UPDATE: FERROX COBRA (w/ 7.50 Cobra is also supported)
Developer @deank has followed up the very much improved NTFS External HDD Support in webMAN, which another great release, this time around a new feature for the Cobra Payload Currently this release of (stage2.bin) only supports Habib's 4.81 STARBUCKS (v1.02 ) w/ COBRA 7.50 CFW & 4.81 FERROX (v1.02) COBRA 7.50 but we should see other CFW such as REBUG supporting this new changes that now give you the ability to play your Games / Media from Burned Optical Media, checkout all the media types deanks has tested and confirmed working.
Want a sneak peak of a Test feature in webMAN? If so checkout deank utilizing a recent source code release (from mysis) that helps webMAN check that unrelated development (from this article) here
I tested it thoroughly to make sure nothing is broken and nothing was
- PS3 Game Disc - OK
- PS2 Game Disc - OK
- PS1 Game Disc - OK
- Blu-ray Disc - OK
- DVD Video - OK
- PS3 Game (DVD-R SL/DL)
- PS2 Game (DVD-R)
- PS2 Game (CD-R)
- PS1 Game (CD-R)
- AVCHD Disc (DVD-R SL/DL)
- DVD-Video (DVD-R)
- Data Disc (DVD-R)
- Data Disc (CD-R)
@Joonie @habib This is a firmware feature and can't be added to applications, so it will be nice if it is included in the next Cobra revision.
The only changes are in storage_ext.c (which is firmware independent) in functions related to disc authentication/identification.
PS3 games can be burned to regular CD-R, DVD-R SL/DL, BD-R SL/DL, BD-RE
There is no need for game manager (multiMAN/IRIS/etc) or for webMAN/MOD when launching PS3 games from burned discs. The only requirement is that the disc is properly created (unencrypted, from proper ISO or from game folder using genps3iso) - the only check is that at sector 16 (0x10) offset 0x28 there must be a "PS3VOLUME" string.
If anyone wants to test it only on @habib's cex cfw 4.81 v1.02 cobra 7.5 (replace stage2.bin in /dev_blind/sys): http://deanbg.com/cobra_stage2_cex_cfw_habib_481_v102_cobra750.zip
BD-R/RE discs are now much cheaper than 7 years ago, so this feature could be really useful for people who want to backup their collection on optical media and play it at any time without fiddling with usb drives, network streams or ftp. Also it achieves 100% compatibility of all games released to date.
- stage2.bin ONLY FOR 4.81 Starbucks (v1.02) with Cobra 7.50 (deank)
- stage2.bin ONLY FOR 4.81 FERROX (v1.02) with Cobra 7.50 (Alexander)
PS3 New COBRA Feature [stage2.bin] by deank: Play Games/Media from Burned Optical Media
By STLcardsWS on Jan 29, 2017 at 2:40 AM
(Update) PS3 HFW (Hybrid Firmware) 4.84.2 - PS3Xploit HAN & Flash Tools Restored for 4.84 OFW usersHuge News as the PS3 exploit ladder has taken a step up into 4.84 rung, with a new approach to bring back PS3Xploit functionality on 4.84. With a Hybrid Firmware (NOT A CFW) that can be installed on ANY MODEL PS3 over any Official Firmware (OFW) version. .The only thing this modified firmware essentially does is bring back the patched webkit from OFW 4.82 that was an entry point for PS3Xploit, if you recall when 4.84 was released developers @bguerville and @esc0rtd3w stated the exploit was not actually patched but rather only the webkit entry used was removed in 4.83+ which rendered the actual exploit unreachable (not patched and could be restored). Now the webkit is back for 4.84 OFW thanks to this new clever magic that has allowed OFW user's to use and install this slightly modified Firmware.
So, what does all this mean? Nows it will be like it was back in 4.82 before PS3Xploit was "patched" you will be able to install a CFW (on a CFW compatible model) and for those unfortunate user's that does not have a CFW Compatible model (i.e. SuperSlim/late slims) you have will have access to the HAN exploit . So for new user's or ones that updated, here is your second chances thanks to the efforts of the PS3Xploit Team and to @Joonie (waved magic wand on files), @habib (for valuable input on this project) and @esc0rtd3w (work in porting ps3xploit tools to 4.84)Continue reading
Milestone Update for Orbital - An PS4 Emulator by @AlexAltea - now with (very first) Video Output!Nearly a year ago, Developer @AlexAltea showcased us an early-stage Version from his own PS4 Emulator called Orbital. The very first Version was on a minimal stage by running several code examples on a Terminal within Linux only but this was already impressive since as you probably know, both the PS4 and standard Computers shares the same x86 CPU Architecture. But the CPU isn't the only thing the PS4 shares with a standard PC. Since you need also a lot of GPU Power to run your Games on a Console for General, it is getting quite usual that those big players like NVIDIA or AMD are collaborating with the Console Manufacturers to deliver them with special-designed Graphics Processing Units for the Consoles you own. Even when we talk about "Special" GPU's, you already recognized by yourself that if you go further in newer Console Generations, you realized that the internal GPU used inside each Console is having more and more similarities compared to a standard GPU. With that result in mind, Developer @AlexAltea showcased yesterday that his Emulator Orbital is capable of running the Safe Mode of the PS4 together with getting a Video Output from that mentioned Safe Mode as well, which leads to the point that his Emulator showcased the very first Video Output from a PS4 emulated by a PC! Do I have to say more? Continue reading
4.84.3 STARBUGED (w/ COBRA 8.01) - New update in from Habib
Following the introduction of 4.84 STARBUGED CFW for the PS3, which also gave us the introduction of Cobra v8.0x from developer @habib, Has now followed up that cfw release with 4.84.3 STARBUGED (w/ Cobra 8.01) that contains some more candy for the scene. As the developer has provided new features once again with this update with the ability to Hardcode Kernel Plugins, which can be useful for things like MAMBA (a Cobra Alternative) as it can not be ran as a kernel plugin. Down below you will see the technical aspects of what this update has provided from Ps3 CFW Developer @habib.
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