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Vita Release 1

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@fgsfdsfgs fgsfdsfgs released this 05 Apr 23:02
· 834 commits to master since this release

Initial Vita release. Probably buggy.

Installation

  1. Install VPK.
  2. Extract data.zip to root of memory card (ux0:).
  3. Copy any supported IWADs (see below) you have to ux0:/data/chocolate/iwads/.

Launcher controls

  • LTrigger/RTrigger: select tab
  • Up/Down: select option
  • Left/Right: adjust option
  • Cross: activate option
  • Start: save settings and launch the game you have selected in the Game tab
  • Circle: save settings and exit launcher / cancel selection when in file select dialog

Controls for a particular game can be viewed and changed in the Buttons and Input tabs.

Supported games / IWADs

To play a game from this list, copy the corresponding IWAD(s) to ux0:/data/chocolate/iwads/.

Game IWAD file(s)
Shareware Doom * doom1.wad
Doom / Ultimate Doom doom.wad
Doom II doom2.wad
Final Doom: TNT Evilution tnt.wad
Final Doom: The Plutonia Experiment plutonia.wad
Shareware Heretic * heretic1.wad
Heretic / Shadow of the Serpent Riders heretic.wad
Hexen hexen.wad
Strife strife1.wad, optionally voices.wad

* included in data.zip for this release

Loading PWADs (and other custom game files)

Put all custom files for a given game into ux0:/data/chocolate/pwads/<gamedir>, where <gamedir> is doom for all Doom games, heretic for Heretic and Shareware Heretic, hexen for Hexen and strife for Strife, then use the Custom tab in the launcher to select any custom content you want.

Recording demos

When Record demo is set to On, the demo is saved to ux0:/data/chocolate/tmp/mydemo.lmp.

If the game closes without producing a crash dump, a file named ux0:/data/chocolate/i_error.log should be generated, which contains error messages.

See the Chocolate Doom wiki and the issues list for more information.