Well known free and open source Playstation Portable emulator PPSSPP is finally updated to version 1.3. Many bugs are squashed, but this is not only bugfix release. This version introducing initial Vulcan API support. Texture replacement support to allow use custom textures and upscaled ones. This should give PPSSPP users many modding possibilities. And should allow to make own "remasters" with better quality textures. Update 1.3 is for now available for Windows, Android, OSX, iOS, and Linux users.
What's new in 1.3.0
- Fix JIT problems on Galaxy S7 and iOS 9+ devices.
- Fix Android TV support and use latest FFmpeg.
- Texture replacement support - for custom textures and upscaling.
- Initial game recording / TAS features.
- Correctly map memory on Raspberry Pi 3, much better performance.
- Workaround rendering issues on Tegra K1/X1.
- Disc streaming to play quickly from tablet/phone on wifi.
- Initial Vulkan support - not full featured yet.
- Experimental new CPU backend and CPU fixes.
- Allow insert/eject of memstick - required by some games.
- Better support for ps3 controller mapping.
- Better UI handling for settings with long names in some languages.
- Screenshots in compatibility reporting, better website.
- Fix type D cheat codes, allow for homebrew.
- Graphic glitch fixes in several games.
- Fix video playback glitches in several games.
- Various performance and compatibility improvements.
- Various debugger and GE debugger improvements.
- Fix some problems when switching away from and back to the app
- Video by Chris Hawkinson
Enhance your experience!
- Play in HD resolutions and more
- Play on a tablet for big-screen mobile gaming
- Customize on-screen touch controls or use an external controller or keyboard
- Save and restore game state anywhere, anytime
- Crank up the anisotropic filtering and texture scaling
- Continue where you left off by transferring saves from your real PSP
PlayStation News PPSSPP v1.3 released
By kozarovv on Sep 17, 2016 at 11:27 AM
Developer @TheoryWrong talks about "OrbisSWU" - An interesting approach for Downgrading your PS4 ???Remember back in the old days when instead of installing an Kernel/Web-Exploit like nowadays, you asked "how I can install an Custom Firmware (CFW)" or something like "how I can Downgrade my Console"? Of course, todays attempts aren't that bad since you get a similar functionality in terms of running Homebrew for instance, but not quite for 100% compared to the old days. Especially not when we talk about the possibilities of modifying a PlayStation 3 compared to the PlayStation 4 today. In fact, there was a time where everyone wanted to "Downgrade" his/her PS3 from an higher System Firmware (OFW) to bring the functionality of Homebrew back to the PS3. Or can you remember when your Blu-ray Drive wasn't working anymore due to its age or because of an failed Downgrade process so everytime when you wanted to install a newer, higher CFW, it failed with displaying an error message and you had to install those "noBD" CFWs? While the latter one was already achieved for older Firmwares below <4.75 in the past, it will be still interesting to achieve both a Downgrading possibility and a "noBD" support for higher Firmwares on a PS4 as well. And the good thing is, well-known Developer @TheoryWrong asked the same question to himself. And the even better thing is, he is ready to show his progress so far So lets have a look at it. Continue reading
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Developer @fjtrujy has also put in some great work to the project and has utilized and adopted the improved toolchain for the RetroArch PS2 port and can be seen with the release of RetroArch v1.8.8 and its been a good descion for the homebrew (multi-system emulator) as it has been getting significant performance increases, right now we only have one new core and its a classic from the 80's (theodore libretro core), but the existing cores have an incredible performance boost for instance the QuickNESContinue reading
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Recently developer OsirisX has stated that he wants to convert the project's to OoSDK before another release is made, but the developer has already made some progress and teases a bit of that progress in the video below showing a new core being supported in PPSSPP. When asked about potential PSP or PS2 Support the developer stated the plan is to include PSP support (via PPSSPP core) in the next release. The teaser video show's GTA Vice City Stories being quite playable (video shows FPS counter) so if this game looks this well, many others should play very well also. There is still alot of great development going on with this port by developer OsirisX. .Continue reading
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