.Developer dots_tb has released a new Overclocking plugin called LOLicon for the PS Vita / PlayStation TV that will obtain an overclock speed of 500MHz!!! This is kernel plugin that utilizes Joel16's VSH Menu and as a result provides you with onscreen access and options that the LOLIxon plugin provides, this plugin is still a work in progress and labeled experimental but it appears the developer has a great foundation to the project that is surely to evolve.
As i was prepping this article psx-place member @Naked_Snake1995 posted in the comments below a great point, Vita user's may be at a disadvantage as the power consumption could drain your battery quicker, where as PSTV user's would not have that worry, this is theory is untested at this very time and unknown exactly how much your battery would be impacted but it surely going to impact it in some way. So beware of that aspect and let us know your experiences after using this plugin (but keep in mind its still experimental)..
(LOLIconsole Offends Little Idiots Console)
by @dots_tb: A small onscreen console that runs from the kernel level. So it probably won't crash games as many certain user plugins do. It also removes dependency of kuio. (Also some advice, use ioPlus which allows you to use normal sceIo functions in user plugins https://github.com/CelesteBlue-dev/PSVita-RE-tools/tree/master/ioPlus/ioPlus-0.1). Oh yeah, and it adds 500mhz (aka real overclocking). Enjoy...The kernel level allows for more options in regards to overclocking.
(The menu may lag, but it will go fullspeed when you exit).
WARNING: THIS IS OBVIOUSLY EXPERIMENTAL AND CARRIES THE DANGERS OF OVERCLOCKING (FOR REAL OVERCLOCKING). Please proceed with caution.
Further note: Yifan Lu has labeled this mode as 494mhz, but seeing how the rest of the pervasive values correspond to a value slightly off, Celeste and I have decided to label it 500mhz instead.
PS: Userland apps will report false speeds, this is LIBEL and FAKE NEWS. We have provided an indicator for the direct registers that control the ARM clock speeds on the overclock page to compare to the wikipage located below.
- Quickly exit game,
- Maintains configuration for each process(including shell)***,
- FPS counter,
- and button swap,
- Allows for proper default game clocking,
- Also overclock shell's boot up.
- There might be more... and more to come.
*** Suspending to shell and resuming game will LOAD A CONFIGURATION (DEFAULT OR SAVED). You will lose your changes when changing a task (including suspending to shell) unless you save.
Video courtesy of castelo:
Video courtesy of @Yoyogames28 :
Put "lolicon.skprx" in 'tai' folder in the root of your Vita. (Or just use autoplugin, because I'm sure a ver that supports this is out already)
After that just reboot and press SELECT + UP to enable menu. Press SELECT + DOWN to close menu.
- @CelesteBlue123 - Help. TREMENDOUS and loyal DEV. Only the BEST! I recommend you retain the services of this man. HE DOES NOT CRACK!
- @SilicaVita - this mysterious person helped with the name, not afraid to keep spamming that he did.
- @nyassen (sys) - some guy
PR and special testing:
- @Yoyogames28 - Discount DF and cute boi
- castelo - Great tester, thanks to @Cimmerian_Iter for letters of rec.
- @froid_san 3.68 tester... I forgot to test on 3.68. Sad!
Download & Source: github.com/dots-tb/
PS Vita / Ps TV LOLIcon - New Overclocking plugin (500MHz) by dots_tb released
By STLcardsWS on Aug 25, 2018 at 7:26 PM
PS4 4.74 Kernel Exploit released by @CelesteBlue - including "NoBD" Support !!!Folks, we have to talk. Today, well-known Developer @CelesteBlue released a new Kernel Exploit for System Firmware 4.74. Now you will probably think: "Wait a minute, we already have a Kernel Exploit for System Firmware 5.05. Why I would need one for an older System Firmware?" This is a legitimate question and if you have "exploited" your PS4 using System Firmware 5.05 already, then you won't need to do anything. But you don't have to forget that back in Time, when Sony released newer System Firmwares after Version >4.74, like Version 5.05 for example, they included a "banana skin" for PS4 owners with a broken Blu-ray Drive where their Consoles are refused to get updated by giving them the famous "E-801809A8" Error Code in return. And since those users weren't able to update their PS4's to System Firmware 5.05, they were likely being stuck on Version 4.74 without having any chance to exploit their PS4's at all. But luckily, Developers like @CelesteBlue - together in Collaboration with @SpecterDev and @notzecoxao - didn't forget those users by giving them a Kernel Exploit for System Firmware 4.74, so they can overcome those "security measures" made by Sony and by making their Consoles updatable again, so they can enjoy the latest PS4 Kernel Exploit as well!Continue reading
[3rd Update (Nov. 18)] HW Acceleration (RSX) Project Update by RenéRebe3RD UPDATE (November 18) - Fourth Video Released in last days
(Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..Continue reading
RPCS3 (PS3 Emulator) - October 2018 Progress ReportWell, that was fast. After they announced their (delayed) "Progress Report for September", the great Team behind RPCS3 didn't wanted to "leave you out in the rain" again. So here is the "October Progress Report" which shows again how much they are hard-working to make this Emulator better and better by making more PS3 Games compatible with their Emulator. And speaking about PS3 Games, if you watched the latest Progress Reports from the last few months closely, you will have probably recognized that with every new Progress Report, more and more AAA Titles were getting more Support and a better Compatibility from Time to Time, even with supporting a 4K Output Resolution. This month isn't a exception and the Team is proud to announce that "Yakuza Kenzan" is fully playable now. Now you will think: "Wait a Minute - I never heard about "Yakuza Kenzan" ??? That's right, this is one Game of the "Yakuza Series" which was released in Japan only as "Ryū ga Gotoku Kenzan" so it never saw a "Western Release". That's even cooler that such a AAA Game which wasn't available for most of the people are now playable for everyone, even with a higher Resolution as the original PS3 would be able to do so. How "Butt ugly" is this? :PContinue reading
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