It's the end of the year, and its also finally the end of a program I have been working on for 2 years now. Progress has been going on and off due to my participation in university, but I have finally come forward to make the final release. I should also mention, I hit a new milestone on GitHub today with 302 commits. If you haven't heard, Cyanogen Inc is shutting down, and so is CyanogenMod since Cyanogen Inc owns the right to the name "Cyanogen". I also must discontinue this project due to the use of the name. I apologize for such a late release, but it's finally here, although I wouldn't call it a finished product it's definitely been polished compared to last release 6.0 which was released a year ago (Dec 14, 2015).
Change-log: CyanogenPSP v6.1 [Final Release]
Code:New Features: - Allow brightness control asset to be themed as well - Implemented font colors. No longer need choosing a specific color scheme for the themes to enhance font visibility. - Battery status, digital time and clock widget/date on lockscreen can have their font colors altered. - Added experimental ID3 JPG/JPEG tags. (Turn on experimental features to acces this) - New CyanogenPSP banner by preetisketch. - Revamped music player to mimic CyanogenMod's recent changes. - Revamped file manager to mimic CyanogenMod's recent changes. - Slightly revamped gallery to mimic CyanogenMod's recent changes. - Display USB debugging icon only if the USB cable is connected. - New USB debugging icon. - Minor changes to ME Mp3player - New music player settings lets you toggle lockscreen background on/off. (Press Start to access) - Lockscreen now has a little music playing widget similar to android. Let's you pause/play music while in lockscreen, without having to go back to the music player. - Revamped Settings->Performance->Memory. - Revamped Settings->Performance->Storage Mangement. Both of these are now very similar to android, in terms of looks and the way the information is displayed. - Updated app icons. - Transitioning color backgrounds depending on music genre. - Flashable zips through recovery! (The zip file should consist of a folder called CyanogenPSP, which will be used to overwrite each path). - Now uses nougat styled quick settings (just the design). - Added a small check for PPSSPP and Adrenaline - Allow wav, bgm, mod and at3 files to be played using music player. - Music player now displays now playing status when opening the music settings. Fixes: - Many major clean ups and code refactoring. Minimized the use of many redundant function calls by unifying functions, and greatly optimized for enhanced stability. - Fixed font color issue with time and battery status. - Font colors are now properly reloaded each time you change a theme. - Fixed lock screen not being set on startup due to some major code refactoring. - Fixed font color issue with digital time. - Fixed slight delays caused by using standard IO functions rather than SCE wrappers. This improved the speeds after opening/closing apps. No longer feels sluggish. - Improved directory checks. Shouldn't be any more crashes due to missing directories. Also improved the file checking code overall. - Improved performance. Used up an extra MB of ram for pre-loaded images. One MB isn't gonna hurt :p - Load a few more resources on start up. (Slower boot - better performance) - Music player only displays now playing info, if song is being played. - Reorganize file manager assets to suit updated icons properly. - Fixed ID3 genre list. - Improved file checks for animations and other assets. - Fixed music player misorganization with other sound files (example wav, MOD, etc) - Fixed mp3 time string. - Minor adjustments to how minutes are displayed for mp3 time string. - Removed pgezip, and switched to unzip. - Improved music player cover art loading. - Fixed settings/performance/storage - bar info showing incorrect statistics. - Fixed a minor issue with the clock icon causing crashes when changing icon packs. - Network code has been fixed. - Removed a bunch of code inconsistency and redundancy. (still not complete, but I can only keep improving.) - Use more SCE IO wrappers to slighlty speed up certain processor. - More appropriate function names. - Fix RAM menu displaying incorrect values. - Unified certain functions. - Minor adjustments to updater. (It's still broken, but I won't be updating it anymore since this will be the final release.) - Fixed language selection's controls displaying incorrect language selection. - Fixed getModel causing slight lagg when being hovered. - Fixed directory checks for PPSSPP and PS Vita.
These are accessible via the experminetal features toggle. Do note they are either broken or not working at all.
By Joel16 on Dec 28, 2016 at 11:03 PM
[UPDATE] RetroArch v1.8.4: PS Vita & PSP Ports "massively increased core collection"The RetroArch project keeps evolving and has been updated to v1.8.3 (UPDATE: Now on v1.8.4 [16th January 2020] - see Changelog for more Information) as a number of new improvements come to both the PS Vita & PSP ports. Developer's and libretro contributors from all over have been elevating the emulation project. In particular @frangar and @fjtrujy are coupe of the devs who have been porting new cores to the PSP. Now MAME 2000, freeIntv, TGB Dual and Handy are some new libretro cores running in the PSP port. Then the PS Vita port has seen performance improvements for MAME 2000, 2003 and 2003_plus. Additional details below and also on the official blog post linked below.
vitaQuakeIII v0.9 Released - Data Files Downloader Added + "Urban Terror" support addedRinnegatamante has released version 0.9 of VitaQuakeIII for your homebrew enabled PS Vita for when your on the go or your PlayStation TV / Vita TV when your gaming away on the big screen. Either way this is an enjoyable homebrew port. In this version marked as 0.9 the developer has added an Automatic Data FIle Downloader when data files are not present. This makes the release much easier to install and setup and a nice edition to the vita homebre. There has been alot of attention to performance as well in this update the addition of dynamic libraries support for OpenArena core has provided a significant boost. Also, this update provides some experimental support for Urban Terror. This add-on is multiplayer, but as the vita port developer explains in the release notes provided below there will be some issue as outlined due to this was a release designed for the PC and the Rinnegatamante had to do quite a bit of work to get it running on the Vita:Continue reading
webMAN MOD v1.47.26 updated by AldostoolsA smal update has arrived to the popular PS3 plugin that comes packed with tons of functionality. webMAN MOD has been updated from developer @aldostools with the release of version 1.47.26. This is not a huge update but the dev has pushed a fixed to a "gamepad combo" issue that was reported by wmm user gosseux,The problem seemed to occur if combo "select+up/down" was disabled it also was disabling "Select+O" button combo. This since has been fixed with this new update, also there was a requested feature added. That feature (syscall command via web) should not be used unless you know you are doing as there could be some issue occur if used incorrectly. So its a use at your own risk feature . More about that feature can be seen in the changelog provided below.Continue reading
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PS2 SCUMM VM (LAST USB+IHD compatible version) think you can still find this elsewhere, COMPARE THEMScummVM Emulator (even the ScummVM website and Sourceforge dont have this version :) -UniqueUserName