Vita-tetromino v0.8 is out!

Changelog:
  • added a top 5 highscore on a separate page
  • added a function to add a username to a highscore for multiuser
  • cleaned up the game over screen
  • every level the background changes
  • added hold option, based on the implementation of Aurora
  • redone interface for classic to accomodate the hold option and stats
  • changed the layout of the stats in classic game over screen
  • changed line remove animation, its now color based on amount of lines
  • added a new font Retroscape
  • added a new font Space Meatball
  • dropped unfinished color match mode, to complex
v0.7 - new look'n'feel
  • added a menu
  • added credits screen
  • added help screen
  • full interface is now touch enabled
  • made icon0.png white background (transparant does not work)
  • 'redesigned' game interface
  • fixed level indication
  • fixed score.visual
  • switched to a better random seed for blocks
  • fixed a score bug, multi lines now count as intended
  • added a statistic overview after a game
  • added a touch button to restart/exit game
  • new background
  • changed field size with to 9
  • game over now slightly animated
  • added animation to level up :)
v0.6.1 - working sound [URL='https://github.com/svennd/vita-tetromino/releases/tag/0.6.1'][URL='https://github.com/svennd/vita-tetromino/releases/tag/0.6.1'] [/URL][/URL]


  • upstream sound fix
  • decreased the amount of increase_speed calls
  • changed startup img
build against vita-lpp nightly from 8 okt. 2017


v0.6 - the failing fail of sound waves

  • added sound
  • added simple animation
  • moved increase_speed()
  • cleaned up globals
  • removed code for version polling
note : due to some unknown vitasdk upstream error, sound results in a fatal crash during a game restart/writing to file. It's recommended to use to _no_sound version for help please see #1
v0.5 - new interface :)
  • fixed issue when game over the vscore was stuck below the reall score
  • fixed a bug where user input (left & right) in subsequent game would not be taken
  • sprite power icon
  • reworked interface
  • added level guide
  • added buttons as help
v0.4 - small steps towards a better future
  • added support for highscore
  • fixed similar color for two pieces
  • fixed line_count not resetting after a game_over
  • show battery indicator
  • sticky direction are now working
v0.2 - slightly less ugly and still not broken tetris :)
  • PR's are welcome, let me know if you see any errors or issues ! Feature requests are also welcome :)
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