Here is an XMB MOD for the upcoming PS3Xploit v3, as we wait patiently the developer's on the Ps3Xploit Team continue working hard to polish up various elements to v3 of the exploit that is tailored to PS3 3k Models + (NoN-CFW Compatible Ps3 Console's). As the official PS3Xploit Team continues their work ps3 developer's @DeViL303 & @pink1 have a new XMB feature for OFW 4.82 once the exploit (v3) is Released, The XMB as shown in the included video allows you to download demo version of the games, just simple demo downloads without having to enter and navigate through the PS Store, Very user-friendly delete the demo and then quickly and easily re-download the demo at any time, while browsing much faster the vast selection offered in the PS Store, all directly from the convenience of the XMB.
This is an XMB mod that myself and pink1 created over last few days, Its fairly simple, it allows demoes to be downloaded from Sony servers without using the PS Store.
It has a couple of pros and cons that I can think of like
- Will work on OFW 4.82 once we have a way to write an xml and rco to flash.
- Is 100% stable as it uses OFW functions, no custom plugins.
- Allows users without a PSN account to get demoes.
- Will work on banned consoles.
- v1.0 just includes EU demoes.
- Future version could include demos from ALL regions.
- No background download due to OFW method used.
- Installation will require writing to flash so there is a soft brick risk if it fails (requiring reinstall of FW).
- No different than getting the demo on your PC, and then installing it via Install Package Files.
Anyway Demo Downloader v1.0 is finished, but its only for OFW 4.82, this mod will be FW dependant as it requires a rco edit, So we will probably not be releasing versions for all CFWs as it just causes issues when people install it on wrong FW, people just cant read warnings and descriptions I might add it to my other mod -CFW Extras category- for Rebug someday.
Massive thanks to @pink1 for all the help with this, without his scripting knowledge I would probably still be writing the xml , well actually I would have just gave up.
We will release DD v1.0 a few days after Team PS3Xploit release their Xploit v3.0 as that will be required to install it initially, all going to plan.
Side note, I had another idea for a similar XMB item or a sub category within this item: we could have a game update downloader too on the XMB, Im not sure if users would find that useful or if its even possible but it should be. Games updates would need to be divided alphabetically or something and by region too maybe as there would be a lots of them.
PS3 Demo Downloader v1.0 (Preview - 4.82 OFW XMB Mod (for upcoming PS3Xploit v3) by DeViL303 & pink1)
By DeViL303 on Mar 8, 2018 at 6:57 AM
Developer @TheoryWrong talks about "OrbisSWU" - An interesting approach for Downgrading your PS4 ???Remember back in the old days when instead of installing an Kernel/Web-Exploit like nowadays, you asked "how I can install an Custom Firmware (CFW)" or something like "how I can Downgrade my Console"? Of course, todays attempts aren't that bad since you get a similar functionality in terms of running Homebrew for instance, but not quite for 100% compared to the old days. Especially not when we talk about the possibilities of modifying a PlayStation 3 compared to the PlayStation 4 today. In fact, there was a time where everyone wanted to "Downgrade" his/her PS3 from an higher System Firmware (OFW) to bring the functionality of Homebrew back to their PS3. Or can you remember when your Blu-ray Drive wasn't working anymore due to its age or because of an failed Downgrade process so everytime when you wanted to install a newer, higher CFW, it failed with displaying an error message and you had to install those "noBD" CFWs? While the latter one was already achieved for older Firmwares below <4.75 in the past, it will be still interesting to achieve both a Downgrading possibility and a "noBD" support for higher Firmwares on a PS4 as well. The good thing is, well-known Developer @TheoryWrong asked the same question to himself. And it gets even better; he is ready to show his progress so far So lets have a look at it. Continue reading
RetroArch (PS2 - v1.8.8) - Utilizing New PS2 SDK / Toolchain adds performance upgradesThere has been some great work being done in the PS2 community, First off i would like to give two PS2 developer a big shoutout and some recognition (I failed in doing so in my previous coverage back in April, thanks to @TnA for pointing that out ) with work done on the PS2 SDK / Toolchain as PS2 developer's @uyjulian and @Maximus32 have been working and progressing the toolchain and SDK for sometime as you can read about some of that progress and follow some of the development in this thread.
Developer @fjtrujy has also put in some great work to the project and has utilized and adopted the improved toolchain for the RetroArch PS2 port and can be seen with the release of RetroArch v1.8.8 and its been a good descion for the homebrew (multi-system emulator) as it has been getting significant performance increases, right now we only have one new core and its a classic from the 80's (theodore libretro core), but the existing cores have an incredible performance boost for instance the QuickNESContinue reading
The latest with RetroArch (PS4-Unofficial): PSP emulation in next update along with OOSDK conversionSince the release of unofficial version of RetroArch (PS4-R3) from developer @OsirisX and subsequently the source code release that came along with it, we surprisingly have not seen or heard much in regards to an official team adopting this release to make it official. We can however more then likely gather some clues and "connect some dots" from the OG port that started it all on the PS3 and has since been pulled in recent and replace with the still in development Psl1ght (Open Source) SDK port rather then the previous versions that used the official sony sdk. With the Open Orbis SDK (OoSDK) release recently for the PS4, this seems to be the approach for the PS4 to become official as well,
Recently developer OsirisX has stated that he wants to convert the project's to OoSDK before another release is made, but the developer has already made some progress and teases a bit of that progress in the video below showing a new core being supported in PPSSPP. When asked about potential PSP or PS2 Support the developer stated the plan is to include PSP support (via PPSSPP core) in the next release. The teaser video show's GTA Vice City Stories being quite playable (video shows FPS counter) so if this game looks this well, many others should play very well also. There is still alot of great development going on with this port by developer OsirisX. .Continue reading
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