UPDATE (29th Nov.): A quick clarification - No this won't be a PSVITA successor!
Thanks to the "sharp eyes" from our community member @Naked_Snake1995, this Patent Filing doesn't describe a Cartridge using for a PSVITA successor, where he explaines that this Cartridge is already in use for a total different Sony Product sold in South Korea only. You can find his explanation down below while the Original News is kept for reference only. I (Roxanne) have to apologize personally for any missunderstanding!
Well, even with the PS4 which still has a good run - no question - the whole world is waiting for a "PS4 successor". Nothing is known much and new rumors are already approaching nearly every day even when no one is sure if the successor will be even called "PS5". Sony already confirmed by their own that they are working for a "PS5" but maybe this isn't their only "crowd puller" which they are working on. Today, a new Patent Filing Application was found by the South Korean Patent Office (KIPRIS) showing a "Electronic Game Cartridge". Now you might ask why this would be for a PSVITA successor or even for a Handheld-Console in general? Yes, nothing is much known at the moment but it would sound logical. More interesting that even the PSVITA wasn't such a successful Product for Sony, they still have no interest to "yield the floor" to Nintendo and their way more successful "Nintendo Switch" only. Maybe this is a good sign since "Competition is good for business" and maybe with Sony sawing the success of the "Nintendo Switch", they could think that they should give the Handheld-Console-Market a 2nd chance.
One of the Patent Filing sketches showing a "Case" storing the Cartridge together with a "Connection Port" ???
- Essentials of Creation
- The shape of "the cartridge for the electronic game" and combination of the shape are combined to the essentials of the creation.
- Explanations of the Design
- The material is the synthetic resin, and the metal.
- [Fig. 1.1] It is the perspective drawing expressing the front side of the silver design, plane, and the form of the right side.
- [Fig. 1.2] The increased front portion of the design is expressed.
- [Fig. 1.3] The backside portion of the silver design is expressed.
- [Fig. 1.4] The left side flank portion of the design is represented increased.
- [Fig. 1.5] The increased right side part of the design is expressed.
- [Fig. 1.6] The pars plana of the silver design is represented.
- [Fig. 1.7] The bottom surface of the silver design is represented.
- [Fig. 1.8] It is the perspective drawing expressing the rear side of the silver design, the bottom surface, and the form of the right side.
So while this Patent Filing describes a "Cartridge" which will be probably used for storing retail Games, we can only hope that Sony learned from their mistakes from the past by not using a proprietary Format for a Memory Card again (which would cost you more money) instead of using a standard SD format like the Nintendo Switch does. Sadly this Patent Filing doesn't get in any specific details but it is curious that it seems describing a "case" using for the cartridge and a few sketches inside this Patent Filing shows something like a "connection port" which looks familiar. But the question would be for what they need a connection port on a Gaming Cartridge? A PSVITA Game Card has Connectors as well but it doesn't use a port in general unlike those older Classics on the (S)NES or the Nintendo 64. Maybe you would be allowed to add Files onto this Cartridge or maybe this wouldn't be used at all for storing Games in General? Nobody knows at this moment. Maybe Sony have some secret plans to bring the "PocketStation" back or even something like a "VMU Device" - Greetings to the "red curl" if you know who I mean :P
To view the Source of this Patent Filing, it will be a little bit tricky this time since the website from KIPRIS doesn't allow to link to this Patent Filing directly. Just visit their official Website and then you can type the Patent Filing-No. "3020170056196" into their search box and a new Pop-Up Window will open with showing the details from this Patent Filing including all Patent Filing sketches.
So what do you think? Could this showing that Sony is indeed planning a PSVITA successor? It would sound logical since the PSP was released before the PS3, the PSVITA before the PS4, so maybe it's a new turn for a PSVITA 2? You are welcome to discuss this down below.
PS Vita Could Sony be working on a PSVITA successor? [UPDATE: No they don't!]
By Roxanne on Nov 27, 2018 at 4:08 PM
[Update July 21th] HW Acceleration (RSX) Project Update by RenéRebeUPDATE (July 21) - Now the 19th Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..Continue reading
RPCS3 (PS3 Emulator) - May 2019 Progress Report - 1337 pl4y4bl3 ~ 1337 1n64m3 :)That can't be an accident. Following up after the impressive Progress Report last Month, where we learned that over >40% of all PS3 Game Titles are now fully "Playable", today the great Team behind the PS3 Emulator RPCS3 showcases their newest Progress Report for May 2019 with another milestone. If you are a long follower of their great Project or maybe you are even enjoying your PS3 Game Titles on your PC right now (because "why not"?), you will be already familiar with the fact that most of the Game Titles tested on RPCS3 will at least boot up, but then you will experience Graphical Glitches, huge Slow-Downs or even you aren't able to play a Game Title to the End, which is sad (Damn you "Narco Terror" and "The Expendables 2: Videogame" why you still aren't bootable? :P). This is why in the past, the "Ingame" Status comprised most Game Titles in every Compatibility List. But for the first Time since it's Initial Release, the "Playable" Category ties the first place together with the "Ingame" Category with both 1337 Game Titles each. This means whatever Game Title you choose to play via RPCS3, there is a 43.71% Chance that it will be at least "Ingame". That's impressive don't you think? Oh, and sorry for the leetspeak at the Title. I mean come on, we are talking about 1337 Game Titles fully "Playable".Continue reading
[UPDATE] PS3HEN v2.3.1 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW modelsUPDATE (6-27-2019): Version 2.3.1 has been released.
See below for additional Details!
See also: The Great PS3 HEN All in One (AIO) Guide
Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
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