Last week developer @Aldostools alerted us that @deank released a recent update on August 29 to multiMAN Stealth (StealthMAN) adding 4.80 CFW Support, .The reasons why this is considered "stealth" are outlined in the details provided along with the Installation of this official mod to multiMAN. Basically multiMAN hides in the Install Package Files, many consider this a great way to stealth the manager if you should find the need to stealth your installation of multiMAN.
Also speaking of deank, the well known developer in the homebrew communities has made a stop by the psx-place forums to show that is he still around in the scene lurking and the dev also leaves us with a bit of a cliffhanger about the vita scene
"FYI I'm still around... I don't have that much free time as before and that's the sole reason for not posting here and there... Anyway, yesterday I spoke with Joon and with some delay I found out about the Vita progress. I sold my PSV back in 2012, but who knows...
multiMAN [Stealth Edition] v4.80.00
Q: Why is it stealth?
- t is not present in XMB (not present in /dev_hdd0/game/*)
- Each time the /app_home (* Install Package Files) gets different TITLE ID and TITLE NAME
- Every time you load a game it will change the TITLE of /app_home thus not looking suspicious
- You can use mM while your XMB looks totally OFW (with no homebrew installed which may be detected)
Once you booted stealth mM at least once you can safely delete the 'regular' mM from XMB if you wish.
You can delete the standalone [* Install Package Files] application from XMB if you wish.
How to Install
- Rename report_data.txt to anyFileName.self and Copy to USB stick or PS3 HDD
- Use multiMAN mmOS, locate the file and double-click on it
- mM stealth will install and start
How to load the stealth multiMAN:
1) Restart your PS3
2) Go go /app_home (which will change to the last game you loaded or to [* Install Package Files]) and press [X]
3) If you hold [SELECT] pressed it will load stealth multiMAN directly.
The updated [* Install Package Files] supports the stealth multiMAN and you can launch it by pressing [SELECT].
The stealth multiMAN supports online update which doesn't require PKG file installation and is a seamless process.
PS3 multiMAN [Stealth] v04.80.00 Released + A deank sighting :)
By STLcardsWS on Sep 22, 2016 at 9:46 PM
[Update July 21th] HW Acceleration (RSX) Project Update by RenéRebeUPDATE (July 21) - Now the 19th Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..Continue reading
RPCS3 (PS3 Emulator) - May 2019 Progress Report - 1337 pl4y4bl3 ~ 1337 1n64m3 :)That can't be an accident. Following up after the impressive Progress Report last Month, where we learned that over >40% of all PS3 Game Titles are now fully "Playable", today the great Team behind the PS3 Emulator RPCS3 showcases their newest Progress Report for May 2019 with another milestone. If you are a long follower of their great Project or maybe you are even enjoying your PS3 Game Titles on your PC right now (because "why not"?), you will be already familiar with the fact that most of the Game Titles tested on RPCS3 will at least boot up, but then you will experience Graphical Glitches, huge Slow-Downs or even you aren't able to play a Game Title to the End, which is sad (Damn you "Narco Terror" and "The Expendables 2: Videogame" why you still aren't bootable? :P). This is why in the past, the "Ingame" Status comprised most Game Titles in every Compatibility List. But for the first Time since it's Initial Release, the "Playable" Category ties the first place together with the "Ingame" Category with both 1337 Game Titles each. This means whatever Game Title you choose to play via RPCS3, there is a 43.71% Chance that it will be at least "Ingame". That's impressive don't you think? Oh, and sorry for the leetspeak at the Title. I mean come on, we are talking about 1337 Game Titles fully "Playable".Continue reading
[UPDATE] PS3HEN v2.3.1 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW modelsUPDATE (6-27-2019): Version 2.3.1 has been released.
See below for additional Details!
See also: The Great PS3 HEN All in One (AIO) Guide
Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
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