(UPDATE x3 - Progress Report - DEC 2018)
RetroArch and its Libretro Cores have invaded just about every electronic device known to man it seems, as the retro emulation project continues to grow its ecosystem and support a vast amount of platforms, With ports to the PS3, PS Vita, PlayStationTV, PSP & so many other supported platforms (seen here), many PlayStation 2 fans were left wonder if a PS2 port would ever arise and some wondered if it was even doable. Well the libretro team via twitter has answered some of those question with an announcement of an in development RetroArch PS2 Port. This is still early but its good news to see some progress and knowing that this could be coming a reality soon for the PS2 community.
- RetroArch PS2 Incoming
- Progress Update -October
- Progress Update NOV (2018)
- Progress Update (DEC 2018)
January 2019 UPDATE
Oct 17 This time is the turn to show the PS2, RetroArch and how the controller works. Still a world ahead... @libretro
Oct 29 Big progress with RetroArch for PS2, here you are a test-core running on real console. Colors need adjustment but so far it has been a huge step after replace the unstable method in the libc for PS2SDK. @libretro
This time is the turn to show the PS2, RetroArch and how the controller works. Still a world ahead...
Pasito a pasito" like the Spanish song says, now you can see how the Libretro-2048 core is running in the RetroArch for PS2. Thanks @libretro !!
Once more coming with news for #RetroArch and the #ps2development . QuickNes core running with color correction applied, sound still need to be implemented. @libretro
Turning back to the #ps2development I have done a huge advance. This time we can see how QuickNes core for #RetroArch is running in a PS2. Color correction still need to be applied. @libretro
PS2 (Progress Update) RetroArch PS2 - New port now In development for PlayStation 2
By kozarovv on Oct 10, 2018 at 12:02 PM
ReDream (DreamCast Emulator) Early Stages of porting to VITA & PSTV (RetroArch) from RinnegatamanteDeveloper Rinnegatamante whom we recently interviewed in the Power Supply Series and who has ported a Nintendo 64 emulator to the PS Vita / PS TV recently with the release of Deadalus x64. Has another emulation project that many will be excited for as this shapes up, especially after seeing the great progress of d x64's n64 emulation so far to this point. Now ReDream (A Sega Dreamcast Emulator) is being ported to the PS Vita as a libretro core running on RetroArch (Vita), so far its early progress, However, it looks like potential could be untapped from a developer who has some experience with the platform and emulation porting.. So far its rendering of graphics are in the early stages, so stay tuned for more progress reports from the developer..
Until then tell us in the comments below what is your favorite Dreamcast Game or memories from SEGA last hardware adventure.Continue reading
ManaGunZ v1.38 - 4.86 CFW (CEX) / HEN Support + Picture Viewer + several fixes from developer ZarFollowing the previous update of ManaGunz, homebrew developer and creator @Zar of the project has updated the popular ps3 homebrew to version 1.38, this update provides full 4.86 support (CFW CEX + HEN). Also in this update an added feature for viewing pictures (PictureViewer) in various formats that include DDS / GTF / BMP / WEBP / TIFF / GIM / TGA and other's as well. This update also provides several fixes; now in the file manager within ManaGunZ the scroll bar is now visible, also a fix to a language bug has been provided. See all the changes in this latest update in a popular AIO homebrew manager. multiMAN and IRISMAN are great choices as well for the PS3 but ManaGunZ is a popular choice as well. All 3 apps give a very diiferent approach and unique experience and also exclusive features.
Developer @Zar still have plans for the project and some features in development did not make the cut in this version but could seen possiably in a future update as the developer states with this release here in the psx-place forums that " The features I was working on, like dump BR, are disabled because I didn't finish yet.". So that is something that hopefully we see from this hobbyist developer when time allows. Until then checkout what the developer has brought us in v1.38 below in the included changelogContinue reading
Developer @TheoryWrong talks about "OrbisSWU" - An interesting approach for Downgrading your PS4 ???Remember back in the old days when instead of installing an Kernel/Web-Exploit like nowadays, you asked "how I can install an Custom Firmware (CFW)" or something like "how I can Downgrade my Console"? Of course, todays attempts aren't that bad since you get a similar functionality in terms of running Homebrew for instance, but not quite for 100% compared to the old days. Especially not when we talk about the possibilities of modifying a PlayStation 3 compared to the PlayStation 4 today. In fact, there was a time where everyone wanted to "Downgrade" his/her PS3 from an higher System Firmware (OFW) to bring the functionality of Homebrew back to their PS3. Or can you remember when your Blu-ray Drive wasn't working anymore due to its age or because of an failed Downgrade process so everytime when you wanted to install a newer, higher CFW, it failed with displaying an error message and you had to install those "noBD" CFWs? While the latter one was already achieved for older Firmwares below <4.75 in the past, it will be still interesting to achieve both a Downgrading possibility and a "noBD" support for higher Firmwares on a PS4 as well. The good thing is, well-known Developer @TheoryWrong asked the same question to himself. And it gets even better; he is ready to show his progress so far So lets have a look at it. Continue reading
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