multiMAN v04.66.08 + webMAN v1.41 by deank 2015

Discussion in 'PS3 Homebrew' started by wesleyel, Jan 8, 2015.

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    wesleyel

    wesleyel

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    Hope am not breaking any rules with this.

    08/01/2015
    multiMAN 04.66.09 is now available, too (online within mM and from the WEB column).

    multiMAN ver 04.66.09 BASE CEX (20150107).pkg (39.82MB)
    https://www.sendspace.com/file/xknnp2

    * Fixed minor issue (mmCM) (regression from 04.66.07)
    * Added prompt to launch multiMAN if mmCM finds itself in non-cobra mode (fixes @tiefputin1 issue)

    Dean

    Update Jan 07
    [MENTION=29]Joonie[/MENTION] reported that some games (which previously required bd-mirror on non-cobra) stopped working after the latest versions of webMAN/mM.
    The issue seems with the AIO function in cobra, and the change in webMAN/mmCM to use /dev_usb (instead of /dev_usb***).

    This is fixed for webMAN and you can redownload it. I'll recompile multiMAN later today when I have time.

    http://www.deanbg.com/webMAN_1.41.zip
    Quote Originally Posted by Deank

    multiMAN 04.66.08 is available online (and from the WEB column)

    multiMAN ver 04.66.08 BASE CEX (20150104).pkg (39.82MB)
    https://www.sendspace.com/file/sc3pen


    webMAN 1.41 is also available - Removed see update above
    Changelog (multiMAN + webMAN)

    Fixed issues when using more than one external USB HDD on Cobra CFWs (4.46-4.66+)
    Fixed issues with homebrew locks/blackscreen/invalid-discs and other weird errors (CFW 4.65CEX/DEX and 4.66CEX)
    Removed habib's patches and added two different ones to improve compatibility
    JB games from FAT32 USB HDDs will be mounted as /dev_usb (and not as /dev_usb***) - this issue appeared in CFW 4.20. /dev_usb is always the first usb hdd which the ps3 manages to mount. When it happens that your game is not on the first/fastest usb hdd it caused problems. "Reset USB Bus" was introduced to multiMAN more than a year ago, but it is now added to mmCM, too, without actual reset of the bus.



    If you're running pre-patched CFW (4.65/4.66) I suggest that you use a clean one. wM/mM try to restore lv2 to original state, but sometimes it may not be possible.

    I already posted about the 1st change, and the second (for now) is to ignore PARAM.SFO and a faulty LIC.DAT processing when launching a homebrew (the ps3 tries to check these files from /dev_bdvd). I don't like this patch, but all the tests I performed are positive and all games worked. This was all I can do for this weekend. When I find more time I may try to make it more robust and nice, but it will do for now. Please post back with your results.

    Code:

    ROM:00056218 loc_56218: # CODE XREF: sub_560A8+160j
    ROM:00056218 li r0, 1
    ROM:0005621C ld r3, off_349198 # aDev_bdvdPs3__0 (PARAM.SFO)
    ROM:00056220 addi r4, r1, 0x4F0+var_468
    ROM:00056224 lbz r30, 0x4F0+var_480+1(r1)
    ROM:00056228 stw r0, 0x6C(r28)
    ROM:0005622C lbz r29, 0x4F0+var_480(r1)
    ROM:00056230 bl sub_29FDAC # ----> replaced with li r3, 1 to disable the sub call for /dev_bdvd/...../LIC.DAT
    ROM:00056234 cmpwi cr7, r3, 0
    ROM:00056238 addi r31, r28, 0x6C
    ROM:0005623C beq cr7, loc_5629C # check for LIC.DAT
    ROM:00056240 li r0, 2
    ROM:00056244 li r31, 0
    ROM:00056248 stw r0, 0x6C(r28)
    ROM:0005624C b loc_56184
    ROM:00056250 # ---------------------------------------------------------------------------


    IMPORTANT: if you are using webMAN and multiMAN/mmCM - UPDATE BOTH to the latest versions and restart your PS3 to start clean.

    Dean
     
    Last edited: Jan 8, 2015
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    STLcardsWS

    STLcardsWS Administrator

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    I know this an old post, but just seen it sorry, but just wanted to point out this is NEVER against the rules.

    If you were spamming (for example, Viagra or something like that. That is consider spam)

    Scene related things (THAT ARE NO PIRACY) are always welcome.
     

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