We have seen a ton of new Custom Firmware released for the PlayStation 3 since the 4.81 firmware update . Now its time we see some backup manager's,As webMAN MOD (a great AIO plugin) seen an update recently, Aldostools follows that released up with the release of IRISMAN v04.81.00, recently changing the versioning of the app to match firmware version it's compatible upto, a move other devs have also done with firmware dependent projects. Checkout this great AIO Homebrew Manager that is an excellent homebrew for a CFW enabled PlayStation 3 Console:
- Added support for 4.81 (Mamba 3.x uses offsets from 4.81 Ferrox Cobra)
Previous UpdatesIRISMAN 4.80.0
- Added support for Mamba 3.x (thanks to PS3ITA)
- Implemented PRX Mamba Loader into IRISMAN
- Added load Mamba through PRX Loader payload.
- Added support to load Mamba uncompressed.
- Added display of payload version in Global menu
- webMAN now is auto-loaded with IRISMAN (the path of the plugin is set in settings.ini)
- Added display of CPU/RSX temperatures in File Manager
- Fixed various issues listing games.
- Changed version to match latest supported CFW version (like in multiMAN)
IRISMAN 3.50.10 [4.80]
- Added support for custom firmware 4.80 CEX/DEX (Thanks to Joonie86)
- Fixed the option that restore the settings in Fan Controller (6/16/16)
- Fixed regression loading ISO from ntfs drive (9/13/16)
- Added Danish translation (thanks to Assassins) (9/16/16)
This project is a fork of Iris Manager originally created by Estwald and D_Skywalk, and modified by aldostools (& at times updated and contributed by other devs, including Joonie, Habib, Alexander, NzV, Orion, EvilNat, etc.). IRISMAN includes almost all the features of the original backup manager and the following main features, among many others:
- Extended the support to several CFW up to version 4.78.
- Changed Sk1e payload to use syscall 38 instead of syscall 8, to avoid conflict with Cobra/MAMBA and legacy apps that use syscall 8.
- Remapped the buttons to XMB / multiMAN style.
- Added support for PSP games.
- Added support retro games (RetroArch has to be installed).
- Direct launch of multimedia files (Requires SHOWTIME.SELF from multiMAN).
- Various GUI modes with modifications (XMB-like, coverflow with a bigger image, grid modes from 3x2 up to 8x6)
- Added option to filter game lists by category, device and name.
- Support background images from PIC0 and ICON0.
- Support MP3 as background music and play from File Manager.
- Several optimizations to File Manager and Hex editor.
- External Mamba payload files.
- Support for spoof IDPS and PSID.
- Access to internet browser.
- Various tweaks to the GUI.
- Various tweaks to sm_monitor (aka fan controller).
- Improved speed of ISO builder.
- Reformatted style of coding.
PS3 IRISMAN v04.81.00 - Aldostools has Added 4.81 Support
By STLcardsWS on Nov 8, 2016 at 8:18 PM
The Power Supply (Vol. 02) - Our Guest Today: "PS4 Developer @m0rph3us1987"With the very first introduction of our new Series of Developer Interviews - as known by "The Power Supply" - you were already allowed to dabble a little bit with Volume 01 of the series, where you got a deep look into the work from well-known Developer @deank he did for this scene. While he worked mainly for the PS3 Community, we thought it would be only fair to bring you a PS4 Developer with Volume 02 of this Interview Series today. This Developer maybe don't have the same long reputation as deank have since he began to tinker with the PS4 as his very first Sony Console. But this doesn't mean that he isn't worth to ask some questions. We covered his Achievements already in the past here in this Forum, especially when we provided you our yearly Overview about the CCC Events held in Germany. In fact, you should be familiar with him and his Lecture he held back at 35C3. So please give an warm welcome to m0rph3us1987, while in his Interview, we will talk about his Lecture he held, we will learn how he sees the current situation in "PS4 Development and Hacking" and we will get an deep insight how he began to learn writing some code in his young age. So allow us to introduce him further.Continue reading
RetroArch (PS4) R3 Released: New libretro Cores Added (Dramcaset / Jaguar / ScummVM /) + Source CodeFollowing the initial release of R1 and the followup of R2, developer @OsirisX has just released R3 for the PS4 Port of RetroArch with new core being added, various bug fixes to go along and also a release of the promised source code is included as well.. The new update provides ps4 support for Flycast (Sega Dreamcast), Bettle PSX, Virtual Jaguar, ScummVM, Stella-2014 (Atari 2600), Vectrex and SameBoy are the new cores included (emulation like dreamcast is experimental and many games have speed issues) in this release This update is based on RetroArch v1.8.4 and the Core Updater has been enabled, multi-controller Support has been added (up to 4 can be used), previous R1/R2 only one controller was supported. Also some cores that need have added support for keyboard and mouse controls. This port has evolve quite nicely and should be even better with now the source code release and likely will becomes part of the official release as this is still considered an "unofficial" port, but likely to become the official port.
Also the developer has created a Core Updater, which provides another method to update the cores. It help keeps the main pkg lite and you can also download indvidual cores via RetroArch itself as that bug of downloading cores has been fixed. See all the latest details below pertaining to the R3 release.Continue reading
The Power Supply (vol. I) Featuring a chat with developer deank (creator of multiMAN / webMAN & ...)In this inaugural edition of The Power Supply (A new developer interview series) we have the pleasure to interview one of the legendary developer's of the PlayStation Homebrew Community. A developer whom has contributed on a variety of projects and been a master of some of his own . Very well known in the PS3 scene, this dev is responsible for projects that include the AIO Homebrew known as multiMAN, or the popular ps3 plugin known as webMAN (not to be confused with a forked version called webMAN MOD by aldostools). Then later on the emergence of the sMAN plugin can be from only one person and that developer is of course @deank . The developer has graciously given us some time for a Q/A interview to kick of this new series. Dean will give us a bit of insight on himself, along with his development journey on the PS3 . Also, we have asked the developer if he still has plans for a multiMAN (PS4) release after a small hint in the past that suggested the developer at least was contemplating the idea , Also, does Dean have any immediate plans for future development on the PS3/4, We have these answers and more from himself in the discussion below, so lets dive into:.Continue reading
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