The latest homebrew release for HENkaku user's comes from developer vladgalay, who has released a very fun 2d Shooter that is very similar to the game playplay in CSPSP (a homebrew for the PSP), which is a 2-D top down shooter. Flyer Deathmatch is a LUA based game that was created with ONElua and i suggest giving this game a look on either your PS Vita or PlayStation TV that hopefully is on Firmware 3.60 and utilizing the HENkaku exploit as that is the only way you will be playing this VPK file.
Flyer Deathmatch is a CSPSP-like top-down shooter game.
In Flyer Deathmatch you fly and fight opposing team in some sort of space ship.
Player can choose one of several ships, maps and game modes. More information is located in the next tab.
ALSO. This game requires Special Permissions. That is because it was made using ONElua luaplayer, which is requiring them by default.
- ONELua staff for it's pretty awesome ONELua luaplayer for Vita
- Unfortunately, there are no sounds in this game
- Playing with music is recommended
As you control your ship, you can shoot and boost by using afterburner. Both actions require ENERGY
- it displayed YELLOW at the bottom of your screen. Shooting uses a few energy, while boosting can cost a lot of it. If your energy reaches zero, you can neither shoot nor boost, so keep an eye on it.
Also keep an eye on SHIELDS, that are displayed BLUE at the bottom of your screen. If they fall below zero, your ship will be destroyed.
- Deathmatch: Your goal is to eliminate all ships of opposing team.
- Scored deathmatch: In this mode victory is achieved by having score higher than the limit. If you kill your teammate, score will be decreased.
- Infinite deathmatch: Same as scored deathmatch, only infinite.
- Pyro: Default ship. Nothing more to say.
- Phoenix: Very fast ship. Can actually outrun it's own bullets while boosting. Perfect for bullet dodging. However, has low bullet speed.
- Magnum: Sluggish ship, even if boosted. Very high bullet speed compensates it quite well.
There are three maps - Glasses, Kabba and Window. Also, there are _big versions of them. Any of game modes can be played on any map. However, I have some recommendations:
- Glasses: Good for Scored and Infinite deathmatch. Recommended ships amount - from 4 to 8 in each team.
- Kabba: Same as Glasses.
- Window: Almost a clone of iceworld_2d. Perfect for Deathmatch. Recommended ships amount - 4 in each team. But having 8 in each team on _big version is also quite playable.
- The only difference between teams is in their appearance.
- It is not recommended to have more than 16 ships totally.
- Deathmatch kill limit: When this limit is exceeded, Scored deathmatch will end.
- Damage:Normal is default. If you are tired of slow battles, you can switch to High - it twices the damage.
- Player AI: Tired of playing the game all by yourself? Think that bot can do it better? There is no need to think when you can try! Switch to True and have fun.
- Friendly fire: Well, it's obvious. If you are tired of getting shot by your teammates (or shooting down your teammates), turn it off.
- Up/Down/Left/Right - navigate through menu
- Left Analog Stick - move ship/camera
- L-Trigger + Left Analog Stick - move with boost
- Right Analog Stick - rotate ship
- R-Trigger - shoot
- START - toggle pause
PS VITA / PS TV Flyer Deathmatch - A Top Down Shooter from vladgalay
By STLcardsWS on May 5, 2017 at 7:32 PM
[UPDATE] PS3HEN v2.1.1 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW modelsUPDATE (5-20-2019): Version 2.1.1 has been released.
See below for additional Details!
Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
Trinity Exploit for PS Vita System Firmwares 3.69 & 3.70 released by TheFloW!Following up after the Announcement from @TheFloW back at the End of March this year, today @TheFloW "let the cat out of the bag" by releasing his newest Jailbreak for the PlayStation Vita, which will allow you to jailbreak both your PlayStation Vita and PlayStation TV even on the newest System Firmwares 3.69 and 3.70 (which weren't able to jailbreak before). But not only that. While you can jailbreak your Devices on the specific System Firmwares mentioned before, you can also Downgrade your PlayStation Vita / TV to a lower Firmware to get the full potential of your Device like with the famous Hacks and Exploits on System Firmware 3.60 (such as HENkaku and modoru) and 3.65/3.67/3.68 (such as h-encore). So while you have been probably already prepared for this release back at the first announcement, together with the fact that @TheFloW was so kind to release his final Jailbreak even earlier as previous announced, we won't keep you on tenterhooks anymore. Here is everything you need to know.
RPCS3 (PS3 Emulator) - March 2019 Progress Report - Native support for DualShock 3 ControllerMonth after Month, the Great Time behind the RPCS3 PS3 Emulator shows more and more improvements in their work for their PS3 Emulator. As they did of course for March 2019, which you can check at their newest Progress Report. In fact, maybe this month is a little bit too technical when reading through their Release Notes but don't worry. You will again realize how good this PS3 Emulator became and how it is getting even better month after month. But one new improvement we have to stick out is the new Native Support for the DualShock 3 Controller when used within RPCS3. You might be wondering, why this new implementation comes so late? Well, there was already a full of third-party drivers but each of them weren't working perfectly. But the Team behind RPCS3 wanted to give you the best experience for playing your PS3 Game Titles. So, since you probably played your PS3 Games Titles with the Original DualShock 3 Controller on your Original PS3 Hardware, they thought about to allow the same on your PC while playing your favourite PS3 Game Titles using RPCS3. So they implemented a native support for the DualShock 3 Controller, as you would use it on your original PS3 Hardware. Kinda neat isn't it?Continue reading
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