Following the source code release of SCEDoormat_NoME Rel.3 developer @krHACKen also posted another utility for the PS2 Community ID_Dumper. this PS2 ELF will dump iLink IDs, CDVD keys (DNAS & SUD), and the PS2HDD ID and more, View how to use instructions and more information about this development utility from krHACKen.
A little PS2 ELF which was coded for the sole purpose of dumping the machine and iLink IDs, the CDVD keys (DNA$ and SUD), and the $ONY HDD ID. It also reads the entire MECHACON NVRAM...
The dumped data are saved as raw binaries to the USB drive.
To dump your PS2HDD ID, you need three $ONY drivers (dev9.irx, atad.irx and hdd.irx), NOT INCLUDED in this package. The download comes free of $ONY proprietary code.
Download : ID_DUMPER.ZIP
Optional drivers in Pastie nbr 10951082
This little tool dumps some IDs/keys from the consoles, pressed CDVDs and genuine $ONY PS2HDD firmwares.It may be useful to the gentlemen who want to quickly grab the data for their module hacking needs...
This program can be shared/distributed freely, consider that it's not a "private" tool.
Oh, and the ELF contains no $ONY material.
How to use :
1) Copy the needed modules to the ID_DUMPER folder;
2) Copy the ID_DUMPER folder in the root of your FAT32 formatted USB device;
3) Run RUNME.ELF.
* To dump the MechaCon NVRAM (MC_NVRAM.BIN, 1024 bytes) *
* To dump the Console ID (CONSOLE_ID.BIN, 8 bytes) *
* To dump the iLink ID (ILINK_ID.BIN, 8 bytes) *
* To dump the DNAS ID of the CDVD (DNAS_ID.BIN, 5 bytes) *
- A pressed PS2CD or PS2DVD of an online playable game in your console
* To dump the $ONY Utility Disc ID of the CDVD (SUD_ID.BIN, 4 bytes) *
- A pressed DVD Player/HDD Utility/PSBBN disc in your console
* To dump the PS2HDD ID (HDD_ID.BIN, 128 bytes) *
- A $ONY dev9.irx in the ID_DUMPER folder
- An original (NOT PATCHED) $ONY atad.irx in the ID_DUMPER folder
- A $ONY hdd.irx in the ID_DUMPER folder
- A $ONY PS2HDD + a $ONY network adaptor in your console
Optional things :
- - Want your HDD to be turned off after the tool dumped the HDD ID ? Put homebrew iomanx.irx and filexio.irx in the ID_DUMPER folder.
- - mc#:/SYS-CONF/usbd.irx and mc#:/SYS-CONF/usbhdfsd.irx (USB drivers)
I couldn't try it in my PSX because my step down transformer is dead .
Tested in a SCPH-30004, a DTL-H30102, a SCPH-70011a and a System246 Rack B.
Download : ID_DUMPER.ZIP
PS2 ID DUMPER [by krHACKen] - Dump PS2 & Ilink IDs
By STLcardsWS on Oct 27, 2016 at 8:14 PM
BGFTP v1.0 (by GrapheneCt): Background FTP server for transfering file to your VitaDeveloper GrapheneCt has released BGFTP, a new FTP server that works in the background. It does not matter if your in-game or sleep mode or hanging around the Live Area, The FTP transfers are always working while the developer says this will not impact any performance of the running task, but does add a warning that transfer can be slowed down since they are running on Reserved System Cores and will be knocked to low priority on those reserves, but nonetheless a great way to transfer files from your PC (or other devices servicing as a FTP server) to either your homebrew enabled PS Vita or the PlayStation TV (aka vita tv)..Continue reading
The Power Supply (Vol. 02) - Our Guest Today: "PS4 Developer @m0rph3us1987"With the very first introduction of our new Series of Developer Interviews - as known by "The Power Supply" - you were already allowed to dabble a little bit with Volume 01 of the series, where you got a deep look into the work from well-known Developer @deank he did for this scene. While he worked mainly for the PS3 Community, we thought it would be only fair to bring you a PS4 Developer with Volume 02 of this Interview Series today. This Developer maybe don't have the same long reputation as deank have since he began to tinker with the PS4 as his very first Sony Console. But this doesn't mean that he isn't worth to ask some questions. We covered his Achievements already in the past here in this Forum, especially when we provided you our yearly Overview about the CCC Events held in Germany. In fact, you should be familiar with him and his Lecture he held back at 35C3. So please give an warm welcome to m0rph3us1987, while in his Interview, we will talk about his Lecture he held, we will learn how he sees the current situation in "PS4 Development and Hacking" and we will get an deep insight how he began to learn writing some code in his young age. So allow us to introduce him further.Continue reading
RetroArch (PS4) R3 Released: New libretro Cores Added (Dramcaset / Jaguar / ScummVM /) + Source CodeFollowing the initial release of R1 and the followup of R2, developer @OsirisX has just released R3 for the PS4 Port of RetroArch with new core being added, various bug fixes to go along and also a release of the promised source code is included as well.. The new update provides ps4 support for Flycast (Sega Dreamcast), Bettle PSX, Virtual Jaguar, ScummVM, Stella-2014 (Atari 2600), Vectrex and SameBoy are the new cores included (emulation like dreamcast is experimental and many games have speed issues) in this release This update is based on RetroArch v1.8.4 and the Core Updater has been enabled, multi-controller Support has been added (up to 4 can be used), previous R1/R2 only one controller was supported. Also some cores that need have added support for keyboard and mouse controls. This port has evolve quite nicely and should be even better with now the source code release and likely will becomes part of the official release as this is still considered an "unofficial" port, but likely to become the official port.
Also the developer has created a Core Updater, which provides another method to update the cores. It help keeps the main pkg lite and you can also download indvidual cores via RetroArch itself as that bug of downloading cores has been fixed. See all the latest details below pertaining to the R3 release.Continue reading
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