers to deliver them with special-designed Graphics Processing Units for the Consoles you own. Even when we talk about "Special" GPU's, you already recognized by yourself that if you go further in newer Console Generations, you realized that the internal GPU used inside each Console is having more and more similarities compared to a standard GPU. With that result in mind, Developer @AlexAltea showcased yesterday that his Emulator Orbital is capable of running the Safe Mode of the PS4 together with getting a Video Output from that mentioned Safe Mode as well, which leads to the point that his Emulator showcased the very first Video Output from a PS4 emulated by a PC! Do I have to say more? :)