PS3 Net Server Tutorial

Discussion in 'Tutorials & Guides' started by kozarovv, Mar 22, 2015.

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    Major_Pothead92

    Major_Pothead92 Member

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    Lmao gotta love SEO. It's a sad day when everyone just wants to capitalize off the internet in every way possible. Anyone remember YT back around 07? It's changed a lot!!!!

    I actually watched a few of his videos when HEN first launched and was seeking more visual guidance on how to get everything set up. He had a video about converting folder games to ISO and I think he used UltraISO lol.
     
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    DeViL303

    DeViL303 Developer PSX-Place Supporter

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    bucanero

    bucanero Developer

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    I don't know if it's still needed or not, but I've built a macOS version of ps3netsrv++ (2016-04-20), using the source link by @psykosis

    I've built it under macOS Catalina (10.15.1), and the binary executes ok:
    Code:
    ps3netsrv---master % ./ps3netsrv++
    Usage: ./ps3netsrv++ [-d] [-p port] [-w whitelist] rootdirectory
    Default port: 38008
    Whitelist: x.x.x.x, where x is 0-255 or * (e.g 192.168.1.* to allow only connections from 192.168.1.0-192.168.1.255)
    I didn't test much further since I never used the ps3 net server, but feel free to give it a try.

    The macOS binary is attached in ps3netsrv++.zip
    The complete source code can be found in ps3netsrv---master.zip . If you want to build it yourself, just unzip and run "make"
     

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    Last edited: Nov 19, 2019
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    bucanero

    bucanero Developer

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    ... and now I've just realized that there's a newer version of ps3netserv! :sem blush: oops! :D

    so I went ahead and built the latest version (2019-06-30) for macOS (Catalina).
    The source code used is available at: https://github.com/aldostools/webMAN-MOD/tree/master/_Projects_/ps3netsrv
    You can find the binary attached.

    Code:
    ps3netsrv % ./ps3netsrv           
    ps3netsrv build 20190630 (mod by aldostools)
    
    Usage: ps3netsrv [rootdirectory] [port] [whitelist]
    
     Default port: 38008
    
     Whitelist: x.x.x.x, where x is 0-255 or *
     (e.g 192.168.1.* to allow only connections from 192.168.1.0-192.168.1.255)
    If @aldostools don't mind, I can create a pull request on GitHub and submit the specific Makefile for macOS, so anyone can build future versions.
    Note: my build uses PolarSSL, so there's no dependencies with Meson and mbed TLS.

    cheers!
     

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    psykosis

    psykosis Developer Developer

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    I was developing ps3netsrv on my hackintosh before my radeon 6870 died. Haven't had a hackintosh capable graphics card since, so didn't have a way to compile new ps3netsrv to include :)

    Good to see it being updated :)
     
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    Vedita BR

    Vedita BR Member

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    please dont laugh at me... Can I install a .pkg in the net# and not local ps3 HDD?
     
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    vservis

    vservis Member

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    im using PS3netsrv on Synology ds416play, and this server have plugins for download and one of this plugins is ps3netsrv
    working good.
    bus i cant rip games in multiman on net.
    in multiman have choice: hdd0, usb0, netsrv0.
    but if i select netsrv, nothing happend.
    any1 succsess rip game to NET?
     
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    Paraffine

    Paraffine Member

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    I was wondering if it would be possible to also store Savedata e Gamedata over the network in order to access them through the PS3 with PS3NetSrv, I'm trying to do it at the moment but being my google-fu a bit rusty at the time I couldn't find any mention about it around the internet, so I guessed my best shot would be asking directly to the source.
    If it makes any difference at the moment I am running it from a Linux (Debian) VM trough snap, hosted of a FreeBSD(XigmaNAS) server.

    Anyway huge props to aldostools and all the community maintaining the project, you guys are great!
     
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    LuanTeles

    LuanTeles Senior Member

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    How about storing the game in a dropbox account and straming it to the ps3? it will be something like the ps3 net server but poiting to a online cloud service
     
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    remlei

    remlei Member

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    ^ streaming over HTTP(S) is very inefficient. If you want to stream via Internet, just get a VPS server, install ps3netsrv there and store your games there. (tips: make sure to choose a VPS server that is the closest to your place).

    after that, you should just enter the IP address of your VPS server under your ps3netsrv. It should work.
     

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