Developer m0rph3us1987 will be giving a talk "at #35c3 on the Chaos West stage. on December 28 and the dev will be discussing exploiting the official PS4 Video Apps. This should be a very interesting topic as the dev has stated "I'll show you how to exploit them to run your own unsigned code (regardless of the firmware version installed)" already known for his work with one of the few PS4 Homebrew's (PS4NES) and his work on the "holy grail HEN" looks to elevate the PS4 with something exciting. Will this be the event the PS4 needs, This will certainly be something to pay attention to as we get closer to the 28th later this month and i think we need all may need to say thank you to m0rph3us1987's wife '
Exploiting PS4 Video Apps
Video Apps on the PS4 are something wonderful. In this talk, I'll show you how to exploit them to run your own unsigned code (regardless of the firmware version installed). Step by step I show what problems I stood at the beginning of my entry into the PS4 scene and how I have these, in order to reach the goal, have solved.
Almost three years ago, my wife gave me a PS4 for my birthday. She could not have guessed that I would do anything with the console, just do not gamble. This talk will be about the project with which I set foot in the PS4 underground scene. Step by step we will see what was needed to execute unsigned code on a foreign / unknown system. I will explain the exploit and its steps in as much detail as possible, and thus show that software exploits are not magic but a consequence of logical processes.
PS4 Exploiting PS4 Video Apps (to run unsign code) -- presentation coming (Dec. 28) by m0rph3us1987
By STLcardsWS on Dec 12, 2018 at 1:07 AM
[10x Update Jan. 20] HW Acceleration (RSX) Project Update by RenéRebe10x UPDATE (January 20) - Now the 10th Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..Continue reading
ref00d (plugin) Released - Run Games / Apps that require a higher FW from your ownFollowing the big news from Team Molecule several weeks ago and effectively opening the system wide open, it was only a matter of time before we would start to see other developer's start putting the finding to use and we have seen the FAPS Team (team members listed below) have recently released a new (taiHEN) plugin called ref00d, this plugin is a big deal, as it will allows users/devs to use content that would otherwise require a higher firmware to be played/executed on a lower firmware for your exploited PS Vita or PlayStation TV. Typically not an easy task to reach but thanks to Team Molecule's research and the FAPS Team we now have a ready to use simple plugin solution to remove those firmware restrictions, see additional details about this plugin release in the release notes provided below by the development team.
[Update x2] RetroArch (PS2) Preview (includes 2 cores) - Introducing New Nigthly PS2 ReleasesUpdate (2x): Reports are coming in this PS2 Homebrew is also working on PS3 HAN & PS4 (5.05).
With progress making headway on the upcoming PS4 port of RetroArch from a group of developer's, Another developer (fjtrujy) started progress on a PlayStation 2 (PS2) port several months back (view previous progress) and now has a port that progressed enough for a public soft release, Now available in the new RetroArch PS2 Nighties for anyone interested in downloading and trying out the multi-system emulator on your homebrew capable PS2 hardware. @fjtrujy warns that many things need implemented yet and many pending issue remain and only these early release contains two cores currently 2048 and QuickNES. Which is likely to grow and a good gauge to base what is expected for the PS2 port, Would be to view the PSP as that should be a good baseline of what to expect and the PS2 may be able to handy more then the PSP likely.Continue reading
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PS2 SCUMM VM (LAST USB+IHD compatible version) think you can still find this elsewhere, COMPARE THEMScummVM Emulator (even the ScummVM website and Sourceforge dont have this version :) -UniqueUserName
Colecovision Emulator OPL ready ISO (version 2.0) -UniqueUserName