Its 2017 and the PlayStation 2 community continues adding new content, that keeps the system going with new interest.This time around developer Theldus adds a port of NIM to the library of PS2 Homebrew. This simple game is all about using your math skills in strategic pursuit to avoid being the last to make a move. The dev has shared a bit of information on the title and a bit about the projects development, so give it a look as this simple port is a welcome addition to the PS2 Community. -STLcardsWS
NIM - PS2 Edition
What is it?
Nim is a mathematical game of strategy in which two players take turns removing objects from distinct heaps. On each turn, a player must remove at least one object, and may remove any number of objects provided they all come from the same heap. The goal of the game is to avoid being the player who must remove the last object. -- Wikipedia
Because it's cool? Of course, that's not all. Well, I have always tried to create software for the maximum number of architectures I could get and to develop for the current consoles is very trivial and it is possible to find a lot of good content through the internet. Also, it was a very interesting experience and I learned a lot from it =).
Developing for PS2 was a big challenge for me, there are a dozen things I did not know and others that I still don't know, the architecture is completely different from an Intel x86 and there are lots of extra things that you need to take into account.
If you think that creating games for PS2 consists of dragging cute colored buttons from side to side through an engine using some kawaii programming language, give up, it's not for you.
AFAIK, there is only one 'official' form of development for PS2 that is using the official Sony SDK that costs a few tons of moneys.
Fortunately, a very clever group -- ps2dev -- was able through Sony's processor manuals to create a complete game development environment for PlayStation 2, so thanks to them, we can now develop for PS2 =).
So to compile this code and/or develop your games you need to download ps2toolchain* and know C or C++. *I highly recommend you to checkout for the commit 101e8f857bf26a4a174a3c67a0619beb6c5d5564, since it was this version of the toolchain I used and I cannot guarantee that the code will work in other versions.
Works on real hardware?
Of course, but only for non-original consoles, that is, consoles that were unlocked to play pirate games. So you're encouraging piracy? Of course not, and I always encourage the purchase of original games, but if you are (or know) some unhappy owner, you can test it there. Why pirate? The chip inserted into the pirated consoles adds some extra features to the console, such as running a boot file, which opens up space for a plenty of new features.
You will also always be free to test in a completely legal way using an emulator such as the well known PCSX2.
- I want to add to this repository, in my free time, the support materials that I have used, as well as links that helped me a lot to accomplish that.
- Also I plan to document all my code, as a tutorial for beginners.
- Do not expect my code to be written in the best possible way and error-free, I am just as beginner as (possibly) anyone who is reading this, so if you find errors, have suggestions, or want to contribute in any way, let me know.
By kozarovv on Aug 17, 2017 at 5:17 AM
4.85 FERROX (COBRA v8.20) CFW by AlexanderThe PS3 4.85 CFW landscape is gathering some familiar names after a bit of a slow start after the 4.85 OFW Update, We seen Rebug Lite released last week, Now we have cfw developer @Alexander releasing 4.85 FERROX (COBRA v8.20) Custom Firmware for the PS3 (for models capable of cfw installs). This is an updated version of Alexander's FERROX brand containing all the usual's like XMB MOD installer for extra features like the CyberModding Homebrew Store, while updating to 4.85 and also the latest cobra version 8.20 that debuted on Rebug 4.85 Lite. Checkout the latest details of this release from Cybermodding's @LizZo belowContinue reading
4.85.1 REBUG LITE CFW with new COBRA v8.2 ReleasedDeveloper Joonie of Team Rebug has announced today the latest cfw release (following 4.84.2 rex) of the REBUG brand. This is not the iconic REX flavor of PS3 Custom Firmware, which is a hybrid of dex/cex, In order for the creation of REX, the team is dependent and still in search for file's needed for the creation of REX (4.85 DEX PUP). However, they have the LITE version (a CEX based Cobra CFW) ready to go for 4.85 user's seeking a new 4.85 CFW. This is a welcomed update from Team Rebug as the 4.85 PS3 CFW landscape has been a bit light in choices (for 4.85). So having the developer's with one of the best name's in Custom,Firmware development is great to see now as an available option. Also, they have updated the Cobra payload to now version 8.2 & also the Rebug Toolbox has been updated (toolbox addon requires installation in "install package files" pkg is waiting for you there after installing REBUG) You can checkout all the feature's/patche's in the provided list below for this PlayStation 3 Custom FirmWare and then checkout full details/documentation of the release at rebug.me the official website (direct link found at bottom of article).Continue reading
[Update] multiMAN 04.85.01 - Official Update from deank adds 4.83-4.85 CFW Support + PS3HEN SupportUPDATE 04.85.01 - Improved PS3HEN Support Added
Original: Appears that developer @deank has pushed an official update for the popular PS3 Homebrew known as multiMAN (or mM). We have not seen an official update since firmware 4.82 (albeit from some unofficial modified version, that were not ideal), there was not much of a need for an update since the previous official update of 4.82 worked fine as is on 4.83 /4.84 / 4.85. In that time Sony's changes in 4.8x era of firmware were minimal and presented little changes for the PS3. The only thing that was missing was firmware detection of 4.83 and greater, as it was impossible for the application to know the offsets of future firmware's. However, deank quietly pushed an update via the applications online update. This new update provides official support for CFW 4.83 - 4.85 which will recognize and properly fix the cosmetic issue and display the new firmware presents.
Other then that its the same old classic multiMAN, which is not a bad thing as this was and still is an iconic applications for the PS3. This powerful Homebrew is packed with tons of functionality for your cfw enabled PS3, Regarding support for PS3HEN user's I am not sure as of writing this if this version supports PS3HEN fully, (see 04.85.01 update) nothing is mentioned so we should not assume. On brewology there is an unofficial multiMAN 4.84 PS3HEN version (* in previous releases), but not sure how compatible many of the feature are (maybe we could have user's comment below with some feedback regarding ps3hen) PS3HEN user's in general should also realize that many PS3 Homebrew apps were created with CFW in mind. so there can be compatibility issue with some features..Note that ManaGunZ is supporting PS3HEN w/ a special PS3HEN mode that will disable the CFW features.Continue reading
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