UPDATE (29th Nov.): A quick clarification - No this won't be a PSVITA successor!
Thanks to the "sharp eyes" from our community member @Naked_Snake1995, this Patent Filing doesn't describe a Cartridge using for a PSVITA successor, where he explaines that this Cartridge is already in use for a total different Sony Product sold in South Korea only. You can find his explanation down below while the Original News is kept for reference only. I (Roxanne) have to apologize personally for any missunderstanding!
Well, even with the PS4 which still has a good run - no question - the whole world is waiting for a "PS4 successor". Nothing is known much and new rumors are already approaching nearly every day even when no one is sure if the successor will be even called "PS5". Sony already confirmed by their own that they are working for a "PS5" but maybe this isn't their only "crowd puller" which they are working on. Today, a new Patent Filing Application was found by the South Korean Patent Office (KIPRIS) showing a "Electronic Game Cartridge". Now you might ask why this would be for a PSVITA successor or even for a Handheld-Console in general? Yes, nothing is much known at the moment but it would sound logical. More interesting that even the PSVITA wasn't such a successful Product for Sony, they still have no interest to "yield the floor" to Nintendo and their way more successful "Nintendo Switch" only. Maybe this is a good sign since "Competition is good for business" and maybe with Sony sawing the success of the "Nintendo Switch", they could think that they should give the Handheld-Console-Market a 2nd chance.
One of the Patent Filing sketches showing a "Case" storing the Cartridge together with a "Connection Port" ???
- Essentials of Creation
- The shape of "the cartridge for the electronic game" and combination of the shape are combined to the essentials of the creation.
- Explanations of the Design
- The material is the synthetic resin, and the metal.
- [Fig. 1.1] It is the perspective drawing expressing the front side of the silver design, plane, and the form of the right side.
- [Fig. 1.2] The increased front portion of the design is expressed.
- [Fig. 1.3] The backside portion of the silver design is expressed.
- [Fig. 1.4] The left side flank portion of the design is represented increased.
- [Fig. 1.5] The increased right side part of the design is expressed.
- [Fig. 1.6] The pars plana of the silver design is represented.
- [Fig. 1.7] The bottom surface of the silver design is represented.
- [Fig. 1.8] It is the perspective drawing expressing the rear side of the silver design, the bottom surface, and the form of the right side.
So while this Patent Filing describes a "Cartridge" which will be probably used for storing retail Games, we can only hope that Sony learned from their mistakes from the past by not using a proprietary Format for a Memory Card again (which would cost you more money) instead of using a standard SD format like the Nintendo Switch does. Sadly this Patent Filing doesn't get in any specific details but it is curious that it seems describing a "case" using for the cartridge and a few sketches inside this Patent Filing shows something like a "connection port" which looks familiar. But the question would be for what they need a connection port on a Gaming Cartridge? A PSVITA Game Card has Connectors as well but it doesn't use a port in general unlike those older Classics on the (S)NES or the Nintendo 64. Maybe you would be allowed to add Files onto this Cartridge or maybe this wouldn't be used at all for storing Games in General? Nobody knows at this moment. Maybe Sony have some secret plans to bring the "PocketStation" back or even something like a "VMU Device" - Greetings to the "red curl" if you know who I mean :P
To view the Source of this Patent Filing, it will be a little bit tricky this time since the website from KIPRIS doesn't allow to link to this Patent Filing directly. Just visit their official Website and then you can type the Patent Filing-No. "3020170056196" into their search box and a new Pop-Up Window will open with showing the details from this Patent Filing including all Patent Filing sketches.
So what do you think? Could this showing that Sony is indeed planning a PSVITA successor? It would sound logical since the PSP was released before the PS3, the PSVITA before the PS4, so maybe it's a new turn for a PSVITA 2? You are welcome to discuss this down below.
PS Vita Could Sony be working on a PSVITA successor? [UPDATE: No they don't!]
By Roxanne on Nov 27, 2018 at 4:08 PM
RetroArch (PS2 - v1.8.8) - Utilizing New PS2 SDK / Toolchain adds performance upgradesThere has been some great work being done in the PS2 community, First off i would like to give two PS2 developer a big shoutout and some recognition (I failed in doing so in my previous coverage back in April, thanks to @TnA for pointing that out ) with work done on the PS2 SDK / Toolchain as PS2 developer's @uyjulian and @Maximus32 have been working and progressing the toolchain and SDK for sometime as you can read about some of that progress and follow some of the development in this thread.
Developer @fjtrujy has also put in some great work to the project and has utilized and adopted the improved toolchain for the RetroArch PS2 port and can be seen with the release of RetroArch v1.8.8 and its been a good descion for the homebrew (multi-system emulator) as it has been getting significant performance increases, right now we only have one new core and its a classic from the 80's (theodore libretro core), but the existing cores have an incredible performance boost for instance the QuickNESContinue reading
The latest with RetroArch (PS4-Unofficial): PSP emulation in next update along with OOSDK conversionSince the release of unofficial version of RetroArch (PS4-R3) from developer @OsirisX and subsequently the source code release that came along with it, we surprisingly have not seen or heard much in regards to an official team adopting this release to make it official. We can however more then likely gather some clues and "connect some dots" from the OG port that started it all on the PS3 and has since been pulled in recent and replace with the still in development Psl1ght (Open Source) SDK port rather then the previous versions that used the official sony sdk. With the Open Orbis SDK (OoSDK) release recently for the PS4, this seems to be the approach for the PS4 to become official as well,
Recently developer OsirisX has stated that he wants to convert the project's to OoSDK before another release is made, but the developer has already made some progress and teases a bit of that progress in the video below showing a new core being supported in PPSSPP. When asked about potential PSP or PS2 Support the developer stated the plan is to include PSP support (via PPSSPP core) in the next release. The teaser video show's GTA Vice City Stories being quite playable (video shows FPS counter) so if this game looks this well, many others should play very well also. There is still alot of great development going on with this port by developer OsirisX. .Continue reading
Super Console Wars - v1.0 (by @Acekone1 & @Lapy05575948)We have a new Homebrew Game released for the PS4 (Also available on Windows / Android / Xone / Switch (update now on PS Vita)) from developer Lapy of Lapy Games, this time around the developer who has brought us other games like River Raid Remake & Duck Hunt /Wild Gunman Remake's (and many games other's (9) found in the Lapy's Game Collection has collaborated with Acekone1 in this release. Acekone1 came up with the original concept, while also designing many of the elements that reside in the game. Where as developer Lapy did the programming portion of the game Powered by the Unity Engine for this Homebrew Game creation.
Super Console Wars is the title, its gameplay can be seen in the included ScreenShots and Video attached, S.C.W.'s main characters are some familiar faces from the video game industry as head figures of Sony, Microsoft & Nintendo who embark's on a new journey in this title where you "Choose your side and fight against fans & haters!". This platform shooter put those characters in an adventure that spans 5 stages (sectors). With an included final boss, but along the way you will encounter 4 different types of enemies in this journey (more info on those enemies in the tab below). The game can be played in both English or Spanish languages. Also, the devs have snuck in some Easter Eggs to be foundContinue reading
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