The PlayStation 2 is still in the cross-hairs for many developer's in the homebrew scene, hacker Cturt known for his work with PlayStation 4 exploits has turned his attention to the PS2. The motive for this exploration was to provide a "slightly more convenient" way to execute homebrew on the PS2 and also with the newer consoles being hacked via webkit exploitation and the PAL models Ps2 demo disc that contain Yabasic, the hacker seen the potential and now that potential has came to fruition with the release of this write up of exploiting a PS2 with Yabasic on a PS2 Demo Disc in PAL regions. The developer states in NTSC there may be a future solution (as mentioned in the conclusion of the writeup)
Hacking the PS2 with YabasicIntroduction
I recently stumbled upon a PS2 demo disc containing Yabasic, a simple Basic interpreter, and was curious to research whether it could be used for anything interesting. These demo discs shipped with all PAL region PS2 consoles between 2000 - 2003 as an attempt to classify the PS2 as a personal computer instead of a video game console for tax reasons (which ultimately failed, however nowadays video game consoles are no longer subject to this import tax).
In particular, although there are existing methods of running homebrew on PS2 consoles, none of them are perfect since they all seem to have undesirable requirements like opening up your console or purchasing unofficial hardware, or are limited to only specific models.
The most desirable method is to use FreeMCBoot to boot from a memory card, however installing this onto said memory card requires an already hacked console. Whilst you could purchase a memory card with FreeMCBoot pre-installed on it by someone else, it would be nice to have a way to install the exploit yourself. That's where I see a Yabasic exploit fitting in nicely, as an entry-point for launching the FreeMCBoot installer. In addition, a Yabasic exploit could be useful for people with the latest slim consoles, which are not vulnerable to FreeMCBoot.
In this article I will describe how I developed an exploit that allows running arbitrary code through Yabasic. Since these programs can be saved and loaded from the memory card, the exploit just need to be typed out once, and can then be reloaded more conveniently in the future. If you're just interested in using the exploit but not the technical analysis you can checkout the repository for details.
Be sure to read full write up in link provided below, this is just a snippet Conclusion
Unfortunately, NTSC regions never received a Yabasic port, however they do have a different Basic interpreter, "Basic Studio", which I might look at in the future.
Finally, maybe now that the Yabasic can be used to execute arbitrary code, Sony can argue that it really did allow the PS2 to be "freely programmed" after all, and they can claim back their import taxes :P
CONTINUE READING FULL WRITE-UP >>>> HERE <<<<
Developer's Twitter: https://twitter.com/CTurtE/status/1183010790862917634
PS2 [New PS2 Exploit] Hacking the PS2 using Yabasic on (PAL) demo disc ( by Cturt )
By STLcardsWS on Oct 13, 2019 at 1:20 PM
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