October is a strong month including multiple Announcements and Releases nearly accross the whole "PlayStation-Platform". And while most of all Gamers outside are already waiting for a announcement of a "PS4 successor", there are also a lot of Gamers who enjoys their Games in a "new Virtual Reality" (literally speaking). Sony already delivered a solution for the PS4 - as you probably heard of it - the PlayStation VR (or PSVR in short). While the sales figures shows that we can speak about the PlayStation VR as a success together with the fact that they are the only manufacturer for consoles allowing Virtual Reality without competition, many Gamers were satisfied about the experience with it. But some of them still had critics which is OK, since the PSVR wasn't perfect. Let's have to be honest. Since it's launch back in 2016, the PSVR still can be seen as a "gimmick" and not as a "PlayStation Replacement". But this isn't because of the lack of power this device can deliver. It is more because the Developers can't handle to deliver the usability for a "AAA Game Title" since your actions and movements are limited. But this could maybe change in Future, according to a new Patent Filing!
A method to identify positions of fingers of a hand is described. The method includes capturing images of a first hand using a plurality of cameras that are part of a wearable device. The wearable device is attached to a wrist of a second hand and the plurality of cameras of the wearable device is disposed around the wearable device. The method includes repeating capturing of additional images of the first hand, the images and the additional images captured to produce a stream of captured image data during a session of presenting the virtual environment in a head mounted display (HMD). The method includes sending the stream of captured image data to a computing device that is interfaced with the HMD. The computing device is configured to process the captured image data to identify changes in positions of the fingers of the first hand.
Both the Patent Sketch and it's description explaines that you as a player will wear the VR-Headset as usual but while you will look at your hands with the Headset, a integrated Camera inside the Headset will recognize the IR-Markings, which will be included inside some bracelets which can be worn at your hands or your feets. So this could even mean that if you are walking inside your Living Room, the Headset will recognize this by transmitting the Data to the console and your Virtual Character in-game will begin to move as well? How cool is that? This systems seems to be so accurate that the Description explains that even your fingers could be tracked down. So we can finally have a Game everyone dreamed about for many years - a Cooking Simulator :P
So what do you think about that? You are welcome to discuss your ideas down below in the Comments.
Source: US Patent & Trademark Office
PS News Could Sony be taking VR-Gaming to the next Level ???
By Roxanne on Oct 24, 2018 at 3:34 PM
(Update) PS3 HFW (Hybrid Firmware) 4.84.2 - PS3Xploit HAN & Flash Tools Restored for 4.84 OFW usersHuge News as the PS3 exploit ladder has taken a step up into 4.84 rung, with a new approach to bring back PS3Xploit functionality on 4.84. With a Hybrid Firmware (NOT A CFW) that can be installed on ANY MODEL PS3 over any Official Firmware (OFW) version. .The only thing this modified firmware essentially does is bring back the patched webkit from OFW 4.82 that was an entry point for PS3Xploit, if you recall when 4.84 was released developers @bguerville and @esc0rtd3w stated the exploit was not actually patched but rather only the webkit entry used was removed in 4.83+ which rendered the actual exploit unreachable (not patched and could be restored). Now the webkit is back for 4.84 OFW thanks to this new clever magic that has allowed OFW user's to use and install this slightly modified Firmware.
So, what does all this mean? Nows it will be like it was back in 4.82 before PS3Xploit was "patched" you will be able to install a CFW (on a CFW compatible model) and for those unfortunate user's that does not have a CFW Compatible model (i.e. SuperSlim/late slims) you have will have access to the HAN exploit . So for new user's or ones that updated, here is your second chances thanks to the efforts of the PS3Xploit Team and to @Joonie (waved magic wand on files), @habib (for valuable input on this project) and @esc0rtd3w (work in porting ps3xploit tools to 4.84)Continue reading
Milestone Update for Orbital - An PS4 Emulator by @AlexAltea - now with (very first) Video Output!Nearly a year ago, Developer @AlexAltea showcased us an early-stage Version from his own PS4 Emulator called Orbital. The very first Version was on a minimal stage by running several code examples on a Terminal within Linux only but this was already impressive since as you probably know, both the PS4 and standard Computers shares the same x86 CPU Architecture. But the CPU isn't the only thing the PS4 shares with a standard PC. Since you need also a lot of GPU Power to run your Games on a Console for General, it is getting quite usual that those big players like NVIDIA or AMD are collaborating with the Console Manufacturers to deliver them with special-designed Graphics Processing Units for the Consoles you own. Even when we talk about "Special" GPU's, you already recognized by yourself that if you go further in newer Console Generations, you realized that the internal GPU used inside each Console is having more and more similarities compared to a standard GPU. With that result in mind, Developer @AlexAltea showcased yesterday that his Emulator Orbital is capable of running the Safe Mode of the PS4 together with getting a Video Output from that mentioned Safe Mode as well, which leads to the point that his Emulator showcased the very first Video Output from a PS4 emulated by a PC! Do I have to say more? Continue reading
4.84.3 STARBUGED (w/ COBRA 8.01) - New update in from Habib
Following the introduction of 4.84 STARBUGED CFW for the PS3, which also gave us the introduction of Cobra v8.0x from developer @habib, Has now followed up that cfw release with 4.84.3 STARBUGED (w/ Cobra 8.01) that contains some more candy for the scene. As the developer has provided new features once again with this update with the ability to Hardcode Kernel Plugins, which can be useful for things like MAMBA (a Cobra Alternative) as it can not be ran as a kernel plugin. Down below you will see the technical aspects of what this update has provided from Ps3 CFW Developer @habib.
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