Is the PS4 jailbreaking scene definitely dead ?

Discussion in 'PS4 Jailbreak, Exploits & Hacks' started by francesco2013, Jun 18, 2019.

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    francesco2013

    francesco2013 Developer

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    For what I have seen there are no progresses whatsoever in the jailbreaking scene for the PS4. Possible Sony won the final battle ? Not even one year before the release of the PS5 and still the PS4 is a massive
    stronghold nobody really managed to breach completely and ultimately.

    I am impressed frankly as someone that works in Internet security how well protected a videogaming console is. On the Internet there are thousands of network services and operating systems with a ton of exploitable bugs while the PS4 stands over all of them tenths of times better protected. Incredible imho. We are talking about a gaming console not a web server or db server that serves million of requests a day !

    Either hackers are not really wasting their time in even trying to make a progress with the jb of the PS4 or Sony really made something remarkable protecting their device.
     
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    amirzaim

    amirzaim Member

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    Every time exploit appears, Sony did patching job very quickly and it's just like cat and mouse game.
     
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    Joonie

    Joonie Developer

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    PS3 scene became quite active after PS4 was released, I'd expect the same cycle judging by the history of PS3 and Vita scenes.
     
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    Naked_Snake1995

    Naked_Snake1995 Senior Member

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    I wouldn't say its dead, there is simply no new exploits chains for the PlayStation4 at the moment besides 5.05 HEN, we are already on 6.71, its a cat and mouse game, which each update Sony patching more and more security flaws, and the exploit scene trying to find those flaws.

    There was the Media Player Exploit, which was compatible with all firmwares beyond 6.20 at the time, but that Exploit was more a proof of concept, and went completely dark afterwards,never to being seen again.

    Usually Consoles get exploited at the end of they're life circle, i wouldn't be surprised after the PS5, Sony dropped the ball with one of the updates on the PS4 leaving the gate open to an exploit without too much hassle, but Sony learned that from the PlayStation3 3.55 fiasco.

    PlayStation3 Scene its the most active, due to the machine being affordable to the masses, and easy to exploit, not to mention brings a lot of lost or removed functionalities back, with the release of the 4.84 it was Sonys last ditch effort to keep the Web Exploit under control, unfortunately for them, that didn't turned to be quite the way they wanted, so 4.84 its declared exploited, and Sony has no intentions on updating the console, nor supporting it.

    Sent from my G8341 using Tapatalk
     
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    Kazama

    Kazama Forum Noob

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    The devs in ps4 scene is in hibernation and they don't want to burn the only exploit chain hence they are silenced.

    Once the EOL of ps4 reached then they will definitely release exploit to the public which would be the highest firmware exploited in the time of release.
    I Have faith in the devs of ps4.

    The ps3 scene is more active and they simply rock. I sold my ps4 and now I'm on fat ps3 now and I'm enjoying it.
     
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    habib

    habib Developer

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    PS4 scene is not dead. Their exploits basically are not released to public because they mainly allow piracy. And some don’t release due to epeen. Also ps4 never took attention as ps3/vita did. Ps4 is basically a PC with a lot of limitations and games exclusives. I actually try to come into it but I never get the same vibe I get from ps3....for me even vita is interesting.

    But I would say yes if you mean releasing exploits to public as scene then it would appear at EOL of ps4 I suppose.
     
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    pinky

    pinky Bitsiboo's Other Half Developer

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    piracy and online cheating are probably the reason for no new, "public" exploits. a few of the ps4 hackers have said that the ps4's security isn't very impressive. here's a quote by Math: https://twitter.com/mathieulh/status/998817384118054912?lang=en

    the same holds true of the ps3 (if not for the lawsuits, the ps3 would've been fully hacked within hours or days after the metldr exploit): http://wololo.net/2012/10/25/clarifying-the-confusion-on-the-ps3-development/

    the three musketeers had to come to the same conclusion, hence the reason it took substantially longer.
     
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    STLcardsWS

    STLcardsWS Administrator

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    I disagree with this statement as it simply is not reality.

    The exploits have been released in a way that no other jailbroken device has seen.
    Backdated firmware, meaning the exploits arose to public AFTER they were patched and new firmware was released. Where as in other devices you see an exploit on current firmwares of that time and then a company publish new firmware.

    Which there is pros and cons with this approach the con being it makes the PS4 community much smaller compared to many of the others. Thus its going to feel much smaller as it has.
     
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    atreyu187

    atreyu187 Wanna-BeTA Tester Moderator

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    I wouldn't say it's dead. Heck we have seen some impressive homebrew lately with Unity and more is on the way. I mean we can't play new games but that's not what it is all about. And someone has access to it as the new Spiderman has some of its files leaked and put on the internet within the last week.

    I had my 1.76 system for years and it never became viable really. A ride bit here and there for mods and such. There is many times more available content nowadays and with Linux and now Unity it keeps getting better. I for one am glad their isn't a public exploit for the latest firmware as PSN on the PS3 is terrible for legit users.

    I'm sure if/when Sony manage to patch the private exploit (which would be by accident TBH) and another private exploit is found it will see it's way online like fail0verf0w's exploit did.
     
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    Chaos Husky

    Chaos Husky Forum Noob

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    Can't say i agree with the PS4's security being all that impressive, i mean comparing it to systems that have to handle way more sh*t isn't exactly fair xD PCs and servers have to handle an awful lot more variance, whereas a console is rather 'locked down' in comparison.. Almost an application specific computer lol

    Sadly my own Xbox One and PS4 mostly sit collecting dust.. As others have said they're low powered PCs in custom boxes anyway and there certainly hasn't been that many 'exclusives' i've wanted to play.. Made that mistake with the Crash Bandicoot remake on the PS4..played it twice and then just waited for the PC release x3 thank feck i can look forward to Halo on the PC again, at last, as well as Spyro, already have Forza, etc..

    And stop swearing at me with Linux! Haha..
     
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    pinky

    pinky Bitsiboo's Other Half Developer

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    remember - geohot has said that hacking the ps3 only took 5 weeks. there wasn't much interest until sony removed other os. so much for their security. lol I think it's a common misconception that hacking a system starts on the day the system is released.
     
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    Fanhais

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    I think the jailbrake for ps4 should be release in EOL because is fustrating when someone play online and face cheaters like ps3 and 360 in past,
    and for emulators and hombrew is nice when the console is no longer be in production.
    So we win all homebrew developers and comum user still has the ps4 in home and at same time have ps5 or other console.
     
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    STLcardsWS

    STLcardsWS Administrator

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    Disagreed. As it only takes a Sony firmware update (which would be first priority ) and everything your complaining of is fixed / non-issue within a week or so.

    PS4 is not the PS3.If it was, then how come you do not have PSN access on a Lower firmware on a PS4 currently. So we cant compare it like that as its not the same whatsoever.
     
    Last edited: Jul 13, 2019 at 10:16 PM

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