With the latest achievements regarding Kernel Exploits and other useful things for both System Firmware 5.05 and System Firmware 5.53 together with the older exploits like for System Firmware 4.55 or even for System Firmware 1.76 - you have probably already recognized that compared to the PS3 - a lot of have changed for the PS4 when you wanted to play your backups or to install some Homebrew. Instead of installing a Custom Made Firmware (CFW) from a USB-Device, you will use a bug in the Original System Software (OFW) itself to allow such mentioned things. This method isn't that bad but further investigations from the System itself is very limited compared to a CFW like for the PS3, where you had full access and control about your console by doing things whatever you wanted to do. But this could now change for the PS4 with the interesting Project behind #TeamOrbis called "The Mira Project".
The Mira Project is a set of Framework, Plugins, Tools, Payloads, that will gives you more power to control your jailbroken PS4 console. It is a CFW framework for PS4, something like TaiHEN for PS Vita, It is not as robust we are used to back in PS3 days, so it can not be installed permenentaly through modifyed PUP file like what we used to do in PS3 for example Rebug CFW PUP, but it will gives you the CFW functionality once installed and run. The Mira Project is the result of the hard work from the OpenOrbis team. We believe in quality over quantity releases. There are numerious components to the project and each one will be explained below.
Here is the list of components with a description of what they do:
- Previously known as MiraHEN, this has been expanded into a full expansion custom firmware.
- There are many tools included in the Mira project and they are listed out below:
- This is the libc implementation ported for PS4. It's a pain in the ass to compile, just take the pre-built binaries seriously.
- This is the linker to be used with newlib-ps4 to create Orbis compatible ELF files, or you could use CrazyVoid's elfFixupTool.
- This is the communications library that will be specialized for operation with the Mira firmware.
- PS4 Payload Sender
- A simple Android application to send payloads to your PS4.
Mira offer two types of plugins, one is defualt plugins that will be embedded inside MiraFW it self (file transfer, log server, debugger), and the other type is external modules that can be loaded from internel/external HDD for example PS4 Linux Loader.
- PS4 Linux Loader
- A simple plugin that let you run the Linux kernel from a remote device without webkit.
The users guide is found at USERS.md yamsayin' check it out if you want instructions on how to build, install, and use the firmware once it has been installed on the console with any of the methods described within.
You will need VS2017, with Linux plugin and WSL (Ubuntu on Windows) or real Linux machine or Linux VM at least to be able to build the current project.We will post more details about building process here shortly.
- We want to give a special shout out to these people in no particular order:
- Anonymous Contributors (You know who you are)
So what does this mean for the end-user? Technically speaking, this is still no proper Custom Firmware compared to the PS3. Infact, several developers behind #TeamOrbis already confirmed that after a Reboot from your PS4, you will need to install it again similar to previous - as you would call it "HEN-based" exploits based on Webkit. The structure is similar to previous exploits but it is more a Framework then a (simple) "HEN-Exploit". It will give you even more power and control from your PS4 compared to previous exploits which should make things easier in the future for fully investigating the PS4 System itself.
Several Developers also confirms that this "Framework" would be based on System Firmware 5.05, where the goal is to release them together with the Kernel Exploit simultaneously, where the Kernel Exploit is still needed to run this Framework. This makes things interesting because this would mean that you could do things on your PS4 which gives you more power and control about the System itself while still running on a Original Firmware (OFW).
But the most cool thing to see is that with such amount of Developers behind this project, a even more powerful exploit - or even a proper Custom Firmware - looks very promising for the future, especially when the Developers worked on different projects by their own but combining them now together into one. Some of the above mentioned members are also working for an "Open SDK", which is demanded for developing some useful Homebrew Applications. You see that they are taking this whole Project very seriously.
What do you think about this Project? Does it look promising? You are welcome to discuss it down below.
GitHub - The Mira Project
GitHub - OpenOrbis
GitHub - OpenOrbis - SDK
PS4 Meet "The Mira Project" - a (kind-of) CFW for your PS4 by #TeamOrbis
By Roxanne on May 15, 2018 at 9:42 AM
[UPDATE] PS3HEN v2.3.0 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW modelsUPDATE (6-25-2019): Version 2.3.0 has been released.
See below for additional Details!
See also: The Great PS3 HEN All in One (AIO) Guide
Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
RPCS3 (PS3 Emulator) - April 2019 Progress Report - >40% of all Games are now fully playable!No, this isn't a late April Fools Message. As usual for every month (but a little bit delayed, I know ), the Great Team behind RPCS3 showcases their newest improvements and milestones in their newest Monthly Progress Reports. And speaking of milestones, April has another one as well. Now when you will Download their newest Build, you are able to emulate more than >40% of all PS3 Games without any errors etc. which leads into an "fully playable" status and means that you can enjoy those Game Titles as minimum as with the same good experience compared with an PS3 or even better (like with 4K Output Resolution, for instance). That's already pretty strong, don't you think?
Editor's Note: Maybe you have already experienced it before but the News Writers would like to remember you that since the beginning of 2019, we don't only introduce you with the newest Monthly Progress Report for RPCS3, but also some In-Game-Screenshot from various Game Titles provided by the Team from RPCS3, which saw a better compatibility or getting "Ingame" for the very first time. We hope you like that idea and we also recommend you to watch for Updates on every Progress Report, since many of those mentioned Screenshots will be showcased a few days later after the initial Progress Report.Continue reading
[UPDATE -v1.02] Wild Gunman Remake (35th Anniversary Edition) by Lapy GamesUpdate: Version 1.02 Released Adds Game Mode C (Gang Mode) for PS4 / PSVita / Windows
Following the release of Duck Hunt Remake (35th anniversary edition) developer Lapy05575948
of Lapy Games has developed another remake for another classic and this time around the zapper victim is the iconic Wild Gunman. The new Wild Gunman Remake is another great game to come to an exploited PS4 console near you but not only has the developer released a PS4 version but also includes a PS Vita port as well that is of course compatiable with those PlayStation TV's that Sony dismissed or gave the scene as a gift, we have never quite figured that out, either way Lapy is bringing us another great title for our enjoyment. The developer followed version v1.00 of Wild Gunman Remake with v1.01 that has given us the "game B" mode and plans for the "game C" mode as well. So stay tuned as we could see a new update from Lapy in the future. Also checkout some of Lapy's other projects for an exploited PS4 that is seeing a growing library of brew being tapped!!!Continue reading
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