"Rinnegatamante has done it again". Normally , that's all that need to be said if you're familiar with the work of this developer provides the Vita Scene as . This time Rinnegatamante has ported Minicraft, a 2D top-down action game designed and programmed by Markus Persson, the creator of Minecraft. Minicraft was firstly coded for the Ludum Dare #22, a 48-hour game programming competition, and later ported to N3DS by DavidSM64. It is stated in the official description, that "the goal of the game is to kill the only other sentient being in the world, making sure you’ll be alone forever." The game greatly resembles The Legend of Zelda being that it appears to be a basic dungeon crawler.
Vita Homebrew port of Notch's ludum dare game "Minicraft" You can do anything with the source code (besides sell it) as long as you give proper credit to the right people. If you are going to make a mod of this version, be sure to give credit to Markus "Notch" Perrson because he did create the original game after all. This source code is subject to a lot of change for better optimization/cleanliness. Based on 3DS Port by DavidSM64
How to install:
- Install the vpk
- Download the data files and place the Minicraft folder to ux0:/data"
- gnmmarechal for testing the homebrew.
- Notch for the original game.
- FirebirdTA01 for the PSVITA icons.
- DavidSM64 for the 3DS port of the game, the whole PSVITA port is based on his wonderful JAVA to C conversion of the game.
- xerpi for sf2dlib/vita2dlib
- frangarcj for the on-texture rendering patch for vita2dlib
PS VITA / PS TV Minicraft PSVITA Homebrew Edition port by Rinnegatamante
By kozarovv on Sep 27, 2016 at 1:51 PM
BGFTP v1.0 (by GrapheneCt): Background FTP server for transfering file to your VitaDeveloper GrapheneCt has released BGFTP, a new FTP server that works in the background. It does not matter if your in-game or sleep mode or hanging around the Live Area, The FTP transfers are always working while the developer says this will not impact any performance of the running task, but does add a warning that transfer can be slowed down since they are running on Reserved System Cores and will be knocked to low priority on those reserves, but nonetheless a great way to transfer files from your PC (or other devices servicing as a FTP server) to either your homebrew enabled PS Vita or the PlayStation TV (aka vita tv)..Continue reading
The Power Supply (Vol. 02) - Our Guest Today: "PS4 Developer @m0rph3us1987"With the very first introduction of our new Series of Developer Interviews - as known by "The Power Supply" - you were already allowed to dabble a little bit with Volume 01 of the series, where you got a deep look into the work from well-known Developer @deank he did for this scene. While he worked mainly for the PS3 Community, we thought it would be only fair to bring you a PS4 Developer with Volume 02 of this Interview Series today. This Developer maybe don't have the same long reputation as deank have since he began to tinker with the PS4 as his very first Sony Console. But this doesn't mean that he isn't worth to ask some questions. We covered his Achievements already in the past here in this Forum, especially when we provided you our yearly Overview about the CCC Events held in Germany. In fact, you should be familiar with him and his Lecture he held back at 35C3. So please give an warm welcome to m0rph3us1987, while in his Interview, we will talk about his Lecture he held, we will learn how he sees the current situation in "PS4 Development and Hacking" and we will get an deep insight how he began to learn writing some code in his young age. So allow us to introduce him further.Continue reading
RetroArch (PS4) R3 Released: New libretro Cores Added (Dramcaset / Jaguar / ScummVM /) + Source CodeFollowing the initial release of R1 and the followup of R2, developer @OsirisX has just released R3 for the PS4 Port of RetroArch with new core being added, various bug fixes to go along and also a release of the promised source code is included as well.. The new update provides ps4 support for Flycast (Sega Dreamcast), Bettle PSX, Virtual Jaguar, ScummVM, Stella-2014 (Atari 2600), Vectrex and SameBoy are the new cores included (emulation like dreamcast is experimental and many games have speed issues) in this release This update is based on RetroArch v1.8.4 and the Core Updater has been enabled, multi-controller Support has been added (up to 4 can be used), previous R1/R2 only one controller was supported. Also some cores that need have added support for keyboard and mouse controls. This port has evolve quite nicely and should be even better with now the source code release and likely will becomes part of the official release as this is still considered an "unofficial" port, but likely to become the official port.
Also the developer has created a Core Updater, which provides another method to update the cores. It help keeps the main pkg lite and you can also download indvidual cores via RetroArch itself as that bug of downloading cores has been fixed. See all the latest details below pertaining to the R3 release.Continue reading
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