If you have a Jailbroken PS4 and want to bring your personal PS2 Collection to your exploited PS4. Then this tool called PS4-PS2 Classic GUI by @The Darkprogramer is an easy to use solution for transforming your old PS2 disc (note: tool only processes ISO file's, ps2 disc not support directly) into an installable PKG format PS2 Classic game. Recently @The Darkprogramer has provided an update to the tool with v184.108.40.206 and provided some new features and improvements such as the inclusion of a new Compatibility Check system on the fly when an ISO is loaded into the tool. The compatibility is checked against the PS4devwiki database that the ps4 community has compiled over time. Checkout various changes the developer made recently in the logs provided below ,
New Feature: Display's Compatibility Notes from psdevwiki:
New Little Feature coming to PS2 classics since the dev wiki has been so active I added a system that grabs all the info from the wiki and lets you know before trying if a game will fail Thanks to all the wiki contributors & roXyPS3
- Added a fix for https://github.com/xXxTheDarkprogramerxXx/PS3Tools/issues/30 "Issue with the PS2 Classics GUI"
- Added a setting check for Jax and Daxter emu to ask users if they want to re-dwonload the emu if it already exists
- Added a small change to fox Jax and Daxter emu
- Added a few easter eggs ʘ‿ʘ
- Published as soon as Jax And Daxter is fixed users can redwonload the emu
- Added a fix for https://github.com/xXxTheDarkprogramerxXx/PS3Tools/issues/24 "Package Creation Fail"
- Added a setting for users to switch between using LibOrbisPKG or not
- Added a fix for https://github.com/xXxTheDarkprogramerxXx/PS3Tools/issues/21 "Not enough memory resources are available to process this command""
- Added a fix for https://github.com/xXxTheDarkprogramerxXx/PS3Tools/issues/22 "Nightshade breaks the converter"
- Added new Emu selector inside sittings (currently only 2 are supported Jax and Daxter and Max Pain(Default))
- Added a replace icon function on the file menu for issue #22
Still To do :
- PS4 Emu Config Editor (Currently will show just not do anything)
Download: github.com/xXxTheDarkprogramerxXxSource: twitter.com/thedarkprogr
PS4 PS2 Classic GUI v220.127.116.11 - New Compatibility Check Added (PS2<>PS4)
By STLcardsWS on Apr 12, 2020 at 5:43 PM
RetroArch (PS2 - v1.8.8) - Utilizing New PS2 SDK / Toolchain adds performance upgradesThere has been some great work being done in the PS2 community, First off i would like to give two PS2 developer a big shoutout and some recognition (I failed in doing so in my previous coverage back in April, thanks to @TnA for pointing that out ) with work done on the PS2 SDK / Toolchain as PS2 developer's @uyjulian and @Maximus32 have been working and progressing the toolchain and SDK for sometime as you can read about some of that progress and follow some of the development in this thread.
Developer @fjtrujy has also put in some great work to the project and has utilized and adopted the improved toolchain for the RetroArch PS2 port and can be seen with the release of RetroArch v1.8.8 and its been a good descion for the homebrew (multi-system emulator) as it has been getting significant performance increases, right now we only have one new core and its a classic from the 80's (theodore libretro core), but the existing cores have an incredible performance boost for instance the QuickNESContinue reading
The latest with RetroArch (PS4-Unofficial): PSP emulation in next update along with OOSDK conversionSince the release of unofficial version of RetroArch (PS4-R3) from developer @OsirisX and subsequently the source code release that came along with it, we surprisingly have not seen or heard much in regards to an official team adopting this release to make it official. We can however more then likely gather some clues and "connect some dots" from the OG port that started it all on the PS3 and has since been pulled in recent and replace with the still in development Psl1ght (Open Source) SDK port rather then the previous versions that used the official sony sdk. With the Open Orbis SDK (OoSDK) release recently for the PS4, this seems to be the approach for the PS4 to become official as well,
Recently developer OsirisX has stated that he wants to convert the project's to OoSDK before another release is made, but the developer has already made some progress and teases a bit of that progress in the video below showing a new core being supported in PPSSPP. When asked about potential PSP or PS2 Support the developer stated the plan is to include PSP support (via PPSSPP core) in the next release. The teaser video show's GTA Vice City Stories being quite playable (video shows FPS counter) so if this game looks this well, many others should play very well also. There is still alot of great development going on with this port by developer OsirisX. .Continue reading
Super Console Wars - v1.0 (by @Acekone1 & @Lapy05575948)We have a new Homebrew Game released for the PS4 (Also available on Windows / Android / Xone / Switch (update now on PS Vita)) from developer Lapy of Lapy Games, this time around the developer who has brought us other games like River Raid Remake & Duck Hunt /Wild Gunman Remake's (and many games other's (9) found in the Lapy's Game Collection has collaborated with Acekone1 in this release. Acekone1 came up with the original concept, while also designing many of the elements that reside in the game. Where as developer Lapy did the programming portion of the game Powered by the Unity Engine for this Homebrew Game creation.
Super Console Wars is the title, its gameplay can be seen in the included ScreenShots and Video attached, S.C.W.'s main characters are some familiar faces from the video game industry as head figures of Sony, Microsoft & Nintendo who embark's on a new journey in this title where you "Choose your side and fight against fans & haters!". This platform shooter put those characters in an adventure that spans 5 stages (sectors). With an included final boss, but along the way you will encounter 4 different types of enemies in this journey (more info on those enemies in the tab below). The game can be played in both English or Spanish languages. Also, the devs have snuck in some Easter Eggs to be foundContinue reading
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