PS3 developer KaKaRoTo has released his farewell gift to the PS3 Community. As he promised recently he had a big release for the PS3 community, but with the release he also Officially announced his retirement from the PS3 Community. The developer a few years ago was working on a HEN (Homebrew Enabler) for OFW user's and the project made some advancements, but also contained some roadblocks that have proved to be a giant obstacle in the Scene. The developer asked the community back in March of 2012, if he should release this partially completed HEN with the majority saying no, until the project was finished. Hoping [break]..[/break] for some advancements in the scene the developer held on to his partially completed work.
Well the developer has waited 3 years and he decided now is the time to release his works, as in it's current form and the tools developed, do have some value for the community, The developer has released some new information for developers and also some new tools, the highlight being a tool he created called Ps3xport. This tool is used to manipulating the PS3 backup data (from System Settings >Backup Utility) on your XMB. The benefit in this is that it will give complete control over /dev_hdd0 and /dev_flash2 filesystems, even on 4.66 OFW, BUT the problem with OFW systems there is the roadblock that does not allow you to RUN homebrew due to the NPDRM ECDSA protections that was not solved back then and still an issue today for OFW user's.
However this information and tools are great to see and can perhaps progress in other ways and with other projects.. So take a look at all the information from developer KaKaRoTo about these information.
A huge thanks to developer KakaRoTo. Who has done many amazing things in the PS3 Homebrew Community, just to name a few highlights of many with the Open Source Jailbreaks in the 3.41 days, One of the first to create a CFW, Creator of the original MFW Tool, Homebrew Games such as Eskiss, Homebrew Apps such as Elegantz and a ton of other accomplishments from this dev including everything you read below. Thanks for all the good times KaKaRoTo. you will always be a respected developer in this community. I hope your hard work and research leads to good things and perhaps some new projects down the road.
KakaRoTo's Links to Tools & SRC
PS3 KaKaRoTo leaves a Holiday Present for the Scene as he officially Retires
By STLcardsWS on Dec 23, 2014 at 2:39 PM
[Update August 10th] HW Acceleration (RSX) Project Update by RenéRebeUPDATE (August 10) - Now the 28th Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..Continue reading
RPCS3 (PS3 Emulator) - June 2019 Progress Report - Unlockable Framerates above >30 FPSEmulating Home Console Game Titles has many Advantages when they work properly. Optimizing the Output Resolution is one thing. But many Game Titles - especially for the PS3 - where designed to run with 30 Frames-per-Second (FPS) only on Original Hardware. Some Games have even a "cap" which doesn't allow the Game to exceed that Frame Limit even if it could or other Games can't even get to the 30 FPS mark due to bad Gaming Design or tremendous of Game Files, which needs to be loaded in the Background and the Console can't even achieve that due to slow Hardware. Best Example, if you ever played the "Bayonetta Series" on your PS3 (I really hope you didn't ), then you will know what I mean. But luckily, with the help of the famous PS3 Emulator RPCS3 and it's newest Updates and Recent Changes, this problematic could be lead into a thing to the past for several Game Titles. This will lead many Classic Titles like the "Uncharted Series", "The Last of Us" or "Red Dead Redemption" into a even better Gameplay as you enjoyed them on your original PS3, where those mentioned Game Titles already showed impressive results, as you can check in the video down below.. And the cool thing is, everyone is welcome to contribute their test results here. So you know which Homework I will give you know today, right? Continue reading
RPCS3 (PS3 Emulator) - May 2019 Progress Report - 1337 pl4y4bl3 ~ 1337 1n64m3 :)That can't be an accident. Following up after the impressive Progress Report last Month, where we learned that over >40% of all PS3 Game Titles are now fully "Playable", today the great Team behind the PS3 Emulator RPCS3 showcases their newest Progress Report for May 2019 with another milestone. If you are a long follower of their great Project or maybe you are even enjoying your PS3 Game Titles on your PC right now (because "why not"?), you will be already familiar with the fact that most of the Game Titles tested on RPCS3 will at least boot up, but then you will experience Graphical Glitches, huge Slow-Downs or even you aren't able to play a Game Title to the End, which is sad (Damn you "Narco Terror" and "The Expendables 2: Videogame" why you still aren't bootable? :P). This is why in the past, the "Ingame" Status comprised most Game Titles in every Compatibility List. But for the first Time since it's Initial Release, the "Playable" Category ties the first place together with the "Ingame" Category with both 1337 Game Titles each. This means whatever Game Title you choose to play via RPCS3, there is a 43.71% Chance that it will be at least "Ingame". That's impressive don't you think? Oh, and sorry for the leetspeak at the Title. I mean come on, we are talking about 1337 Game Titles fully "Playable".Continue reading
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