The developer Dnawrkshp has released the fifth update to his project Artemis on July 14,.2016.
Artemis is an Open Source Playstation 3 Hacking System created under the Project Artemis initiative (http://www.gamehacking.org/artemis). R5 added 4.76 and 4.78 CEX and DEX support, and updated database. Also now developer aldostools added 4.80 support in unofficial build.
Changes in Artermis r5
- Added support for 4.76 CEX/DEX and 4.78 CEX/DEX (thanks @Ps3ItaTeam)
- Updated code database to Bungholio's April 28th, 2016 update (thanks Bungholio)
- Artemis packages will now be held in the releases tab of the GitHub repository.
Release Link (Github): https://github.com/Dnawrkshp/ArtemisPS3/releases/tag/r5
- Install MAMBA and PS3MAPI payload (if not already installed)
- Load artemis_ps3.sprx into VSH
- Access codes from an online database
- Access user codes
- Allow for users to enter their own codes from Artemis
- Sorts codes and games alphabetically
- Launch Artemis from the XMB and selected your codes
- Once you have selected your codes Press on Start in the main menu
- You should hear a single beep (if you hear three MAMBA failed to install)
- From here you can launch the game or launch homebrew to mount the game
- When the game has launched, a notification will appear telling you to press to attach
- Once you are ready to use your codes in the game, open the in game XMB by pressing the button
- HOLD until Artemis says that it has attached
- At this point any codes chosen to constant write will be constantly writing
- For any single write codes you wish to write again, just enter the in game XMB again and hold
- If you wish the detatch (and therefore stop constant writing), enter the in game XMB and HOLD
- Choose between installing the .ncl file on a flash drive or in the Artemis installation directory
- For the flash drive make a new folder on the root called USERLIST
- Inside the folder place any .ncl files inside it
- Insert the usb drive into the right usb slot of your PS3 and launch Artemis PS3
- For the installation directory method launch an FTP server on your PS3 (multiman)
- Navigate to /dev_hdd0/game/ARTPS3001/USRDIR/USERLIST/
- Place any .ncl files inside the folder and launch Artemis PS3
Creating cheat lists (.ncl)
*NetCheat List Files are built into NetCheat PS3
*Download and run [NetCheatPS3](http://netcheat.gamehacking.org/ncUpdater/ncUpdateDir.zip)
*In the codes tab create a new code and name it as you wish
*Within the textbox enter any NetCheat PS3 codes (or use the Codelist by clicking the square on the bottom left)
*Finally click Save All and specify a save location for the new .ncl
Creating advanced cheat lists (.ncl)
New in Artemis PS3 is the ability to add option tags.
These tags enable you to specify options for a code that has multiple effects for one address.
Using tags instead of multiple codes condenses the overall cheats list.
The format for an option tag is very specific and must be used exactly as described.
A tag begin with brackets that surround an ID ([Z]).
This ID must be a collection of capital Z's.
For instance, a tag such as [ZZZZ] has an ID of ZZZZ. [zz] is not a valid ID.
Following the opening tag are the elements, or options.
Each element begins with the value that the option represents, an equal sign (=), and the name of the option.
Elements are separated by semicolons (.
So right now an option tag would look something like this: [ZZ]0010=This is 0x10;0020=This is 0x20
But now we have to end the tag. To end an option tag you simply add a forward slash (/) in front of the ID and surround that with brackets ([/Z]).
Finally to actually implement this as a value for a code, simply put the ID of the tag anywhere in the code you'd like.
For instance, in Jak 1 there are 4 different types of eco states you can be in. Red, blue, green, and yellow.
Each uses the same line. So the appropriate code using option tags would be:
0 201FEE08 ZZ
0 201FEE18 FFFFFF7F
0 201FEE0C 00000040
Lazy Bastard - Project Founder
Berion - GUI Graphic Designer
Dnawrkshp - Creator of ArtemisPS3-GUI and ArtemisPS3-PRX
NzV - PS3MAPI (on which Artemis is dependant upon)
PS2Dragon - Artemis Logo
PS3 Artemis r5 released + unofficial 4.80 support by aldostools
By aldostools on Jul 24, 2016 at 11:06 PM
[UPDATE 4] PS3 Toolset by bguerville: A powerful collection of tools fueled by new PS3 exploitUpdate (4) Now supporting 4.86 Fully & Issue fixed with NAND console's in rare situations
You may recall a recent article revealing a few exclusive screenshots of bguerville's latest project, now the time has come to introduce the next evolution in PS3 Jailbreaking solutions. The PlayStation 3 Toolset by @bguerville is a new suite of tools, built upon a new PS3 exploitation framework & fueled by a new exploit discovered on the PS3 by the developer. The new exploit (and the toolset project as a whole) is compatible with all PS3 models running 4.82 - 4.85 OFW/HFW/CFW
While ps3xploit team member's @habib continued research and development of PS3HEN for nonCFW models with assistance from @esc0rtd3w, @bguerville meanwhile was working on his own research and developing other tools and exploits as you will see with this new PlayStation 3 Toolset, which thorough testing was conducted by @esc0rtd3w (whom we recently interviewed). All the team of talented devs have done some amazing work in the scene in recent years with all the PS3Xploit projects and that trend continues with this release.
The PS3 toolset is a project that @bguerville has been working on for some time,
the developer gave us a brief timeline of events since the Ps3Xploit Tools 2.0 framework (flash writer and dumper(s)) that led to this new release (see the timeline section).Continue reading
[UPDATE-4.86] PS3HEN v3.0.1 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW models4.86.1 HFW post by @Joonie
UPDATE (04-02-2020): Version 3.0.1 has been released.
See below for additional Details!
See also: The Great PS3 HEN All in One (AIO) Guide
Here is v3 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 3.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
4.86.1 REBUG LITE EDITION + REBUG TOOLBOX 2.03.04 MULTI RELEASEDIt has been a busy week and especially for the PS3, First we had introduction of bguerville PS3 Toolset (which introduce a new ps3 Exploit along with some powerful tools). Then we had 4.86 Official Firmware dropped (no exploits patched) Then developer @Joonie of Team Rebug was quick to release an updated HybridFirmWare (for PS3HEN user's when an update to PS3HEN arrives for those nonCFW models) and now the developer follows that with the release of 4.86.1 REBUG LITE Edition, supplying us with one of the best firmware as the first option for 4.86 Custom Firmware Choices. This CFW comes equipped Cobra 8.2 payload, this payload provides various features some of those highlights include background running plugins, burnt optical media support as well as ISO Support are a few of the many Cobra features included in v8.2. The release details found below detail the various features & patches found in this CFW release. Also it's worth checking out at the download location (link below) the additional info and ":how to" information pertaining to use of REBUG LITE's CFW functionality. Note: that currently as of writing this some homebrew still needs to catch up fully for 4.86 support to on par with 4.85 and previous FW's . So it's not advised to rush in quite yet, if some bugs discourage you,. Until then, keep a watch HERE as those updates roll through, since there was no kernel changes to the 4.86 update most homebrew should still be functional on 4.86 with no update but some could have minor/moderate issues.Continue reading
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