PlayStation 4 (PS4)

News Coverage of the PS4

We re-tweeted this when it was released a week or so ago but wanted to get something up on the news page about this project, Developer leeful has recently released a new Exploit Host menu for serving up the essential payloads for exploited PS4 (5.05) Consoles's. This host menu theme is based on the PS4's main home screen bringing a seamless look. The host menu contains descriptions of various payloads it provides (which is about all) that will provide alot of features when executed such as Fan Controls, Linux Loader, Mod Menu's, firmware spoof, Update blocks ect.. You can see many of the payloads included in the sceenshots attached. Various methods to using this exploit host menu are available , see additional details in the installation tab below about using this new host menu:.

The host menu also adds the convenience of replacing the User Manual (first option in Settings>>User Manual/Helpful info) for easy and quick launching for when you power on your Console and have to activate HEN.​
There has been a PS4 developer's known as Znullptr who has ported several emulators to the PS4 (jailbroken) already with systems like the Sega Saturn, Dreamcast & PS1 to name a few of the ps4 homebrew ports present on the GameOS side of the console (ps4). We know already that emulation via PS4 Linux is capable of running many more emulators like RetroArch (Linux) for example, but lets be honest ps4linux can be a bit of process to get up and running when you power on your console for some quick convient play. So when we see new things on the PS4's main menu that is exciting to see, when its in regards to emulation especially.

