Viewing only articles categorized with "PlayStation (PS1)".
As the world awaits the upcoming release of the Resident Evil 2 remake, we have some great news for the project that was originally suppose to be RE2 but was later scrapped and known today simple as Resident Evil 1.5 (The Scrapped RE2), as game mode developer MartinBiohazard has released a new patch. It has been awhile since (2) since we have seen a new release but this one comes with plenty of new additions as MartinBiohazard continue the evolution.
While this has not been tested to confirm 100%, it should play okay on PS3 HAN and past patches have worked on PS3 CFW. Are you a fan of the Resident Evil Series? if so here is also another recent mod (for the PC) that may interest you as well >> [PC] RESIDENT EVIL 2: REMAKE | Dying Light Mod
Here was a very informative video that some of you may of seen I re-tweeted on the psx-place twitter the other day, after seeing libretro re-tweeting, this video shows how you can get the max out of your PlayStation 1 Emulation experience. In this video by Simply Austin we see RetroArch (PC version) which shows some of the latest and new advancements that make emulating the iconic PS1 very sexy.. Give it a look and tell us if you have tricks you use on RetroArch (any platform) in the comments below:
In July 2016, we seen Ben Heck (Hardware Legend) first got his hands on elusive Nintendo PlayStation (SNES-CD) Prototype Console for a teardown demonstration of the textremely rare "urban legend" that came to surface just several years ago, after being located in an attic of the current owners home. It was not in working condition, but we were able to learn alot about the device as Ben Heck compares various parts and modules to the Super Nintendo (See Video Here), Then at various time throughout the year Ben Heck was trying to restore the Prototype Console to a working state and in late July of 2016 we seen Ben Heck make some significant progress and was able to get some portions working but the SNES CD drive was not working and while no official games were available we do have the Homebrew Game Super Boss Gaiden . Then in late November 2016 Ben Heck once again gets a crack at the prototype that change history and while progress was made with the CD drive we still were not able to use the SNES CD add-on but today Ben Heck releases a video titled: "Nintendo PlayStation Prototype: Finally Working!" So, was Ben able to boot Super Boss Gaiden or Another homebrew Game? check it out.... :
The PlayStation 1 has long lived to be one of the most iconic systems, even in today's generation of gaming. The PS1 was really the frontier that offer main staples of today's gaming world that we see today. While graphically we have seen some great advancements, but the PS1 is still a very playable and enjoyable platform and with that we still see development on the platform. Which brings us to developer @krHACKen who has released a new tool XPINTOOL, this tool for PlayStation 1 Games will decrypt and also encrypt PS1 GameShark V5, Codebreaker v4, Xploder v4 & Cheat Code S language file's. View the full release quote from the dev quote for additional details....
You may recall Ben Heck's Nintendo PlayStation Teardown and repairs to the very rare Nintendo PlayStation (SNES-CD) Prototype. Now the hardware genius is back at the Retro Gaming Expo in Portland Oregon meeting again the Nintendo PlayStation and attempting to repair the disc drive with hopes to play the homebrew game "Super Boss Gaiden" for the SNES-CD platform . The SNES-CD is a symbol of Nintendo's and Sony's failed partnership back in the early 90's with a product even though never released to the public changed the course of gaming history.
We seen several things released by krHACKen for the PS2 community the past several days ago in ID DUMPER & SCEDoormat_NoME Rel.3 Source Code Release , but the developer also has another release useful for the PlayStation 1 Community. TRAXTRACT a GS/PAR Enhancement CD Track Ripper which extracts various elements from a unique file system used in GameShark & Action Replay CDs .
Last week we showed you a bit of news about the rare Nintendo Sony PlayStation (SNES-CD ), as we seen developer's released a a very nice working homebrew game for the system and have a working emulator, but also we told you about a recent Teardown & Repair that Ben Heck was in the process of doing on the Ben Heck Show. At the time there was just the first of the two part edpisode but recently Ben Heck dives into the repair process of the prototype console that is EXTREMELY rare and is a true symbol of gaming history. As this was the launch that really brought Sony to the forefront of the gaming market as we all know the Nintendo and Sony relationship went Sour and the CD add-on for the SNES was a distant dream, but Sony's work as we know it as today did not go to waste
PS1 A new Homebrew Game for SNES CD-ROM (Nintendo PlayStation) + Ben Heck's Prototype Teardown Video
By now most in the community know the history of the Nintendo PlayStation (the prototype CD Add-on for the SNES) and how the relationship went sour between Sony and Nintendo and thus lead to Sony going on their own and creating the iconic Sony PlayStation we now know as today . This week there has been several unrelated pieces of news for the Nintendo PlayStation (kind of a big deal as we do not hear much about this system due to its rarity and the fact it was never in production. If it had it might of changed gaming history as we know it today. Would there be a Sony PlayStation 4 now, or would it of been the Nintendo PlayStation 4. What kind of handheld would we of seen if the two stayed together or would they bound to split at some point?
PS1 PSXNET Library - Connect the PlayStation 1 (w/ Serial Port) to the Internet using a Raspberry Pi
PlayStation 1 developer LameGuy64 who you may recall as the developer of a fantastic PS1 homebrew game Marilyn in the Magic World while the developer recently announced the cancellation of that game he did release the source code for anyone willing to continue the project. Now the PS1 developer is back with a new release along with the Source Code provided. PSXNET shows another use to the Serial Port on those early PlayStation 1 models, as PSXNET with help from a Raspberry Pii give the console the ability to connect to the internet
ePSXe has since been updated as far back as January 2015. This update, which is over a year in the making, brings the PlayStation emulator to version 2.0. This version is said to be compatible with newer versions of Microsoft Windows. Those been from Windows Vista and up. The update introduces language support for English, Spanish, Japanese and Italian. Other
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