I think this deserves its own thread, as the more I think about it, the more I think we need to do this. There are so many advantages and I can not think of any disadvantages except it would mean other photos showing in the game category if you had any on there. Its possible this can be solved somehow too. The idea is simple, we have folders or albums full of JPG covers for games, all named with the content ID of a game on HDD, then somehow this output is watched for this specific pattern of access with the chosen game mounted. Here you can see I accessed 2 covers in a row, pressing circle in between. The first content ID on the list is always the one that was chosen. The others are just the surrounding JPGs being cached, alternating , 1st on right, side, 1st on left side, 2nd on right side, 2nd on left side etc. Anyway, the first one is the one we need to grab and use. Some of the many advantages. A very nice view that can utilize full resolution covers. All icons always in correct proportions. These can be "ran" from USB or from HDD. It allows fast browsing of lots of files with its 5 rows across, 500% quicker browsing. No actual manager is really needed if this method is used. I'm not even sure if webman is required, Cobra could maybe do it all based on just detecting the info above. If not, a simple plugin could do this, webman mod would be overkill almost but perfect at the same time. No xml generation required! This uses the system database files like official games. The game list will be updated dynamically based on existing covers!! This is massive, a new cover can be added to a folder on HDD or USB, and instantly its available for mounting. So you can ftp in a new game, and new cover, and boom, ready to go, no rebooting required. When a game gets ripped, the cover can get added to the folder so it appears. This most likely uses LESS RAM, as i can browse over 11,000 cover with no issues. not possible with normal xml XMB items. (See video) Albums can be made on the console easily by just moving images around. Albums can be made on PC easily by just filling folders with JPGs and using USB "display all" Thousands of files can be shown with great performance, see my video of over 10,000 covers. We can add comments to the files. We can change the displayed names, without changing the file names. We can copy and paste these covers from USB to HDD etc, full control. The sorting/grouping method mode can be changed Not only that, but set differently to the normal game grouping. You can even view a slideshow of your game collection while you try to decide what to play. Other functions could be added just by adding other images. Like a album or folder called settings. In that folder every item could trigger a settings change. Maybe we could even have it so copying was linked to the images? So if you copied an image from usb to dev_hdd0, it would actually copy the game too, not sure if that is possible, might be if we can read that log. As you can see in the video, I browsed over 11,000 covers in one session, No RAM issues at all, decent performance really considering. Slight lag when entering PS3 folder, but that has 7953 images, so its not bad. I think this method could reduce the memory footprint of webman a lot as it would no longer need to generate xmls in theory or do lots of stuff that it currently needs to.