This time around the dev decided to port a popular multi-system emulator, no not RetroArch but Mednafen, originally the port was released some weeks ago by port developer Znullptr and presented to us by Markus95 and since @Markus95 has seen presented some improvements with regards to the cfg file that has fixed several broken platforms (Virtual Boy, WonderSwan & WonderSwan Color) due to the control scheme that was not compatible with the DualShock 4 layout, with a re-configured "mednafen.cfg" file those issue are eliminated. There has been 4 player support added also and a few new tweaks Markus95 plans on addressing via future tweaks of the cfg file.​
The Stages from CCC are always a very good entrypoint to present the newest and latest in Hacking and Security, especially for Video Game Consoles as seen in the past. In fact, last year in 2018, you can probably remember how much Talks we saw for both the PS4 and the PSVita (just in Case you missed it [I dare you if you actually did :)] or you want to watch all Important Streams in Re-Live again - click here). So of course, as it's for this year, many Developers are welcome to join the Stages for this years #36C3 Event to present their newest Achievements such as in Security, Hardware & Making, Ethics, Society & Politics, CCC [internal], Entertainment, Science, Art & Culture and Resilience & Sustainability - as you are always used to it. So while the Preparations from both the Event Organizers and all Developers at full blast, today known Developer @oct0xor announced that he will be also participate on the Stage with a PlayStation-related Talk, where he will "shed a light on internals and security of Sony PlayStation Blu-ray disc drives" together with Topics of "Firmware Dumping", "Reverse Engineering" and getting "Code Execution" for their respective Blu-ray Drives on both the PlayStation 3 and PlayStation 4! This is definitely worth to follow, especially since this Topic always kinda lacked in the Community, due to showing less Interest to the Blu-ray Drives.​
This news is a bit late but wanted to get everyone caught up on this project for the PlayStation 4 as Developer Znullptr (David Miller) has recently developed a new emulator port for exploited PS4 console (currently 5.05 being the latest exploitable firmware in public) called PCSX-R which as you may of guessed is a PlayStation 1 emulator. The developer has said he ceased emulation development (source code release is planned) on the PS4 but we have seen a few tweets (1, 2) that could suggest he is still working on a few things (like a mednafen port that maybe is a better options for PS1 gameplay(?) ) but that remains to be seen. This PS1 emulator port seems to be working good enough to play many titles (some issue's are outlined below in the notes by markus95). PS4 gameplay footage can viewed in the videos provided below. So far we have seen this emulation developer soft release several PoC emulators for the PS4 that have included Yabause (A Sega Saturn Emulator w/ speed issue's) / Reicast (DreamCast w/ speed issue's) & ,mGBA (GameBoy Advance). Since this is an early concept and build you have to manually swap your roms for a game you want to play, details about the process can be seen below courtesy of @Markus95 .
Update: Version 1.02 Released Adds Game Mode C (Gang Mode) for PS4 / PSVita / Windows
Following the release of Duck Hunt Remake (35th anniversary edition) developer Lapy
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of Lapy Games has developed another remake for another classic and this time around the zapper victim is the iconic Wild Gunman. The new Wild Gunman Remake is another great game to come to an exploited PS4 console near you but not only has the developer released a PS4 version but also includes a PS Vita port as well that is of course compatiable with those PlayStation TV's that Sony dismissed or gave the scene as a gift, we have never quite figured that out, either way Lapy is bringing us another great title for our enjoyment. The developer followed version v1.00 of Wild Gunman Remake with v1.01 that has given us the "game B" mode and plans for the "game C" mode as well. So stay tuned as we could see a new update from Lapy in the future. Also checkout some of Lapy's other projects for an exploited PS4 that is seeing a growing library of brew being tapped!!!
Following up after his Milestone Update back in March, Developer @AlexAltea showcases his third Update from his PS4 Emulator Orbital, which now supports the inputs from an original DualShock 4 Controller together with a new and updated Presentation from the current Development Stages of his PS4 Emulator on his own YouTube-Channel (know with a higher Resolution and Quality :) ). Although the support isn't perfect (the keypress shows big delays on the PS4 while running in Safe Mode - but they are fixable), it is still nice to see how difficult it is to emulate a Console from the ground-up until running a playable Game, but also how much effort he takes to get this PS4 Emulator updated and running better and better. This is already worth some kudos, don't you think? And he has already plans for future updates, such as the possibility to allow a re-installation from the PS4 System Software via an USB Mass Storage Device. Running the Operating System from a emulated Console is always very important and a good basis to make some further work profitable. If this progress will keep so strong for the future, we think we can expect some great functions from that Emulator and for emulating a PS4 on a PC in General, what do you think?​
Following up with the newest Updates from an already well-known PlayStation 4-Emulator by @AlexAltea, today we like to present you another Project - or we should better say, a new approach - in Emulating PlayStation 4 Game Titles on a PC running on Linux. Although not many Informations are available yet for this specific Emulator - also we aren't sure what the Name of this Emulator should suggest (thanks to @andrea2107 we mght know it) - but please welcome "spine - PS4 Emulator for Linux". And the coolest thing is, the Developer behind this Project, naturally named "devofspine" also released a Demo Version of his Emulator, so you can test it by your own together with the usual Source Code on his GitHub Profile Page, which allows you to tinker with this PS4 Emualtor by your own. At the current early Stages, this PS4 Emulator showcases a fully compatible and stable Gameplay from the PS4 Game Title "Mega Man Legacy Collection" (a Collection of the first six Mega Man Game Titles) but even when it isn't a newer AAA-Game Title, it is still impressive to see such a stable Gameplay so early in Development, don't you agree?
- Introduction by @Roxanne
Developer @LigthingMods has released an update to the PlayStation 4 Homebrew Store App that is currently in the Alpha Stages of development. We have now seen several releases of this homebrew store and the functionality of delivering you a homebrew package (pkg's) works very well."Simply" select and download then boom the app installs the homebrew and is ready to use on your Homebrew Enabled PS4. So the foundation seems solid in terms of the functionality. However you must be warned the User -Interface could use a bit of work but we are sure the developer is aware of this and plans to make further improvements as we embark into the future. One of more annoying quirks you will find in the UI will be with navigation as homebrew is randomly listed and you must navigate pages of listing to find Homebrew. In this update there has been the inclusion of a search feature and in my honest opinion it can be a bit picky (if you do not know the exact name of the homebrew) also a pagejump does allow you to navigate any page on demand, but not the most ideal way of browsing the Homebrew contained in the store. A suggestion to help the browsing of pages would be to add some category listing's and even a newly released section :). Now this update there has been plenty of changes/improvements for those changes lets take a look @ligthingmods take it from here with the release details for this huge update found below, also @MasterTurkey has a video showing a bit of the update also.​
- Introduction by @STLcardsWS
As the PlayStation 4 Homebrew Scene continues to evolve and as creativity continues to flow. We have another PS4 Homebrew powered by Unity-3D, this time around developer Snake_Plissken has released Pinball Wizard for the PS4. This game is visual appealing and puts you in front of a classic pinball machine for an adventurous experience. This becomes another great game from the developer who has already brought us various PS4 Homebrew's powered by Unity, Some of those titles are Block Buster, Plissken DooM, Brutal PS4 Doom (+VR edition), Soldier Mayhem & Snake Ball.
Update: PS Vita / PlayStation TV version released - Update 2 - v1.01 Released (MultiPlayer Support)
The PS4 Homebrew landscape is looking better with each passing week, while the scene started off sluggish we are starting to see momentum in a variety of ways. Along with various other developer's @Lapy is doing a huge part to bring us some great homebrew games. This time around the dev wanted to remake an iconic classic in Duck Hunt. Which is a great addition to the PS4 Homebrew library as the Nintendo NES/Famicom Classic has not been playable on most emulators (especially on consoles) due to the Zapper Gun mechanics. However in this remake powered by Unity-3D the motion controls are done on the DualShock 4, bring back a great classic to your modern TVs with ease. I am sure many of you have great memories of this game or if not its worth a look as this was routinely packed along on the same cart as Super Mario Bros. back in the NES days. The only question now, Could we be seeing the "Clay Shooter Mode" in the future, like we see in the classic version?