UPDATE: FERROX COBRA (w/ 7.50 Cobra is also supported)
Developer @deank has followed up the very much improved NTFS External HDD Support in webMAN, which another great release, this time around a new feature for the Cobra Payload Currently this release of (stage2.bin) only supports Habib's 4.81 STARBUCKS (v1.02 ) w/ COBRA 7.50 CFW & 4.81 FERROX (v1.02) COBRA 7.50 but we should see other CFW such as REBUG supporting this new changes that now give you the ability to play your Games / Media from Burned Optical Media, checkout all the media types deanks has tested and confirmed working.
Want a sneak peak of a Test feature in webMAN? If so checkout deank utilizing a recent source code release (from mysis) that helps webMAN check that unrelated development (from this article) here
I tested it thoroughly to make sure nothing is broken and nothing was
- PS3 Game Disc - OK
- PS2 Game Disc - OK
- PS1 Game Disc - OK
- Blu-ray Disc - OK
- DVD Video - OK
- PS3 Game (DVD-R SL/DL)
- PS2 Game (DVD-R)
- PS2 Game (CD-R)
- PS1 Game (CD-R)
- AVCHD Disc (DVD-R SL/DL)
- DVD-Video (DVD-R)
- Data Disc (DVD-R)
- Data Disc (CD-R)
@Joonie @habib This is a firmware feature and can't be added to applications, so it will be nice if it is included in the next Cobra revision.
The only changes are in storage_ext.c (which is firmware independent) in functions related to disc authentication/identification.
PS3 games can be burned to regular CD-R, DVD-R SL/DL, BD-R SL/DL, BD-RE
There is no need for game manager (multiMAN/IRIS/etc) or for webMAN/MOD when launching PS3 games from burned discs. The only requirement is that the disc is properly created (unencrypted, from proper ISO or from game folder using genps3iso) - the only check is that at sector 16 (0x10) offset 0x28 there must be a "PS3VOLUME" string.
If anyone wants to test it only on @habib's cex cfw 4.81 v1.02 cobra 7.5 (replace stage2.bin in /dev_blind/sys): http://deanbg.com/cobra_stage2_cex_cfw_habib_481_v102_cobra750.zip
BD-R/RE discs are now much cheaper than 7 years ago, so this feature could be really useful for people who want to backup their collection on optical media and play it at any time without fiddling with usb drives, network streams or ftp. Also it achieves 100% compatibility of all games released to date.
- stage2.bin ONLY FOR 4.81 Starbucks (v1.02) with Cobra 7.50 (deank)
- stage2.bin ONLY FOR 4.81 FERROX (v1.02) with Cobra 7.50 (Alexander)
PS3 New COBRA Feature [stage2.bin] by deank: Play Games/Media from Burned Optical Media
By STLcardsWS on Jan 29, 2017 at 2:40 AM
[UPDATE] PS3HEN v2.1.1 - View latest changes to the PS3 Exploit for SuperSlims & nonCFW modelsUPDATE (5-20-2019): Version 2.1.1 has been released.
See below for additional Details!
See also: The Great PS3 HEN All in One (AIO) Guide
Here is v2 of the latest PS3 Hack to hit the PS3 Scene with the recent release of PS3HEN. This exploit for nonCFW console's provides homebrew support and a number of Custom Firmware intangibles for those console that can not install a traditional CFW, with those being lat production PS3 Slim models and all of the SuperSlim Consoles. While this is a tremendous release and breakthrough the information behind PS3HEN has been lacking and has served more questions then answers that could be provided. This is due in the way this was delivered and presented. We paused the reporting this on the frontpage until we were pleased with the documentation. So we took it upon ourselves to get the ball rolling on a new PS3HEN F.A.Q. detailing various aspects and info that will be useful for PS3HEN user's. Also we have started forming the PS3HEN Homebrew & Plugin Compatibility Chart
Version 2.x.x has come with a number of new additions for a better experience. Some of the new changes provide full PS3ISO Support ,As well as full BDISO and DVDISO support has been added, plus new improvements to PS3HEN's stabiliContinue reading
Trinity Exploit for PS Vita System Firmwares 3.69 & 3.70 released by TheFloW!Following up after the Announcement from @TheFloW back at the End of March this year, today @TheFloW "let the cat out of the bag" by releasing his newest Jailbreak for the PlayStation Vita, which will allow you to jailbreak both your PlayStation Vita and PlayStation TV even on the newest System Firmwares 3.69 and 3.70 (which weren't able to jailbreak before). But not only that. While you can jailbreak your Devices on the specific System Firmwares mentioned before, you can also Downgrade your PlayStation Vita / TV to a lower Firmware to get the full potential of your Device like with the famous Hacks and Exploits on System Firmware 3.60 (such as HENkaku and modoru) and 3.65/3.67/3.68 (such as h-encore). So while you have been probably already prepared for this release back at the first announcement, together with the fact that @TheFloW was so kind to release his final Jailbreak even earlier as previous announced, we won't keep you on tenterhooks anymore. Here is everything you need to know.
RPCS3 (PS3 Emulator) - March 2019 Progress Report - Native support for DualShock 3 ControllerMonth after Month, the Great Time behind the RPCS3 PS3 Emulator shows more and more improvements in their work for their PS3 Emulator. As they did of course for March 2019, which you can check at their newest Progress Report. In fact, maybe this month is a little bit too technical when reading through their Release Notes but don't worry. You will again realize how good this PS3 Emulator became and how it is getting even better month after month. But one new improvement we have to stick out is the new Native Support for the DualShock 3 Controller when used within RPCS3. You might be wondering, why this new implementation comes so late? Well, there was already a full of third-party drivers but each of them weren't working perfectly. But the Team behind RPCS3 wanted to give you the best experience for playing your PS3 Game Titles. So, since you probably played your PS3 Games Titles with the Original DualShock 3 Controller on your Original PS3 Hardware, they thought about to allow the same on your PC while playing your favourite PS3 Game Titles using RPCS3. So they implemented a native support for the DualShock 3 Controller, as you would use it on your original PS3 Hardware. Kinda neat isn't it?Continue reading
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