PlayStation TV (PSTV)

Viewing only articles categorized with "PlayStation TV (PSTV)".

(UPDATED (October 7 2018) see "Update v1.2" TAB in article for new Major Improvements with Weapon System & more)
(Original article via September 29) >> The Grand Theft Auto San Andreas experience on the Vita? Yes, you have read that right, GTA-SA to Unity (dubbed Unity-SA SAunity). While not a complete port of the game, many aspects of the Open World Game (that debuted on the PS2) Classic are being added with some Proof-Of-Concept media (Screenshots & Video) shared of this project. The Vita build is still in development and needs some work yet but the project is coming along and hopefully we see this progress, there is no VPK for installing on your exploited PS Vita / PlayStation TV devices (yet as it still in development), however the source code has been published on Github for anyone to contribute. Stay tuned as this is a very interesting project to hit the platform.
.Developer dots_tb has released a new Overclocking plugin called LOLicon for the PS Vita / PlayStation TV that will obtain an overclock speed of 500MHz!!! This is kernel plugin that utilizes Joel16's VSH Menu and as a result provides you with onscreen access and options that the LOLIxon plugin provides, this plugin is still a work in progress and labeled experimental but it appears the developer has a great foundation to the project that is surely to evolve.

As i was prepping this article psx-place member @Naked_Snake1995 posted in the comments below a great point, Vita user's may be at a disadvantage as the power consumption could drain your battery quicker, where as PSTV user's would not have that worry, this is theory is untested at this very time and unknown exactly how much your battery would be impacted but it surely going to impact it in some way. So beware of that aspect and let us know your experiences after using this plugin (but keep in mind its still experimental)..​

Rinnegatamante
whom is known for his extensive library of PS Vita Homebrew (see complete list of Homebrew / plugins >> here) is back with a new release for Duke Nuken 3D fans as the dev has a new port for the community as EDuke32 Vita v1.0 has been released. As usual Rinnegatamante has some plans laid out for what could come in the next updates as well. See full release notes included
As the PS Vita Community knows hacker/developer TheFlow had discovered a new vulnerability for jailbreaking the PS Vita / PlayStation TV (Vita TV). The developer had planned for a much later releases since the Vita seems to be nearing the end of its life cycle and since official support could cease down the road. The idea being it was better to hold on to this exploit saving it until Sony officially pulled the plug on the device(s). However, since that time another exploit was found and thus this exploit (the first one) has moved up the release date to a new date of >> July 1 2018.

With firmware's 3.65-.3.68 there will be a new window to install the HENkaku hack which is a HEN (Homebrew Enabler), But if your on 3.65 firmware you can even take it a step farther by having the ability to install Enso (the CFW framework), With this soon to be released method TheFlow is saying you will need a Memory Card(see update), as no other storage medium including the system's internal storage will not work.​
Following the release of RetroArch v1.7.1 and then the recent RetroArch 1.7.1 PS3 Extended Version (from @Ezio / @Zar). The official team has now dropped version 1.7.2 for all platforms and that includes the ports for the PlayStation 3, PS Vita (PSTV) & PSP. While version 1.7.2 is packed with alot of new changes that applies to all builds there is one feature that is quite interesting with the "Runhead Latency Reduction" feature which the devs say gives better latency then the real hardware, the PS3 is a port that supports this feature and is used as an example within the release notes. You can checkout all these new features and additional details in the release notes provided
Before you think there are only new updates and releases for the PS3 and/or PS4, keep in mind that the PSVita has still a lot of potential for being a handy and portable "Homebrew machine", not only for making your life easier with your backups, but also for other useful functions including to play your PSP & PS1 Classics on-the-go. And while Sony recently released a new and boring System Software Update (Version 3.68 is the recent one, if you are really interested), Developer @TheFlow still keeps his software updated, not only by fixing several bugs, but also by including new and useful functions allowing you to have the best experience with your PSP and PS1 Games. And since he keeps this software updated twice in only two days (with Version 6.2 and - as the title already suggests - Version 6.3), this shows even more that there is still a lot of potential for this handheld device.​
Developer Rinnegatamante is back again with a new release for the community. The developer has now officially released VitaQuakeIII this release allow for playing of Quake 3 Arena & Quake 3 Team Arena now on your HENkaku exploited PS Vita or PlayStation TV. The project is still in the BETA stage and may experiance some performance issue's at times, like Rinnegatamante recent updates to his other Quake ports of VitaQuake and VitaQuakeII, VitaQuakeIII is powered by VitaGL (Hardware Rendering)​
Since @Joel16 showed us his "Initial Release" of the PSV-VSH-Menu plugin back in April 2017, he has still at hard work to improve this plugin, not only with small bug-fixes, but also with several improvements and new features. Now the dev has updated his plugin to Version 2.0.

If you didn't know what this plugin is use for, it will allow you the access of several Hardware & Software based Functions to get control of your PSVita like overclocking the CPU & GPU clock speeds, displaying a "remaining hours" status from the internal battery and many more.​


Not only the PS4 saw it's "Holy Grail release" a few days ago, now developer CelesteBlue has previewed on his Twitter-Account the Vita's version of the "holy grail". A decrypted kernel dump from the PS Vita's System Firmware 3.65, which looks very promising for future exploits on higher Firmware >3.60 and above.

Vita Developer fgsfdsfgs who brought the engine (open source variant) that powers the classic Half-Life, has dropped "Release 3" of vitaXash3D, this version comes various progressions. Some of those improvements will be seen performance, along with new features that brings touch support and also new mods included "out of box" come with this releas. The developer is also warning that saves from Release 1 and 2 may not be compatible with this version. All details of this update can be seen in the info provide:​